unleashed-firmware/applications/nfc/scenes/nfc_scene_emulate_apdu_sequence.c

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1.1 KiB
C
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#include "../nfc_i.h"
const void nfc_scene_emulate_apdu_sequence_on_enter(void* context) {
Nfc* nfc = (Nfc*)context;
// Setup view
Popup* popup = nfc->popup;
popup_set_header(popup, "Run APDU reader", 64, 31, AlignCenter, AlignTop);
// Setup and start worker
view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewPopup);
nfc_worker_start(nfc->worker, NfcWorkerStateEmulateApdu, &nfc->dev.dev_data, NULL, nfc);
}
const bool nfc_scene_emulate_apdu_sequence_on_event(void* context, SceneManagerEvent event) {
Nfc* nfc = (Nfc*)context;
if(event.type == SceneManagerEventTypeTick) {
notification_message(nfc->notifications, &sequence_blink_blue_10);
return true;
}
return false;
}
const void nfc_scene_emulate_apdu_sequence_on_exit(void* context) {
Nfc* nfc = (Nfc*)context;
// Stop worker
nfc_worker_stop(nfc->worker);
// Clear view
Popup* popup = nfc->popup;
popup_set_header(popup, NULL, 0, 0, AlignCenter, AlignBottom);
popup_set_text(popup, NULL, 0, 0, AlignCenter, AlignTop);
popup_set_icon(popup, 0, 0, NULL);
}