unleashed-firmware/applications/gui/modules/empty_screen.h

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/**
* @file empty_screen.h
* GUI: EmptyScreen view module API
*/
#pragma once
#include <gui/view.h>
#ifdef __cplusplus
extern "C" {
#endif
/** Empty screen anonymous structure */
typedef struct EmptyScreen EmptyScreen;
/** Allocate and initialize empty screen
*
* This empty screen used to ask simple questions like Yes/
*
* @return EmptyScreen instance
*/
EmptyScreen* empty_screen_alloc();
/** Deinitialize and free empty screen
*
* @param empty_screen Empty screen instance
*/
void empty_screen_free(EmptyScreen* empty_screen);
/** Get empty screen view
*
* @param empty_screen Empty screen instance
*
* @return View instance that can be used for embedding
*/
View* empty_screen_get_view(EmptyScreen* empty_screen);
#ifdef __cplusplus
}
#endif