unleashed-firmware/furi/core/event_loop.c

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#include "event_loop_i.h"
#include "message_queue_i.h"
#include "check.h"
#include "thread.h"
#include <m-bptree.h>
#include <m-i-list.h>
#include <FreeRTOS.h>
#include <task.h>
struct FuriEventLoopItem {
// Source
FuriEventLoop* owner;
// Tracking item
const FuriEventLoopContract* contract;
void* object;
FuriEventLoopEvent event;
// Callback and context
FuriEventLoopMessageQueueCallback callback;
void* callback_context;
// Waiting list
ILIST_INTERFACE(WaitingList, struct FuriEventLoopItem);
};
ILIST_DEF(WaitingList, FuriEventLoopItem, M_POD_OPLIST)
static FuriEventLoopItem* furi_event_loop_item_alloc(
FuriEventLoop* owner,
const FuriEventLoopContract* contract,
void* object,
FuriEventLoopEvent event);
static void furi_event_loop_item_free(FuriEventLoopItem* instance);
static void furi_event_loop_item_set_callback(
FuriEventLoopItem* instance,
FuriEventLoopMessageQueueCallback callback,
void* callback_context);
static void furi_event_loop_item_notify(FuriEventLoopItem* instance);
/* Event Loop RB tree */
#define FURI_EVENT_LOOP_TREE_RANK (4)
BPTREE_DEF2( // NOLINT
FuriEventLoopTree,
FURI_EVENT_LOOP_TREE_RANK,
void*, /* pointer to object we track */
M_PTR_OPLIST,
FuriEventLoopItem*, /* pointer to the FuriEventLoopItem */
M_PTR_OPLIST)
#define M_OPL_FuriEventLoopTree_t() BPTREE_OPLIST(FuriEventLoopTree, M_POD_OPLIST)
#define FURI_EVENT_LOOP_FLAG_NOTIFY_INDEX (2)
typedef enum {
FuriEventLoopFlagEvent = (1 << 0),
FuriEventLoopFlagStop = (1 << 1),
} FuriEventLoopFlag;
#define FuriEventLoopFlagAll (FuriEventLoopFlagEvent | FuriEventLoopFlagStop)
typedef enum {
FuriEventLoopProcessStatusComplete,
FuriEventLoopProcessStatusIncomplete,
FuriEventLoopProcessStatusAgain,
} FuriEventLoopProcessStatus;
typedef enum {
FuriEventLoopStateIdle,
FuriEventLoopStateProcessing,
} FuriEventLoopState;
struct FuriEventLoop {
// Only works if all operations are done from the same thread
FuriThreadId thread_id;
// Poller state
volatile FuriEventLoopState state;
// Tree
FuriEventLoopTree_t tree;
// Tree waiting list
WaitingList_t waiting_list;
// Tick event
uint32_t tick_interval;
FuriEventLoopTickCallback tick_callback;
void* tick_callback_context;
};
FuriEventLoop* furi_event_loop_alloc(void) {
FuriEventLoop* instance = malloc(sizeof(FuriEventLoop));
instance->thread_id = furi_thread_get_current_id();
FuriEventLoopTree_init(instance->tree);
WaitingList_init(instance->waiting_list);
return instance;
}
void furi_event_loop_free(FuriEventLoop* instance) {
furi_check(instance);
furi_check(instance->thread_id == furi_thread_get_current_id());
FuriEventLoopTree_clear(instance->tree);
free(instance);
}
static FuriEventLoopProcessStatus
furi_event_loop_poll_process_event(FuriEventLoop* instance, FuriEventLoopItem* item) {
UNUSED(instance);
if(!item->contract->get_level(item->object, item->event)) {
return FuriEventLoopProcessStatusComplete;
}
if(item->callback(item->object, item->callback_context)) {
return FuriEventLoopProcessStatusIncomplete;
} else {
return FuriEventLoopProcessStatusAgain;
}
}
void furi_event_loop_run(FuriEventLoop* instance) {
furi_check(instance);
furi_check(instance->thread_id == furi_thread_get_current_id());
uint32_t timeout = instance->tick_callback ? instance->tick_interval : FuriWaitForever;
while(true) {
uint32_t flags = 0;
BaseType_t ret = xTaskNotifyWaitIndexed(
FURI_EVENT_LOOP_FLAG_NOTIFY_INDEX, 0, FuriEventLoopFlagAll, &flags, timeout);
instance->state = FuriEventLoopStateProcessing;
if(ret == pdTRUE) {
if(flags & FuriEventLoopFlagStop) {
instance->state = FuriEventLoopStateIdle;
break;
} else if(flags & FuriEventLoopFlagEvent) {
FuriEventLoopItem* item = NULL;
FURI_CRITICAL_ENTER();
if(!WaitingList_empty_p(instance->waiting_list)) {
item = WaitingList_pop_front(instance->waiting_list);
WaitingList_init_field(item);
}
FURI_CRITICAL_EXIT();
if(item) {
while(true) {
FuriEventLoopProcessStatus ret =
furi_event_loop_poll_process_event(instance, item);
if(ret == FuriEventLoopProcessStatusComplete) {
// Event processing complete, break from loop
break;
} else if(ret == FuriEventLoopProcessStatusIncomplete) {
// Event processing incomplete more processing needed
} else if(ret == FuriEventLoopProcessStatusAgain) { //-V547
furi_event_loop_item_notify(item);
break;
} else {
furi_crash();
}
}
}
}
} else {
if(instance->tick_callback) {
instance->tick_callback(instance->tick_callback_context);
}
}
instance->state = FuriEventLoopStateIdle;
}
}
void furi_event_loop_stop(FuriEventLoop* instance) {
furi_check(instance);
furi_check(instance->thread_id == furi_thread_get_current_id());
xTaskNotifyIndexed(
instance->thread_id, FURI_EVENT_LOOP_FLAG_NOTIFY_INDEX, FuriEventLoopFlagStop, eSetBits);
}
void furi_event_loop_tick_set(
FuriEventLoop* instance,
uint32_t interval,
FuriEventLoopTickCallback callback,
void* context) {
furi_check(instance);
furi_check(instance->thread_id == furi_thread_get_current_id());
furi_check(callback ? interval > 0 : true);
instance->tick_interval = interval;
instance->tick_callback = callback;
instance->tick_callback_context = context;
}
void furi_event_loop_message_queue_subscribe(
FuriEventLoop* instance,
FuriMessageQueue* message_queue,
FuriEventLoopEvent event,
FuriEventLoopMessageQueueCallback callback,
void* context) {
furi_check(instance);
furi_check(instance->thread_id == furi_thread_get_current_id());
furi_check(instance->state == FuriEventLoopStateIdle);
furi_check(message_queue);
FURI_CRITICAL_ENTER();
furi_check(FuriEventLoopTree_get(instance->tree, message_queue) == NULL);
// Allocate and setup item
FuriEventLoopItem* item = furi_event_loop_item_alloc(
instance, &furi_message_queue_event_loop_contract, message_queue, event);
furi_event_loop_item_set_callback(item, callback, context);
FuriEventLoopTree_set_at(instance->tree, message_queue, item);
FuriEventLoopLink* link = item->contract->get_link(message_queue);
if(item->event == FuriEventLoopEventIn) {
furi_check(link->item_in == NULL);
link->item_in = item;
} else if(item->event == FuriEventLoopEventOut) {
furi_check(link->item_out == NULL);
link->item_out = item;
} else {
furi_crash();
}
if(item->contract->get_level(item->object, item->event)) {
furi_event_loop_item_notify(item);
}
FURI_CRITICAL_EXIT();
}
void furi_event_loop_message_queue_unsubscribe(
FuriEventLoop* instance,
FuriMessageQueue* message_queue) {
furi_check(instance);
furi_check(instance->state == FuriEventLoopStateIdle);
furi_check(instance->thread_id == furi_thread_get_current_id());
FURI_CRITICAL_ENTER();
FuriEventLoopItem** item_ptr = FuriEventLoopTree_get(instance->tree, message_queue);
furi_check(item_ptr);
FuriEventLoopItem* item = *item_ptr;
furi_check(item);
furi_check(item->owner == instance);
FuriEventLoopLink* link = item->contract->get_link(message_queue);
if(item->event == FuriEventLoopEventIn) {
furi_check(link->item_in == item);
link->item_in = NULL;
} else if(item->event == FuriEventLoopEventOut) {
furi_check(link->item_out == item);
link->item_out = NULL;
} else {
furi_crash();
}
furi_event_loop_item_free(item);
FuriEventLoopTree_erase(instance->tree, message_queue);
FURI_CRITICAL_EXIT();
}
/*
* Event Loop Item API, used internally
*/
static FuriEventLoopItem* furi_event_loop_item_alloc(
FuriEventLoop* owner,
const FuriEventLoopContract* contract,
void* object,
FuriEventLoopEvent event) {
furi_assert(owner);
furi_assert(object);
FuriEventLoopItem* instance = malloc(sizeof(FuriEventLoopItem));
instance->owner = owner;
instance->contract = contract;
instance->object = object;
instance->event = event;
WaitingList_init_field(instance);
return instance;
}
static void furi_event_loop_item_free(FuriEventLoopItem* instance) {
furi_assert(instance);
free(instance);
}
static void furi_event_loop_item_set_callback(
FuriEventLoopItem* instance,
FuriEventLoopMessageQueueCallback callback,
void* callback_context) {
furi_assert(instance);
furi_assert(!instance->callback);
instance->callback = callback;
instance->callback_context = callback_context;
}
static void furi_event_loop_item_notify(FuriEventLoopItem* instance) {
furi_assert(instance);
FURI_CRITICAL_ENTER();
if(!instance->WaitingList.prev && !instance->WaitingList.next) {
WaitingList_push_back(instance->owner->waiting_list, instance);
}
FURI_CRITICAL_EXIT();
xTaskNotifyIndexed(
instance->owner->thread_id,
FURI_EVENT_LOOP_FLAG_NOTIFY_INDEX,
FuriEventLoopFlagEvent,
eSetBits);
}
void furi_event_loop_link_notify(FuriEventLoopLink* instance, FuriEventLoopEvent event) {
furi_assert(instance);
FURI_CRITICAL_ENTER();
if(event == FuriEventLoopEventIn) {
if(instance->item_in) furi_event_loop_item_notify(instance->item_in);
} else if(event == FuriEventLoopEventOut) {
if(instance->item_out) furi_event_loop_item_notify(instance->item_out);
} else {
furi_crash();
}
FURI_CRITICAL_EXIT();
}