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https://github.com/DarkFlippers/unleashed-firmware
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19 lines
574 B
C
19 lines
574 B
C
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#pragma once
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#include "defines.h"
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#include <gui/gui.h>
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void draw_player_scene(Canvas* const canvas, const GameState* game_state);
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void draw_dealer_scene(Canvas* const canvas, const GameState* game_state);
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void draw_play_menu(Canvas* const canvas, const GameState* game_state);
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void draw_score(Canvas* const canvas, bool top, uint8_t amount);
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void draw_money(Canvas* const canvas, uint32_t score);
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void settings_page(Canvas* const canvas, const GameState* gameState);
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void popup_frame(Canvas* const canvas);
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void draw_screen(Canvas* const canvas, const bool* points);
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