mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-24 03:33:08 +00:00
52 lines
1.1 KiB
C
52 lines
1.1 KiB
C
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#include "gui_element_i.h"
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#include "gui_element_icon.h"
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#include "gui_widget.h"
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#include <m-string.h>
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typedef struct {
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uint8_t x;
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uint8_t y;
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const Icon* icon;
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} GuiIconModel;
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static void gui_icon_draw(Canvas* canvas, GuiElement* element) {
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furi_assert(canvas);
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furi_assert(element);
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GuiIconModel* model = element->model;
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if(model->icon) {
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canvas_draw_icon(canvas, model->x, model->y, model->icon);
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}
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}
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static void gui_icon_free(GuiElement* gui_icon) {
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furi_assert(gui_icon);
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if(gui_icon->parent != NULL) {
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// TODO deattach element
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}
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free(gui_icon->model);
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free(gui_icon);
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}
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GuiElement* gui_icon_create(uint8_t x, uint8_t y, const Icon* icon) {
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furi_assert(icon);
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// Allocate and init model
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GuiIconModel* model = furi_alloc(sizeof(GuiIconModel));
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model->x = x;
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model->y = y;
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model->icon = icon;
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// Allocate and init Element
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GuiElement* gui_icon = furi_alloc(sizeof(GuiElement));
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gui_icon->parent = NULL;
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gui_icon->input = NULL;
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gui_icon->draw = gui_icon_draw;
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gui_icon->free = gui_icon_free;
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gui_icon->model = model;
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return gui_icon;
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}
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