unleashed-firmware/applications/main/nfc/scenes/nfc_scene_save_confirm.c

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1.5 KiB
C
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2024-01-11 17:21:54 +00:00
#include "../nfc_app_i.h"
void nfc_scene_save_confirm_dialog_callback(DialogExResult result, void* context) {
NfcApp* nfc = context;
view_dispatcher_send_custom_event(nfc->view_dispatcher, result);
}
void nfc_scene_save_confirm_on_enter(void* context) {
NfcApp* nfc = context;
DialogEx* dialog_ex = nfc->dialog_ex;
dialog_ex_set_left_button_text(dialog_ex, "Skip");
dialog_ex_set_right_button_text(dialog_ex, "Save");
dialog_ex_set_header(dialog_ex, "Save the Key?", 64, 0, AlignCenter, AlignTop);
dialog_ex_set_text(dialog_ex, "All unsaved data will be lost", 64, 12, AlignCenter, AlignTop);
dialog_ex_set_context(dialog_ex, nfc);
dialog_ex_set_result_callback(dialog_ex, nfc_scene_save_confirm_dialog_callback);
view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewDialogEx);
}
bool nfc_scene_save_confirm_on_event(void* context, SceneManagerEvent event) {
NfcApp* nfc = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == DialogExResultRight) {
scene_manager_next_scene(nfc->scene_manager, NfcSceneSaveName);
consumed = true;
} else if(event.event == DialogExResultLeft) {
scene_manager_next_scene(nfc->scene_manager, NfcSceneMfClassicDetectReader);
consumed = true;
}
}
return consumed;
}
void nfc_scene_save_confirm_on_exit(void* context) {
NfcApp* nfc = context;
// Clean view
dialog_ex_reset(nfc->dialog_ex);
}