unleashed-firmware/applications/plugins/subbrute/scenes/subbrute_scene_save_name.c

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#include "../subbrute_i.h"
#include "subbrute_scene.h"
#include <lib/toolbox/random_name.h>
#define TAG "SubBruteSceneSaveFile"
void subbrute_scene_save_name_on_enter(void* context) {
SubBruteState* instance = (SubBruteState*)context;
// Setup view
TextInput* text_input = instance->text_input;
set_random_name(instance->text_store, sizeof(instance->text_store));
text_input_set_header_text(text_input, "Name of file");
text_input_set_result_callback(
text_input,
subbrute_text_input_callback,
instance,
instance->text_store,
SUBBRUTE_MAX_LEN_NAME,
true);
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furi_string_reset(instance->file_path);
furi_string_set_str(instance->file_path, SUBBRUTE_PATH);
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ValidatorIsFile* validator_is_file = validator_is_file_alloc_init(
furi_string_get_cstr(instance->file_path), SUBBRUTE_FILE_EXT, "");
text_input_set_validator(text_input, validator_is_file_callback, validator_is_file);
view_dispatcher_switch_to_view(instance->view_dispatcher, SubBruteViewTextInput);
}
bool subbrute_scene_save_name_on_event(void* context, SceneManagerEvent event) {
SubBruteState* instance = (SubBruteState*)context;
bool consumed = false;
if(event.type == SceneManagerEventTypeBack) {
scene_manager_previous_scene(instance->scene_manager);
return true;
} else if(
event.type == SceneManagerEventTypeCustom &&
event.event == SubBruteCustomEventTypeTextEditDone) {
#ifdef FURI_DEBUG
FURI_LOG_D(TAG, "Saving: %s", instance->text_store);
#endif
bool success = false;
if(strcmp(instance->text_store, "")) {
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furi_string_reset(instance->file_path);
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furi_string_cat_printf(
instance->file_path, "/%s%s", instance->text_store, SUBBRUTE_FILE_EXT);
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if(subbrute_device_save_file(instance->device, furi_string_get_cstr(instance->file_path))) {
scene_manager_next_scene(instance->scene_manager, SubBruteSceneSaveSuccess);
success = true;
consumed = true;
}
}
if(!success) {
dialog_message_show_storage_error(instance->dialogs, "Error during saving!");
consumed = scene_manager_search_and_switch_to_previous_scene(
instance->scene_manager, SubBruteSceneSetupAttack);
}
}
return consumed;
}
void subbrute_scene_save_name_on_exit(void* context) {
SubBruteState* instance = (SubBruteState*)context;
// Clear view
void* validator_context = text_input_get_validator_callback_context(instance->text_input);
text_input_set_validator(instance->text_input, NULL, NULL);
validator_is_file_free(validator_context);
text_input_reset(instance->text_input);
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furi_string_reset(instance->file_path);
}