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https://github.com/DarkFlippers/unleashed-firmware
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30 lines
648 B
C
30 lines
648 B
C
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#pragma once
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#include <gui/view.h>
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typedef void (*BadBtButtonCallback)(InputKey key, void* context);
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typedef struct {
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View* view;
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BadBtButtonCallback callback;
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void* context;
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} BadBt;
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typedef struct BadBtState BadBtState;
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BadBt* bad_bt_alloc();
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void bad_bt_free(BadBt* bad_bt);
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View* bad_bt_get_view(BadBt* bad_bt);
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void bad_bt_set_button_callback(BadBt* bad_bt, BadBtButtonCallback callback, void* context);
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void bad_bt_set_file_name(BadBt* bad_bt, const char* name);
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void bad_bt_set_layout(BadBt* bad_bt, const char* layout);
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void bad_bt_set_state(BadBt* bad_bt, BadBtState* st);
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bool bad_bt_is_idle_state(BadBt* bad_bt);
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