unleashed-firmware/applications/external/camera_suite/camera_suite.h

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#pragma once
#include "helpers/camera_suite_storage.h"
#include "scenes/camera_suite_scene.h"
#include "views/camera_suite_view_guide.h"
#include "views/camera_suite_view_start.h"
#include "views/camera_suite_view_style_1.h"
#include "views/camera_suite_view_style_2.h"
#include <assets_icons.h>
#include <furi.h>
#include <furi_hal.h>
#include <gui/gui.h>
#include <gui/modules/button_menu.h>
#include <gui/modules/submenu.h>
#include <gui/modules/variable_item_list.h>
#include <gui/scene_manager.h>
#include <gui/view_dispatcher.h>
#include <input/input.h>
#include <notification/notification_messages.h>
#include <stdlib.h>
#define TAG "Camera Suite"
typedef struct {
Gui* gui;
NotificationApp* notification;
ViewDispatcher* view_dispatcher;
Submenu* submenu;
SceneManager* scene_manager;
VariableItemList* variable_item_list;
CameraSuiteViewStart* camera_suite_view_start;
CameraSuiteViewStyle1* camera_suite_view_style_1;
CameraSuiteViewStyle2* camera_suite_view_style_2;
CameraSuiteViewGuide* camera_suite_view_guide;
uint32_t orientation;
uint32_t haptic;
uint32_t speaker;
uint32_t led;
ButtonMenu* button_menu;
} CameraSuite;
typedef enum {
CameraSuiteViewIdStartscreen,
CameraSuiteViewIdMenu,
CameraSuiteViewIdScene1,
CameraSuiteViewIdScene2,
CameraSuiteViewIdGuide,
CameraSuiteViewIdSettings,
} CameraSuiteViewId;
typedef enum {
CameraSuiteOrientation0,
CameraSuiteOrientation90,
CameraSuiteOrientation180,
CameraSuiteOrientation270,
} CameraSuiteOrientationState;
typedef enum {
CameraSuiteHapticOff,
CameraSuiteHapticOn,
} CameraSuiteHapticState;
typedef enum {
CameraSuiteSpeakerOff,
CameraSuiteSpeakerOn,
} CameraSuiteSpeakerState;
typedef enum {
CameraSuiteLedOff,
CameraSuiteLedOn,
} CameraSuiteLedState;