unleashed-firmware/lib/flipper_application/flipper_application.h

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#pragma once
#include "application_manifest.h"
#include "elf/elf_api_interface.h"
#include <furi.h>
#include <storage/storage.h>
#include <stdbool.h>
#ifdef __cplusplus
extern "C" {
#endif
typedef enum {
FlipperApplicationPreloadStatusSuccess = 0,
FlipperApplicationPreloadStatusUnspecifiedError,
FlipperApplicationPreloadStatusInvalidFile,
FlipperApplicationPreloadStatusInvalidManifest,
FlipperApplicationPreloadStatusApiMismatch,
FlipperApplicationPreloadStatusTargetMismatch,
} FlipperApplicationPreloadStatus;
typedef enum {
FlipperApplicationLoadStatusSuccess = 0,
FlipperApplicationLoadStatusUnspecifiedError,
FlipperApplicationLoadStatusNoFreeMemory,
FlipperApplicationLoadStatusMissingImports,
} FlipperApplicationLoadStatus;
/**
* @brief Get text description of preload status
* @param status Status code
* @return String pointer to description
*/
const char* flipper_application_preload_status_to_string(FlipperApplicationPreloadStatus status);
/**
* @brief Get text description of load status
* @param status Status code
* @return String pointer to description
*/
const char* flipper_application_load_status_to_string(FlipperApplicationLoadStatus status);
typedef struct FlipperApplication FlipperApplication;
typedef struct {
const char* name;
uint32_t address;
} FlipperApplicationMemoryMapEntry;
typedef struct {
uint32_t mmap_entry_count;
FlipperApplicationMemoryMapEntry* mmap_entries;
uint32_t debug_link_size;
uint8_t* debug_link;
} FlipperApplicationState;
/**
* @brief Initialize FlipperApplication object
* @param storage Storage instance
* @param api_interface ELF API interface to use for pre-loading and symbol resolving
* @return Application instance
*/
FlipperApplication*
flipper_application_alloc(Storage* storage, const ElfApiInterface* api_interface);
/**
* @brief Destroy FlipperApplication object
* @param app Application pointer
*/
void flipper_application_free(FlipperApplication* app);
/**
* @brief Validate elf file and load application metadata
* @param app Application pointer
* @return Preload result code
*/
FlipperApplicationPreloadStatus
flipper_application_preload(FlipperApplication* app, const char* path);
/**
* @brief Get pointer to application manifest for preloaded application
* @param app Application pointer
* @return Pointer to application manifest
*/
const FlipperApplicationManifest* flipper_application_get_manifest(FlipperApplication* app);
/**
* @brief Load sections and process relocations for already pre-loaded application
* @param app Application pointer
* @return Load result code
*/
FlipperApplicationLoadStatus flipper_application_map_to_memory(FlipperApplication* app);
/**
* @brief Get state object for loaded application
* @param app Application pointer
* @return Pointer to state object
*/
const FlipperApplicationState* flipper_application_get_state(FlipperApplication* app);
/**
* @brief Create application thread at entry point address, using app name and
* stack size from metadata. Returned thread isn't started yet.
* Can be only called once for application instance.
* @param app Applicaiton pointer
* @param args Object to pass to app's entry point
* @return Created thread
*/
FuriThread* flipper_application_spawn(FlipperApplication* app, void* args);
/**
* @brief Get previously spawned thread
* @param app Application pointer
* @return Created thread
*/
FuriThread* flipper_application_get_thread(FlipperApplication* app);
/**
* @brief Return relocated and valid address of app's entry point
* @param app Application pointer
* @return Address of app's entry point
*/
void const* flipper_application_get_entry_address(FlipperApplication* app);
#ifdef __cplusplus
}
#endif