unleashed-firmware/applications/clock_app/clock_app.c

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#include <furi.h>
#include <furi_hal.h>
#include <gui/elements.h>
#include <gui/gui.h>
#include <input/input.h>
#include <notification/notification.h>
#include <notification/notification_messages.h>
#define TAG "Clock"
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bool timerStarted = false;
int timerSecs = 0;
int songSelect = 2;
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typedef enum {
EventTypeTick,
EventTypeKey,
} EventType;
typedef struct {
EventType type;
InputEvent input;
} PluginEvent;
typedef struct {
FuriHalRtcDateTime datetime;
} ClockState;
static void clock_input_callback(InputEvent* input_event, osMessageQueueId_t event_queue) {
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furi_assert(event_queue);
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PluginEvent event = {.type = EventTypeKey, .input = *input_event};
osMessageQueuePut(event_queue, &event, 0, osWaitForever);
}
static void clock_render_callback(Canvas* const canvas, void* ctx) {
canvas_clear(canvas);
canvas_set_color(canvas, ColorBlack);
ClockState* state = (ClockState*)acquire_mutex((ValueMutex*)ctx, 25);
char strings[3][20];
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int curMin = (timerSecs / 60);
int curSec = timerSecs - (curMin * 60);
sprintf(
strings[0],
"%.4d-%.2d-%.2d",
state->datetime.year,
state->datetime.month,
state->datetime.day);
sprintf(
strings[1],
"%.2d:%.2d:%.2d",
state->datetime.hour,
state->datetime.minute,
state->datetime.second);
sprintf(strings[2], "%.2d:%.2d", curMin, curSec);
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release_mutex((ValueMutex*)ctx, state);
canvas_set_font(canvas, FontBigNumbers);
canvas_draw_str_aligned(canvas, 64, 8, AlignCenter, AlignCenter, strings[1]);
canvas_set_font(canvas, FontSecondary);
canvas_draw_str_aligned(canvas, 64, 20, AlignCenter, AlignTop, strings[0]);
// elements_button_left(canvas, "Alarms");
// elements_button_right(canvas, "Settings");
// elements_button_center(canvas, "Reset");
canvas_set_font(canvas, FontBigNumbers);
canvas_draw_str_aligned(canvas, 64, 32, AlignCenter, AlignTop, strings[2]);
canvas_set_font(canvas, FontSecondary);
if(timerStarted) {
elements_button_center(canvas, "Stop");
} else {
elements_button_center(canvas, "Start");
}
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if(songSelect == 0) {
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elements_button_right(canvas, "S:OFF");
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} else if(songSelect == 1) {
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elements_button_right(canvas, "S:PoRa");
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} else if(songSelect == 2) {
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elements_button_right(canvas, "S:Mario");
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} else if(songSelect == 3) {
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elements_button_right(canvas, "S:ByMin");
}
}
static void clock_state_init(ClockState* const state) {
furi_hal_rtc_get_datetime(&state->datetime);
}
const NotificationSequence clock_alert_silent = {
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&message_force_vibro_setting_on,
&message_vibro_on,
&message_red_255,
&message_green_255,
&message_blue_255,
&message_display_backlight_on,
&message_vibro_off,
&message_display_backlight_off,
&message_delay_50,
&message_display_backlight_on,
NULL,
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};
const NotificationSequence clock_alert_pr1 = {
&message_force_speaker_volume_setting_1f,
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&message_force_vibro_setting_on,
&message_vibro_on,
&message_red_255,
&message_green_255,
&message_blue_255,
&message_display_backlight_on,
&message_note_g5,
&message_delay_100,
&message_delay_100,
&message_delay_50,
&message_sound_off,
&message_vibro_off,
&message_display_backlight_off,
&message_delay_50,
&message_display_backlight_on,
&message_note_g5,
&message_delay_100,
&message_delay_100,
&message_delay_50,
&message_sound_off,
NULL,
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};
const NotificationSequence clock_alert_pr2 = {
&message_force_speaker_volume_setting_1f,
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&message_force_vibro_setting_on,
&message_vibro_on,
&message_note_fs5,
&message_delay_100,
&message_delay_100,
&message_sound_off,
&message_display_backlight_off,
&message_vibro_off,
&message_delay_50,
&message_note_g5,
&message_delay_100,
&message_delay_100,
&message_sound_off,
&message_display_backlight_on,
&message_delay_50,
&message_note_a5,
&message_delay_100,
&message_delay_100,
&message_sound_off,
NULL,
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};
const NotificationSequence clock_alert_pr3 = {
&message_force_speaker_volume_setting_1f,
&message_display_backlight_off,
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&message_note_g5,
&message_delay_100,
&message_delay_100,
&message_sound_off,
&message_delay_50,
&message_red_255,
&message_green_255,
&message_blue_255,
&message_display_backlight_on,
&message_delay_100,
NULL,
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};
const NotificationSequence clock_alert_mario1 = {
&message_force_speaker_volume_setting_1f,
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&message_force_vibro_setting_on,
&message_vibro_on,
&message_red_255,
&message_green_255,
&message_blue_255,
&message_display_backlight_on,
&message_note_e5,
&message_delay_100,
&message_delay_100,
&message_delay_50,
&message_sound_off,
&message_note_e5,
&message_delay_100,
&message_delay_100,
&message_delay_50,
&message_sound_off,
&message_vibro_off,
&message_display_backlight_off,
&message_delay_100,
&message_display_backlight_on,
&message_delay_100,
&message_note_e5,
&message_delay_100,
&message_delay_100,
&message_delay_50,
&message_sound_off,
NULL,
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};
const NotificationSequence clock_alert_mario2 = {
&message_force_speaker_volume_setting_1f,
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&message_force_vibro_setting_on,
&message_vibro_on,
&message_display_backlight_off,
&message_delay_100,
&message_display_backlight_on,
&message_delay_100,
&message_note_c5,
&message_delay_100,
&message_delay_100,
&message_sound_off,
&message_display_backlight_off,
&message_vibro_off,
&message_delay_50,
&message_note_e5,
&message_delay_100,
&message_delay_100,
&message_sound_off,
&message_display_backlight_on,
NULL,
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};
const NotificationSequence clock_alert_mario3 = {
&message_force_speaker_volume_setting_1f,
&message_display_backlight_off,
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&message_note_g5,
&message_delay_100,
&message_delay_100,
&message_delay_100,
&message_delay_100,
&message_sound_off,
&message_delay_50,
&message_red_255,
&message_green_255,
&message_blue_255,
&message_display_backlight_on,
&message_delay_100,
&message_note_g4,
&message_delay_100,
&message_delay_100,
&message_delay_100,
&message_delay_100,
&message_sound_off,
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NULL,
};
const NotificationSequence clock_alert_perMin = {
&message_force_speaker_volume_setting_1f,
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&message_note_g5,
&message_delay_100,
&message_delay_50,
&message_sound_off,
&message_delay_10,
&message_note_g4,
&message_delay_50,
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&message_delay_10,
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&message_delay_10,
&message_sound_off,
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NULL,
};
const NotificationSequence clock_alert_startStop = {
&message_force_speaker_volume_setting_1f,
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&message_note_d6,
&message_delay_100,
&message_delay_10,
&message_delay_10,
&message_sound_off,
NULL,
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};
// Runs every 1000ms by default
static void clock_tick(void* ctx) {
furi_assert(ctx);
osMessageQueueId_t event_queue = ctx;
PluginEvent event = {.type = EventTypeTick};
if(timerStarted) {
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timerSecs = timerSecs + 1;
if(timerSecs % 60 == 0 && songSelect != 0) {
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NotificationApp* notification = furi_record_open("notification");
notification_message(notification, &clock_alert_perMin);
furi_record_close("notification");
}
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if(songSelect == 1) {
if(timerSecs == 80) {
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NotificationApp* notification = furi_record_open("notification");
notification_message(notification, &clock_alert_pr1);
furi_record_close("notification");
}
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if(timerSecs == 81) {
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NotificationApp* notification = furi_record_open("notification");
notification_message(notification, &clock_alert_pr2);
furi_record_close("notification");
}
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if(timerSecs == 82) {
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NotificationApp* notification = furi_record_open("notification");
notification_message(notification, &clock_alert_pr3);
furi_record_close("notification");
}
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} else if(songSelect == 2) {
if(timerSecs == 80) {
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NotificationApp* notification = furi_record_open("notification");
notification_message(notification, &clock_alert_mario1);
furi_record_close("notification");
}
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if(timerSecs == 81) {
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NotificationApp* notification = furi_record_open("notification");
notification_message(notification, &clock_alert_mario2);
furi_record_close("notification");
}
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if(timerSecs == 82) {
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NotificationApp* notification = furi_record_open("notification");
notification_message(notification, &clock_alert_mario3);
furi_record_close("notification");
}
} else {
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if(timerSecs == 80) {
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NotificationApp* notification = furi_record_open("notification");
notification_message(notification, &clock_alert_silent);
furi_record_close("notification");
}
}
}
// It's OK to loose this event if system overloaded
osMessageQueuePut(event_queue, &event, 0, 0);
}
int32_t clock_app(void* p) {
UNUSED(p);
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timerStarted = false;
timerSecs = 0;
songSelect = 2;
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osMessageQueueId_t event_queue = osMessageQueueNew(8, sizeof(PluginEvent), NULL);
ClockState* plugin_state = malloc(sizeof(ClockState));
clock_state_init(plugin_state);
ValueMutex state_mutex;
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if(!init_mutex(&state_mutex, plugin_state, sizeof(ClockState))) {
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FURI_LOG_E(TAG, "cannot create mutex\r\n");
free(plugin_state);
return 255;
}
// Set system callbacks
ViewPort* view_port = view_port_alloc();
view_port_draw_callback_set(view_port, clock_render_callback, &state_mutex);
view_port_input_callback_set(view_port, clock_input_callback, event_queue);
osTimerId_t timer = osTimerNew(clock_tick, osTimerPeriodic, event_queue, NULL);
osTimerStart(timer, osKernelGetTickFreq());
// Open GUI and register view_port
Gui* gui = furi_record_open("gui");
gui_add_view_port(gui, view_port, GuiLayerFullscreen);
// Main loop
PluginEvent event;
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for(bool processing = true; processing;) {
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osStatus_t event_status = osMessageQueueGet(event_queue, &event, NULL, 100);
ClockState* plugin_state = (ClockState*)acquire_mutex_block(&state_mutex);
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if(event_status == osOK) {
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// press events
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if(event.type == EventTypeKey) {
if(event.input.type == InputTypeShort || event.input.type == InputTypeRepeat) {
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switch(event.input.key) {
case InputKeyUp:
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if(timerStarted) timerSecs = timerSecs + 5;
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break;
case InputKeyDown:
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if(timerStarted) timerSecs = timerSecs - 5;
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break;
case InputKeyRight:
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if(songSelect == 0) {
songSelect = 1;
} else if(songSelect == 1) {
songSelect = 2;
} else if(songSelect == 2) {
songSelect = 3;
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} else {
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songSelect = 0;
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}
break;
case InputKeyLeft:
break;
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case InputKeyOk:
if(songSelect == 1 || songSelect == 2 || songSelect == 3) {
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NotificationApp* notification = furi_record_open("notification");
notification_message(notification, &clock_alert_startStop);
furi_record_close("notification");
}
if(timerStarted) {
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timerStarted = false;
timerSecs = 0;
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} else {
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timerStarted = true;
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}
break;
case InputKeyBack:
// Exit the plugin
processing = false;
break;
}
}
} else if(event.type == EventTypeTick) {
furi_hal_rtc_get_datetime(&plugin_state->datetime);
}
} else {
FURI_LOG_D(TAG, "osMessageQueue: event timeout");
// event timeout
}
view_port_update(view_port);
release_mutex(&state_mutex, plugin_state);
}
osTimerDelete(timer);
view_port_enabled_set(view_port, false);
gui_remove_view_port(gui, view_port);
furi_record_close("gui");
view_port_free(view_port);
osMessageQueueDelete(event_queue);
return 0;
}