unleashed-firmware/applications/services/gui/canvas_i.h

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/**
* @file canvas_i.h
* GUI: internal Canvas API
*/
#pragma once
#include "canvas.h"
#include <u8g2.h>
#include <toolbox/compress.h>
#include <m-array.h>
#include <m-algo.h>
#include <furi.h>
#ifdef __cplusplus
extern "C" {
#endif
typedef void (*CanvasCommitCallback)(
uint8_t* data,
size_t size,
CanvasOrientation orientation,
void* context);
typedef struct {
CanvasCommitCallback callback;
void* context;
} CanvasCallbackPair;
ARRAY_DEF(CanvasCallbackPairArray, CanvasCallbackPair, M_POD_OPLIST);
#define M_OPL_CanvasCallbackPairArray_t() ARRAY_OPLIST(CanvasCallbackPairArray, M_POD_OPLIST)
ALGO_DEF(CanvasCallbackPairArray, CanvasCallbackPairArray_t);
/** Canvas structure
*/
struct Canvas {
u8g2_t fb;
CanvasOrientation orientation;
uint8_t offset_x;
uint8_t offset_y;
uint8_t width;
uint8_t height;
CompressIcon* compress_icon;
CanvasCallbackPairArray_t canvas_callback_pair;
FuriMutex* mutex;
};
/** Allocate memory and initialize canvas
*
* @return Canvas instance
*/
Canvas* canvas_init();
/** Free canvas memory
*
* @param canvas Canvas instance
*/
void canvas_free(Canvas* canvas);
/** Get canvas buffer.
*
* @param canvas Canvas instance
*
* @return pointer to buffer
*/
uint8_t* canvas_get_buffer(Canvas* canvas);
/** Get canvas buffer size.
*
* @param canvas Canvas instance
*
* @return size of canvas in bytes
*/
size_t canvas_get_buffer_size(const Canvas* canvas);
/** Set drawing region relative to real screen buffer
*
* @param canvas Canvas instance
* @param offset_x x coordinate offset
* @param offset_y y coordinate offset
* @param width width
* @param height height
*/
void canvas_frame_set(
Canvas* canvas,
uint8_t offset_x,
uint8_t offset_y,
uint8_t width,
uint8_t height);
/** Set canvas orientation
*
* @param canvas Canvas instance
* @param orientation CanvasOrientation
*/
void canvas_set_orientation(Canvas* canvas, CanvasOrientation orientation);
/** Get canvas orientation
*
* @param canvas Canvas instance
*
* @return CanvasOrientation
*/
CanvasOrientation canvas_get_orientation(const Canvas* canvas);
/** Draw a u8g2 bitmap
*
* @param canvas Canvas instance
* @param x x coordinate
* @param y y coordinate
* @param width width
* @param height height
* @param bitmap bitmap
* @param rotation rotation
*/
void canvas_draw_u8g2_bitmap(
u8g2_t* u8g2,
uint8_t x,
uint8_t y,
uint8_t width,
uint8_t height,
const uint8_t* bitmap,
uint8_t rotation);
/** Add canvas commit callback.
*
* This callback will be called upon Canvas commit.
*
* @param canvas Canvas instance
* @param callback CanvasCommitCallback
* @param context CanvasCommitCallback context
*/
void canvas_add_framebuffer_callback(Canvas* canvas, CanvasCommitCallback callback, void* context);
/** Remove canvas commit callback.
*
* @param canvas Canvas instance
* @param callback CanvasCommitCallback
* @param context CanvasCommitCallback context
*/
void canvas_remove_framebuffer_callback(
Canvas* canvas,
CanvasCommitCallback callback,
void* context);
#ifdef __cplusplus
}
#endif