2021-10-03 10:36:05 +00:00
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/**
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* @file elements.h
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* GUI: Elements API
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*
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* Canvas helpers and UI building blocks.
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*
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*/
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2020-10-26 17:00:17 +00:00
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#pragma once
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#include <stdint.h>
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2022-10-05 15:15:23 +00:00
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#include <furi.h>
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2020-10-26 17:00:17 +00:00
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#include "canvas.h"
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[FL-140] Core api dynamic records (#296)
* SYSTEM: tickless mode with deep sleep.
* Move FreeRTOS ticks to lptim2
* API: move all sumbodules init routines to one place. Timebase: working lptim2 at tick source.
* API Timebase: lp-timer routines, timer access safe zones prediction and synchronization. FreeRTOS: adjust configuration for tickless mode.
* NFC: support for tickless mode.
* API Timebase: improve tick error handling in IRQ. Apploader: use insomnia mode to run applications.
* BLE: prevent sleep while core2 starting
* HAL: nap while in insomnia mode
* init records work
* try to implement record delete
* tests and flapp
* flapp subsystem
* new core functions to get app stat, simplify core code
* fix thread termination
* add strdup to core
* fix tests
* Refactoring: remove all unusued parts, update API usage, aggreagate API sources and headers, new record storage
* Refactoring: update furi record api usage, cleanup code
* Fix broken merge for freertos apps
* Core, Target: fix compilation warnings
* Drop firmware target local
* HAL Timebase, Power, Clock: semaphore guarded access to clock and power modes, better sleep mode.
* SD-Filesystem: wait for all deps to arrive before adding widget. Core, BLE: disable debug dump to serial.
* delete old app example-ipc
* delete old app fatfs list
* fix strobe app, add input header
* delete old display driver
* comment old app qr-code
* fix sd-card test, add forced widget update
* remove unused new core test
* increase heap to 128k
* comment and assert old core tests
* fix syntax
Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2021-01-20 16:09:26 +00:00
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#ifdef __cplusplus
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extern "C" {
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#endif
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2021-10-27 18:55:03 +00:00
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#define ELEMENTS_MAX_LINES_NUM (7)
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#define ELEMENTS_BOLD_MARKER '#'
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#define ELEMENTS_MONO_MARKER '*'
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2023-02-20 15:55:53 +00:00
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#define ELEMENTS_INVERSE_MARKER '!'
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2021-10-27 18:55:03 +00:00
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2021-09-24 16:28:02 +00:00
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/** Draw progress bar.
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2021-10-27 18:55:03 +00:00
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*
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* @param canvas Canvas instance
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* @param x progress bar position on X axis
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* @param y progress bar position on Y axis
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* @param width progress bar width
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2022-02-24 11:59:36 +00:00
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* @param progress progress (0.0 - 1.0)
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2021-06-25 13:52:27 +00:00
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*/
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2022-02-24 11:59:36 +00:00
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void elements_progress_bar(Canvas* canvas, uint8_t x, uint8_t y, uint8_t width, float progress);
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2021-06-25 13:52:27 +00:00
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2022-12-27 09:14:03 +00:00
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/** Draw progress bar with text.
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*
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* @param canvas Canvas instance
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* @param x progress bar position on X axis
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* @param y progress bar position on Y axis
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* @param width progress bar width
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* @param progress progress (0.0 - 1.0)
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* @param text text to draw
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*/
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void elements_progress_bar_with_text(
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Canvas* canvas,
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uint8_t x,
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uint8_t y,
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uint8_t width,
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float progress,
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const char* text);
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2021-09-24 16:28:02 +00:00
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/** Draw scrollbar on canvas at specific position.
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2021-10-27 18:55:03 +00:00
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*
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* @param canvas Canvas instance
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* @param x scrollbar position on X axis
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* @param y scrollbar position on Y axis
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* @param height scrollbar height
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* @param pos current element
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* @param total total elements
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2021-05-18 18:54:56 +00:00
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*/
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void elements_scrollbar_pos(
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Canvas* canvas,
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uint8_t x,
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uint8_t y,
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uint8_t height,
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uint16_t pos,
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uint16_t total);
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2021-09-24 16:28:02 +00:00
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/** Draw scrollbar on canvas.
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2021-10-27 18:55:03 +00:00
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* @note width 3px, height equal to canvas height
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*
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* @param canvas Canvas instance
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* @param pos current element of total elements
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* @param total total elements
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2020-12-14 10:50:32 +00:00
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*/
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2021-06-25 16:57:42 +00:00
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void elements_scrollbar(Canvas* canvas, uint16_t pos, uint16_t total);
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2020-10-26 17:00:17 +00:00
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2021-09-24 16:28:02 +00:00
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/** Draw rounded frame
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2021-10-27 18:55:03 +00:00
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*
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* @param canvas Canvas instance
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* @param x, y top left corner coordinates
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* @param width, height frame width and height
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2020-12-14 10:50:32 +00:00
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*/
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void elements_frame(Canvas* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height);
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[FL-140] Core api dynamic records (#296)
* SYSTEM: tickless mode with deep sleep.
* Move FreeRTOS ticks to lptim2
* API: move all sumbodules init routines to one place. Timebase: working lptim2 at tick source.
* API Timebase: lp-timer routines, timer access safe zones prediction and synchronization. FreeRTOS: adjust configuration for tickless mode.
* NFC: support for tickless mode.
* API Timebase: improve tick error handling in IRQ. Apploader: use insomnia mode to run applications.
* BLE: prevent sleep while core2 starting
* HAL: nap while in insomnia mode
* init records work
* try to implement record delete
* tests and flapp
* flapp subsystem
* new core functions to get app stat, simplify core code
* fix thread termination
* add strdup to core
* fix tests
* Refactoring: remove all unusued parts, update API usage, aggreagate API sources and headers, new record storage
* Refactoring: update furi record api usage, cleanup code
* Fix broken merge for freertos apps
* Core, Target: fix compilation warnings
* Drop firmware target local
* HAL Timebase, Power, Clock: semaphore guarded access to clock and power modes, better sleep mode.
* SD-Filesystem: wait for all deps to arrive before adding widget. Core, BLE: disable debug dump to serial.
* delete old app example-ipc
* delete old app fatfs list
* fix strobe app, add input header
* delete old display driver
* comment old app qr-code
* fix sd-card test, add forced widget update
* remove unused new core test
* increase heap to 128k
* comment and assert old core tests
* fix syntax
Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2021-01-20 16:09:26 +00:00
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2021-09-24 16:28:02 +00:00
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/** Draw button in left corner
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2021-10-27 18:55:03 +00:00
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*
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* @param canvas Canvas instance
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* @param str button text
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Implementation of some widgets based on real use cases and designs [FL-392][FL-809] (#315)
* gui test app
* aligned string draw functions
* add canvas_invert_color, canvas_draw_button_left, canvas_draw_button_right
* use new str and button fns in dialog
* real dialog mockup
* add new gui test app recipe
* submenu module init
* delete unused variable
* move buttons to element, add canvas_string_width fn, new center button element
* button icons
* submenu module
* use submenu module, switch views
* keyboard buttons img
* new font for keyboard
* text input (keyboard) module
* add text input to gui test app
* add gui tesst app to release build, fix flags
* handle transition from start and end position, fix input switch
* add long text support to text input
* canvas_string_width and the underlying u8g2_GetStrWidth now return uint16_t
* remove deprecated libs and apps
* canvas_font_max_height fn
* new element, aligned multiline text
* use multiline text instead of plain string
* fix second keyboard row, rename uppercase fn
* qwerty-like keyboard layout
* new icons for iButton app
* better dialog text position and events handling
* remove confusing comment
* new extended dialog module
* extended dialog module usage
* update docs
* new gui module, popup with timeout
* popup usage
* canvas, remove outdated canvas_font_max_height, use canvas_current_font_height
* use furi check
* use new view_enter and view_exit callback for timers
* add DrZlo to gui tester codeowner
Co-authored-by: aanper <mail@s3f.ru>
2021-02-04 23:35:06 +00:00
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*/
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void elements_button_left(Canvas* canvas, const char* str);
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2021-09-24 16:28:02 +00:00
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/** Draw button in right corner
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2021-10-27 18:55:03 +00:00
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*
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* @param canvas Canvas instance
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* @param str button text
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Implementation of some widgets based on real use cases and designs [FL-392][FL-809] (#315)
* gui test app
* aligned string draw functions
* add canvas_invert_color, canvas_draw_button_left, canvas_draw_button_right
* use new str and button fns in dialog
* real dialog mockup
* add new gui test app recipe
* submenu module init
* delete unused variable
* move buttons to element, add canvas_string_width fn, new center button element
* button icons
* submenu module
* use submenu module, switch views
* keyboard buttons img
* new font for keyboard
* text input (keyboard) module
* add text input to gui test app
* add gui tesst app to release build, fix flags
* handle transition from start and end position, fix input switch
* add long text support to text input
* canvas_string_width and the underlying u8g2_GetStrWidth now return uint16_t
* remove deprecated libs and apps
* canvas_font_max_height fn
* new element, aligned multiline text
* use multiline text instead of plain string
* fix second keyboard row, rename uppercase fn
* qwerty-like keyboard layout
* new icons for iButton app
* better dialog text position and events handling
* remove confusing comment
* new extended dialog module
* extended dialog module usage
* update docs
* new gui module, popup with timeout
* popup usage
* canvas, remove outdated canvas_font_max_height, use canvas_current_font_height
* use furi check
* use new view_enter and view_exit callback for timers
* add DrZlo to gui tester codeowner
Co-authored-by: aanper <mail@s3f.ru>
2021-02-04 23:35:06 +00:00
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*/
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void elements_button_right(Canvas* canvas, const char* str);
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2021-09-24 16:28:02 +00:00
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/** Draw button in center
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2021-10-27 18:55:03 +00:00
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*
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* @param canvas Canvas instance
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* @param str button text
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Implementation of some widgets based on real use cases and designs [FL-392][FL-809] (#315)
* gui test app
* aligned string draw functions
* add canvas_invert_color, canvas_draw_button_left, canvas_draw_button_right
* use new str and button fns in dialog
* real dialog mockup
* add new gui test app recipe
* submenu module init
* delete unused variable
* move buttons to element, add canvas_string_width fn, new center button element
* button icons
* submenu module
* use submenu module, switch views
* keyboard buttons img
* new font for keyboard
* text input (keyboard) module
* add text input to gui test app
* add gui tesst app to release build, fix flags
* handle transition from start and end position, fix input switch
* add long text support to text input
* canvas_string_width and the underlying u8g2_GetStrWidth now return uint16_t
* remove deprecated libs and apps
* canvas_font_max_height fn
* new element, aligned multiline text
* use multiline text instead of plain string
* fix second keyboard row, rename uppercase fn
* qwerty-like keyboard layout
* new icons for iButton app
* better dialog text position and events handling
* remove confusing comment
* new extended dialog module
* extended dialog module usage
* update docs
* new gui module, popup with timeout
* popup usage
* canvas, remove outdated canvas_font_max_height, use canvas_current_font_height
* use furi check
* use new view_enter and view_exit callback for timers
* add DrZlo to gui tester codeowner
Co-authored-by: aanper <mail@s3f.ru>
2021-02-04 23:35:06 +00:00
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*/
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void elements_button_center(Canvas* canvas, const char* str);
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2021-09-24 16:28:02 +00:00
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/** Draw aligned multiline text
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2021-10-27 18:55:03 +00:00
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*
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* @param canvas Canvas instance
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* @param x, y coordinates based on align param
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2022-11-28 16:51:51 +00:00
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* @param horizontal, vertical alignment of multiline text
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2021-10-27 18:55:03 +00:00
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* @param text string (possible multiline)
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Implementation of some widgets based on real use cases and designs [FL-392][FL-809] (#315)
* gui test app
* aligned string draw functions
* add canvas_invert_color, canvas_draw_button_left, canvas_draw_button_right
* use new str and button fns in dialog
* real dialog mockup
* add new gui test app recipe
* submenu module init
* delete unused variable
* move buttons to element, add canvas_string_width fn, new center button element
* button icons
* submenu module
* use submenu module, switch views
* keyboard buttons img
* new font for keyboard
* text input (keyboard) module
* add text input to gui test app
* add gui tesst app to release build, fix flags
* handle transition from start and end position, fix input switch
* add long text support to text input
* canvas_string_width and the underlying u8g2_GetStrWidth now return uint16_t
* remove deprecated libs and apps
* canvas_font_max_height fn
* new element, aligned multiline text
* use multiline text instead of plain string
* fix second keyboard row, rename uppercase fn
* qwerty-like keyboard layout
* new icons for iButton app
* better dialog text position and events handling
* remove confusing comment
* new extended dialog module
* extended dialog module usage
* update docs
* new gui module, popup with timeout
* popup usage
* canvas, remove outdated canvas_font_max_height, use canvas_current_font_height
* use furi check
* use new view_enter and view_exit callback for timers
* add DrZlo to gui tester codeowner
Co-authored-by: aanper <mail@s3f.ru>
2021-02-04 23:35:06 +00:00
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*/
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void elements_multiline_text_aligned(
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Canvas* canvas,
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uint8_t x,
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uint8_t y,
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Align horizontal,
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Align vertical,
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const char* text);
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2021-09-24 16:28:02 +00:00
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/** Draw multiline text
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2021-10-27 18:55:03 +00:00
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*
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* @param canvas Canvas instance
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* @param x, y top left corner coordinates
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* @param text string (possible multiline)
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2021-02-03 09:52:54 +00:00
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*/
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2021-04-06 17:09:15 +00:00
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void elements_multiline_text(Canvas* canvas, uint8_t x, uint8_t y, const char* text);
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2021-09-24 16:28:02 +00:00
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/** Draw framed multiline text
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2021-10-27 18:55:03 +00:00
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*
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* @param canvas Canvas instance
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* @param x, y top left corner coordinates
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* @param text string (possible multiline)
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2021-04-06 17:09:15 +00:00
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*/
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void elements_multiline_text_framed(Canvas* canvas, uint8_t x, uint8_t y, const char* text);
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2021-02-03 09:52:54 +00:00
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2021-09-24 16:28:02 +00:00
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/** Draw slightly rounded frame
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2021-10-27 18:55:03 +00:00
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*
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* @param canvas Canvas instance
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* @param x, y top left corner coordinates
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* @param width, height size of frame
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new iButton app (#328)
* rename old ibutton app to ibutton-test
* more renames
* updated onewire library compilation condition
* add submenu_clean subroutine
* add index for submenu callback
* c++ guard for gui modules
* add released ibutton app
* fix the position of the submenu window if there are too few items
* iButton app basis
* negative icon position info
* fix submenu_clean subroutine
* add ibutton app to applications makefile
* add onewire key read routine to read mode
* rename mode to scene
* rename files and folder (mode to scene)
* rename ibutton view to view manager
* rename get_view to get_view_manager
* cpp guards
* key read, store and notify features
* syntax fix
* make iButtonScene functions pure virtual
* fix syntax
* add text store, add new scene (crc error)
* not a key scene
* syntax fix
* read success scene
* app, switching to the previous scene with the number of scenes to be skipped
* scene whith menu when key is readed
* fix font height calculation, fix offsets
* add key write scene
* view_dispatcher_remove_view subroutine
* generic pause/resume os methods
* fix furi_assert usage
* key store, worker
* fix pointer comparsion
* saved keys, saved key action scenes
* key delete/confirm delete scenes and routines
* use last input subsystem changes
* fix syntax
* fix new model usage in submenu
* fix includes
* use vibro pin
* use stored key name if valid
* emulate scene
* random name generator
* name and save readed key scenes, new icon
* fix icon position
* fix text scene exit
* fix naming, fix text placement, new info scene
* state-driven cyfral decoder
* better cyfral decoder
* better cyfral decoder
* one wire: search command set
* metakom decoder
* more key types
* add next scene to error scenes
* universal key reader
* use new key reader
* syntax fix
* warning fix
* byte input module template
* new thread and insomnia api usage
* New element: slightly rounded frame
* Use elements_slightly_rounded_frame in text input
* Gui test app: byte input usage
* Byte input module: data drawing and selection
* Byte input: comment currently unused fns
* remove volatile qualifier
* base byte input realisation
* App gui test: remove internal fns visibility
* Byne input, final version
* test install gcc-arm-none-eabi-10-2020-q4-major
* test install gcc-arm-none-eabi-10-2020-q4-major
* App iButton: byte input view managment
* App iButton: add key manually scenes
* App iButton: rename scenes, add popup timeout
* App iButton: use new scenes, new fn for rollback to specific prevous scene.
* App iButton: remove byte input view on app exit
* App iButton: edit key scene
* Module byte input: reduce swintch value to uint8_t
* Module byte input: switch from switch-case to if, unfortunately we need compile-time constants to use with switch
* Icons: new small arrows
* Module byte input: new arrangement of elements
* OneWire slave lib: fix deattach sequence
* App iButton: pulse sequencer
* App iButton: add more keys to store
* App iButton: split key worker to separate read/write/emulate entitys
* App iButton: use new read/emulate entities
* fix callback pointer saving
* App iButton: use KeyReader error enum instead of KeyWorker error list handling
* App iButton: do not use insomnia fns in pulse sequencer
* App iButton: use KeyReader error enum in read scene
* OneWire slave lib: more READ ROM command variants, call callback only if positive result
* GPIO resources: add external gpio
* App SD/NFC: removed application
* App iButton-test: update to new light api
* App iButton: update to new light-api
* Outdated apps: add api-light-usage
* Gpio: update SD card CS pin settings
* API-power: added fns to disable/enable external 3v3 dc-dc
* API-gpio: separated SD card detect routines
* Resources: removed sd cs pin
* SD card: low level init now resets card power supply
* App SD-filesystem: use new card detect fns
* SD card: fix low level init headers
* SD card: more realilable low level init, power reset, exit from command read cycle conditionally
* App SD-filesystem: led notifiers, init cycling
* SD card: backport to F4
* Api PWM: add c++ guards
* App iButton: yellow blink in emulate scene, vibro on
* App iButton: one wire keys command set
* App iButton: successful write scene
* App iButton: key writer
* App iButton: syntax fix
* App iButton: notify write success
* App iButton: fix double scene change
* SD card: handle eject in init sequence
* SD card: api to set level on detect gpio
* SPI: api to set state on bus pins
* SD card: set low state on bus pins while power reset
* File select: init
* File select: fix input consuming
* SD Card: fixed dir open api error
* SD-card: replace strncpy by strlcpy. Fix buffer overflow error.
* API HAL OS: replace CMP based ticks with ARR based one, hard reset lptimer on reconfiguration.
* GUI: More stack size for (temporary, wee need to implement sd card api in separate thread)
* GUI: File select module.
* App iButton-test: remove obsolete app
Co-authored-by: rusdacent <rusdacentx0x08@gmail.com>
Co-authored-by: coreglitch <mail@s3f.ru>
Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2021-03-12 12:45:18 +00:00
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*/
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void elements_slightly_rounded_frame(
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Canvas* canvas,
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uint8_t x,
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uint8_t y,
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uint8_t width,
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uint8_t height);
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2021-09-24 16:28:02 +00:00
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/** Draw slightly rounded box
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2021-10-27 18:55:03 +00:00
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*
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* @param canvas Canvas instance
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* @param x, y top left corner coordinates
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* @param width, height size of box
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2021-06-02 15:16:05 +00:00
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*/
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void elements_slightly_rounded_box(
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Canvas* canvas,
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uint8_t x,
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uint8_t y,
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uint8_t width,
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uint8_t height);
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2022-02-10 18:17:41 +00:00
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/** Draw bold rounded frame
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*
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* @param canvas Canvas instance
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* @param x, y top left corner coordinates
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* @param width, height size of frame
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*/
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void elements_bold_rounded_frame(
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Canvas* canvas,
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uint8_t x,
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uint8_t y,
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uint8_t width,
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uint8_t height);
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2021-09-24 16:28:02 +00:00
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/** Draw bubble frame for text
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2021-10-27 18:55:03 +00:00
|
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*
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* @param canvas Canvas instance
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* @param x left x coordinates
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* @param y top y coordinate
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* @param width bubble width
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* @param height bubble height
|
2021-09-24 16:28:02 +00:00
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*/
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void elements_bubble(Canvas* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height);
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2022-01-02 21:39:56 +00:00
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/** Draw bubble frame for text with corner
|
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*
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* @param canvas Canvas instance
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* @param x left x coordinates
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* @param y top y coordinate
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* @param width bubble width
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|
* @param height bubble height
|
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|
* @param horizontal horizontal aligning
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|
* @param vertical aligning
|
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|
*/
|
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|
void elements_bubble_str(
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|
Canvas* canvas,
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|
uint8_t x,
|
|
|
|
uint8_t y,
|
|
|
|
const char* text,
|
|
|
|
Align horizontal,
|
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|
|
Align vertical);
|
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|
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|
2021-09-24 16:28:02 +00:00
|
|
|
/** Trim string buffer to fit width in pixels
|
2021-10-27 18:55:03 +00:00
|
|
|
*
|
|
|
|
* @param canvas Canvas instance
|
|
|
|
* @param string string to trim
|
|
|
|
* @param width max width
|
2021-05-26 16:01:59 +00:00
|
|
|
*/
|
2022-10-05 15:15:23 +00:00
|
|
|
void elements_string_fit_width(Canvas* canvas, FuriString* string, uint8_t width);
|
2021-05-26 16:01:59 +00:00
|
|
|
|
2022-12-20 11:11:52 +00:00
|
|
|
/** Draw scrollable text line
|
|
|
|
*
|
|
|
|
* @param canvas The canvas
|
|
|
|
* @param[in] x X coordinate
|
|
|
|
* @param[in] y Y coordinate
|
|
|
|
* @param[in] width The width
|
|
|
|
* @param string The string
|
|
|
|
* @param[in] scroll The scroll counter: 0 - no scroll, any other number - scroll. Just count up, everything else will be calculated on the inside.
|
|
|
|
* @param[in] ellipsis The ellipsis flag: true to add ellipse
|
|
|
|
*/
|
|
|
|
void elements_scrollable_text_line(
|
|
|
|
Canvas* canvas,
|
|
|
|
uint8_t x,
|
|
|
|
uint8_t y,
|
|
|
|
uint8_t width,
|
|
|
|
FuriString* string,
|
|
|
|
size_t scroll,
|
|
|
|
bool ellipsis);
|
|
|
|
|
2021-10-27 18:55:03 +00:00
|
|
|
/** Draw text box element
|
|
|
|
*
|
2022-04-19 19:23:50 +00:00
|
|
|
* @param canvas Canvas instance
|
|
|
|
* @param x x coordinate
|
|
|
|
* @param y y coordinate
|
|
|
|
* @param width width to fit text
|
|
|
|
* @param height height to fit text
|
|
|
|
* @param horizontal Align instance
|
|
|
|
* @param vertical Align instance
|
|
|
|
* @param[in] text Formatted text. The following formats are available:
|
|
|
|
* "\e#Bold text\e#" - bold font is used
|
|
|
|
* "\e*Monospaced text\e*" - monospaced font is used
|
2023-02-20 15:55:53 +00:00
|
|
|
* "\e!Inverted text\e!" - white text on black background
|
2022-04-19 19:23:50 +00:00
|
|
|
* @param strip_to_dots Strip text to ... if does not fit to width
|
2021-10-27 18:55:03 +00:00
|
|
|
*/
|
|
|
|
void elements_text_box(
|
|
|
|
Canvas* canvas,
|
|
|
|
uint8_t x,
|
|
|
|
uint8_t y,
|
|
|
|
uint8_t width,
|
|
|
|
uint8_t height,
|
|
|
|
Align horizontal,
|
|
|
|
Align vertical,
|
2022-04-19 19:23:50 +00:00
|
|
|
const char* text,
|
|
|
|
bool strip_to_dots);
|
2021-10-27 18:55:03 +00:00
|
|
|
|
[FL-140] Core api dynamic records (#296)
* SYSTEM: tickless mode with deep sleep.
* Move FreeRTOS ticks to lptim2
* API: move all sumbodules init routines to one place. Timebase: working lptim2 at tick source.
* API Timebase: lp-timer routines, timer access safe zones prediction and synchronization. FreeRTOS: adjust configuration for tickless mode.
* NFC: support for tickless mode.
* API Timebase: improve tick error handling in IRQ. Apploader: use insomnia mode to run applications.
* BLE: prevent sleep while core2 starting
* HAL: nap while in insomnia mode
* init records work
* try to implement record delete
* tests and flapp
* flapp subsystem
* new core functions to get app stat, simplify core code
* fix thread termination
* add strdup to core
* fix tests
* Refactoring: remove all unusued parts, update API usage, aggreagate API sources and headers, new record storage
* Refactoring: update furi record api usage, cleanup code
* Fix broken merge for freertos apps
* Core, Target: fix compilation warnings
* Drop firmware target local
* HAL Timebase, Power, Clock: semaphore guarded access to clock and power modes, better sleep mode.
* SD-Filesystem: wait for all deps to arrive before adding widget. Core, BLE: disable debug dump to serial.
* delete old app example-ipc
* delete old app fatfs list
* fix strobe app, add input header
* delete old display driver
* comment old app qr-code
* fix sd-card test, add forced widget update
* remove unused new core test
* increase heap to 128k
* comment and assert old core tests
* fix syntax
Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2021-01-20 16:09:26 +00:00
|
|
|
#ifdef __cplusplus
|
|
|
|
}
|
|
|
|
#endif
|