unleashed-firmware/furi/core/timer.h

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#pragma once
#include "core/base.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef void (*FuriTimerCallback)(void* context);
typedef enum {
FuriTimerTypeOnce = 0, ///< One-shot timer.
FuriTimerTypePeriodic = 1 ///< Repeating timer.
} FuriTimerType;
typedef void FuriTimer;
/** Allocate timer
*
* @param[in] func The callback function
* @param[in] type The timer type
* @param context The callback context
*
* @return The pointer to FuriTimer instance
*/
FuriTimer* furi_timer_alloc(FuriTimerCallback func, FuriTimerType type, void* context);
/** Free timer
*
* @param instance The pointer to FuriTimer instance
*/
void furi_timer_free(FuriTimer* instance);
/** Start timer
*
* @param instance The pointer to FuriTimer instance
* @param[in] ticks The ticks
*
* @return The furi status.
*/
FuriStatus furi_timer_start(FuriTimer* instance, uint32_t ticks);
/** Stop timer
*
* @param instance The pointer to FuriTimer instance
*
* @return The furi status.
*/
FuriStatus furi_timer_stop(FuriTimer* instance);
/** Is timer running
*
* @param instance The pointer to FuriTimer instance
*
* @return 0: not running, 1: running
*/
uint32_t furi_timer_is_running(FuriTimer* instance);
typedef void (*FuriTimerPendigCallback)(void* context, uint32_t arg);
void furi_timer_pending_callback(FuriTimerPendigCallback callback, void* context, uint32_t arg);
#ifdef __cplusplus
}
#endif