unleashed-firmware/applications/main/subghz/scenes/subghz_scene_receiver_config.c

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#include "../subghz_i.h"
#include <lib/toolbox/value_index.h>
enum SubGhzSettingIndex {
SubGhzSettingIndexFrequency,
SubGhzSettingIndexHopping,
SubGhzSettingIndexModulation,
SubGhzSettingIndexBinRAW,
SubGhzSettingIndexSound,
SubGhzSettingIndexLock,
SubGhzSettingIndexRAWThesholdRSSI,
};
#define RAW_THRESHOLD_RSSI_COUNT 11
const char* const raw_theshold_rssi_text[RAW_THRESHOLD_RSSI_COUNT] = {
"-----",
"-85.0",
"-80.0",
"-75.0",
"-70.0",
"-65.0",
"-60.0",
"-55.0",
"-50.0",
"-45.0",
"-40.0",
};
const float raw_theshold_rssi_value[RAW_THRESHOLD_RSSI_COUNT] = {
-90.0f,
-85.0f,
-80.0f,
-75.0f,
-70.0f,
-65.0f,
-60.0f,
-55.0f,
-50.0f,
-45.0f,
-40.0f,
};
#define HOPPING_COUNT 2
const char* const hopping_text[HOPPING_COUNT] = {
"OFF",
"ON",
};
const uint32_t hopping_value[HOPPING_COUNT] = {
SubGhzHopperStateOFF,
SubGhzHopperStateRunnig,
};
#define SPEAKER_COUNT 2
const char* const speaker_text[SPEAKER_COUNT] = {
"OFF",
"ON",
};
const uint32_t speaker_value[SPEAKER_COUNT] = {
SubGhzSpeakerStateShutdown,
SubGhzSpeakerStateEnable,
};
#define BIN_RAW_COUNT 2
const char* const bin_raw_text[BIN_RAW_COUNT] = {
"OFF",
"ON",
};
const uint32_t bin_raw_value[BIN_RAW_COUNT] = {
SubGhzProtocolFlag_Decodable,
SubGhzProtocolFlag_Decodable | SubGhzProtocolFlag_BinRAW,
};
uint8_t subghz_scene_receiver_config_next_frequency(const uint32_t value, void* context) {
furi_assert(context);
SubGhz* subghz = context;
uint8_t index = 0;
for(uint8_t i = 0; i < subghz_setting_get_frequency_count(subghz->setting); i++) {
if(value == subghz_setting_get_frequency(subghz->setting, i)) {
index = i;
break;
} else {
index = subghz_setting_get_frequency_default_index(subghz->setting);
}
}
return index;
}
uint8_t subghz_scene_receiver_config_next_preset(const char* preset_name, void* context) {
furi_assert(context);
SubGhz* subghz = context;
uint8_t index = 0;
for(uint8_t i = 0; i < subghz_setting_get_preset_count(subghz->setting); i++) {
if(!strcmp(subghz_setting_get_preset_name(subghz->setting, i), preset_name)) {
index = i;
break;
} else {
// index = subghz_setting_get_frequency_default_index(subghz->setting);
}
}
return index;
}
uint8_t subghz_scene_receiver_config_hopper_value_index(
const uint32_t value,
const uint32_t values[],
uint8_t values_count,
void* context) {
furi_assert(context);
UNUSED(values_count);
SubGhz* subghz = context;
if(value == values[0]) {
return 0;
} else {
variable_item_set_current_value_text(
(VariableItem*)scene_manager_get_scene_state(
subghz->scene_manager, SubGhzSceneReceiverConfig),
" -----");
return 1;
}
}
static void subghz_scene_receiver_config_set_frequency(VariableItem* item) {
SubGhz* subghz = variable_item_get_context(item);
uint8_t index = variable_item_get_current_value_index(item);
if(subghz->txrx->hopper_state == SubGhzHopperStateOFF) {
char text_buf[10] = {0};
snprintf(
text_buf,
sizeof(text_buf),
"%lu.%02lu",
subghz_setting_get_frequency(subghz->setting, index) / 1000000,
(subghz_setting_get_frequency(subghz->setting, index) % 1000000) / 10000);
variable_item_set_current_value_text(item, text_buf);
subghz->txrx->preset->frequency = subghz_setting_get_frequency(subghz->setting, index);
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subghz->last_settings->frequency = subghz->txrx->preset->frequency;
subghz_setting_set_default_frequency(subghz->setting, subghz->txrx->preset->frequency);
} else {
variable_item_set_current_value_index(
item, subghz_setting_get_frequency_default_index(subghz->setting));
}
}
static void subghz_scene_receiver_config_set_preset(VariableItem* item) {
SubGhz* subghz = variable_item_get_context(item);
uint8_t index = variable_item_get_current_value_index(item);
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const char* preset_name = subghz_setting_get_preset_name(subghz->setting, index);
variable_item_set_current_value_text(item, preset_name);
//subghz->last_settings->preset = index;
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subghz_preset_init(
subghz,
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preset_name,
subghz->txrx->preset->frequency,
subghz_setting_get_preset_data(subghz->setting, index),
subghz_setting_get_preset_data_size(subghz->setting, index));
}
static void subghz_scene_receiver_config_set_hopping_running(VariableItem* item) {
SubGhz* subghz = variable_item_get_context(item);
uint8_t index = variable_item_get_current_value_index(item);
variable_item_set_current_value_text(item, hopping_text[index]);
if(hopping_value[index] == SubGhzHopperStateOFF) {
char text_buf[10] = {0};
snprintf(
text_buf,
sizeof(text_buf),
"%lu.%02lu",
subghz_setting_get_default_frequency(subghz->setting) / 1000000,
(subghz_setting_get_default_frequency(subghz->setting) % 1000000) / 10000);
variable_item_set_current_value_text(
(VariableItem*)scene_manager_get_scene_state(
subghz->scene_manager, SubGhzSceneReceiverConfig),
text_buf);
subghz->txrx->preset->frequency = subghz_setting_get_default_frequency(subghz->setting);
variable_item_set_current_value_index(
(VariableItem*)scene_manager_get_scene_state(
subghz->scene_manager, SubGhzSceneReceiverConfig),
subghz_setting_get_frequency_default_index(subghz->setting));
} else {
variable_item_set_current_value_text(
(VariableItem*)scene_manager_get_scene_state(
subghz->scene_manager, SubGhzSceneReceiverConfig),
" -----");
variable_item_set_current_value_index(
(VariableItem*)scene_manager_get_scene_state(
subghz->scene_manager, SubGhzSceneReceiverConfig),
subghz_setting_get_frequency_default_index(subghz->setting));
}
subghz->txrx->hopper_state = hopping_value[index];
}
static void subghz_scene_receiver_config_set_speaker(VariableItem* item) {
SubGhz* subghz = variable_item_get_context(item);
uint8_t index = variable_item_get_current_value_index(item);
variable_item_set_current_value_text(item, speaker_text[index]);
subghz->txrx->speaker_state = speaker_value[index];
}
static void subghz_scene_receiver_config_set_bin_raw(VariableItem* item) {
SubGhz* subghz = variable_item_get_context(item);
uint8_t index = variable_item_get_current_value_index(item);
variable_item_set_current_value_text(item, bin_raw_text[index]);
subghz->txrx->filter = bin_raw_value[index];
subghz_receiver_set_filter(subghz->txrx->receiver, subghz->txrx->filter);
}
static void subghz_scene_receiver_config_set_raw_threshold_rssi(VariableItem* item) {
SubGhz* subghz = variable_item_get_context(item);
uint8_t index = variable_item_get_current_value_index(item);
variable_item_set_current_value_text(item, raw_theshold_rssi_text[index]);
subghz->txrx->raw_threshold_rssi = raw_theshold_rssi_value[index];
}
static void subghz_scene_receiver_config_var_list_enter_callback(void* context, uint32_t index) {
furi_assert(context);
SubGhz* subghz = context;
if(index == SubGhzSettingIndexLock) {
view_dispatcher_send_custom_event(
subghz->view_dispatcher, SubGhzCustomEventSceneSettingLock);
}
}
void subghz_scene_receiver_config_on_enter(void* context) {
SubGhz* subghz = context;
VariableItem* item;
uint8_t value_index;
item = variable_item_list_add(
subghz->variable_item_list,
"Frequency:",
subghz_setting_get_frequency_count(subghz->setting),
subghz_scene_receiver_config_set_frequency,
subghz);
value_index =
subghz_scene_receiver_config_next_frequency(subghz->txrx->preset->frequency, subghz);
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scene_manager_set_scene_state(
subghz->scene_manager, SubGhzSceneReceiverConfig, (uint32_t)item);
variable_item_set_current_value_index(item, value_index);
char text_buf[10] = {0};
snprintf(
text_buf,
sizeof(text_buf),
"%lu.%02lu",
subghz_setting_get_frequency(subghz->setting, value_index) / 1000000,
(subghz_setting_get_frequency(subghz->setting, value_index) % 1000000) / 10000);
variable_item_set_current_value_text(item, text_buf);
item = variable_item_list_add(
subghz->variable_item_list,
"Modulation:",
subghz_setting_get_preset_count(subghz->setting),
subghz_scene_receiver_config_set_preset,
subghz);
value_index = subghz_scene_receiver_config_next_preset(
furi_string_get_cstr(subghz->txrx->preset->name), subghz);
variable_item_set_current_value_index(item, value_index);
variable_item_set_current_value_text(
item, subghz_setting_get_preset_name(subghz->setting, value_index));
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if(scene_manager_get_scene_state(subghz->scene_manager, SubGhzSceneReadRAW) !=
SubGhzCustomEventManagerSet) {
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// Hopping
item = variable_item_list_add(
subghz->variable_item_list,
"Hopping:",
HOPPING_COUNT,
subghz_scene_receiver_config_set_hopping_running,
subghz);
value_index = subghz_scene_receiver_config_hopper_value_index(
subghz->txrx->hopper_state, hopping_value, HOPPING_COUNT, subghz);
variable_item_set_current_value_index(item, value_index);
variable_item_set_current_value_text(item, hopping_text[value_index]);
}
// Enable speaker, will send all incoming noises and signals to speaker so you can listen how your remote sounds like :)
item = variable_item_list_add(
subghz->variable_item_list,
if(scene_manager_get_scene_state(subghz->scene_manager, SubGhzSceneReadRAW) !=
SubGhzCustomEventManagerSet) {
item = variable_item_list_add(
subghz->variable_item_list,
"Bin_RAW:",
BIN_RAW_COUNT,
subghz_scene_receiver_config_set_bin_raw,
subghz);
value_index = value_index_uint32(subghz->txrx->filter, bin_raw_value, BIN_RAW_COUNT);
variable_item_set_current_value_index(item, value_index);
variable_item_set_current_value_text(item, bin_raw_text[value_index]);
}
"Sound:",
SPEAKER_COUNT,
subghz_scene_receiver_config_set_speaker,
subghz);
value_index = value_index_uint32(subghz->txrx->speaker_state, speaker_value, SPEAKER_COUNT);
variable_item_set_current_value_index(item, value_index);
variable_item_set_current_value_text(item, speaker_text[value_index]);
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if(scene_manager_get_scene_state(subghz->scene_manager, SubGhzSceneReadRAW) !=
SubGhzCustomEventManagerSet) {
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// Lock keyboard
variable_item_list_add(subghz->variable_item_list, "Lock Keyboard", 1, NULL, NULL);
variable_item_list_set_enter_callback(
subghz->variable_item_list,
subghz_scene_receiver_config_var_list_enter_callback,
subghz);
}
if(scene_manager_get_scene_state(subghz->scene_manager, SubGhzSceneReadRAW) ==
SubGhzCustomEventManagerSet) {
item = variable_item_list_add(
subghz->variable_item_list,
"RSSI Threshold:",
RAW_THRESHOLD_RSSI_COUNT,
subghz_scene_receiver_config_set_raw_threshold_rssi,
subghz);
value_index = value_index_float(
subghz->txrx->raw_threshold_rssi, raw_theshold_rssi_value, RAW_THRESHOLD_RSSI_COUNT);
variable_item_set_current_value_index(item, value_index);
variable_item_set_current_value_text(item, raw_theshold_rssi_text[value_index]);
}
view_dispatcher_switch_to_view(subghz->view_dispatcher, SubGhzViewIdVariableItemList);
}
bool subghz_scene_receiver_config_on_event(void* context, SceneManagerEvent event) {
SubGhz* subghz = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == SubGhzCustomEventSceneSettingLock) {
subghz->lock = SubGhzLockOn;
scene_manager_previous_scene(subghz->scene_manager);
consumed = true;
}
}
return consumed;
}
void subghz_scene_receiver_config_on_exit(void* context) {
SubGhz* subghz = context;
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variable_item_list_set_selected_item(subghz->variable_item_list, 0);
variable_item_list_reset(subghz->variable_item_list);
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subghz_last_settings_save(subghz->last_settings);
scene_manager_set_scene_state(
subghz->scene_manager, SubGhzSceneReadRAW, SubGhzCustomEventManagerNoSet);
}