unleashed-firmware/applications/services/desktop/scenes/desktop_scene_slideshow.c

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#include <storage/storage.h>
#include "../desktop_i.h"
#include "../views/desktop_view_slideshow.h"
#include "../views/desktop_events.h"
#include <power/power_service/power.h>
void desktop_scene_slideshow_callback(DesktopEvent event, void* context) {
Desktop* desktop = (Desktop*)context;
view_dispatcher_send_custom_event(desktop->view_dispatcher, event);
}
void desktop_scene_slideshow_on_enter(void* context) {
Desktop* desktop = (Desktop*)context;
DesktopSlideshowView* slideshow_view = desktop->slideshow_view;
desktop_view_slideshow_set_callback(slideshow_view, desktop_scene_slideshow_callback, desktop);
view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewIdSlideshow);
}
bool desktop_scene_slideshow_on_event(void* context, SceneManagerEvent event) {
Desktop* desktop = (Desktop*)context;
bool consumed = false;
Power* power = NULL;
if(event.type == SceneManagerEventTypeCustom) {
switch(event.event) {
case DesktopSlideshowCompleted:
scene_manager_previous_scene(desktop->scene_manager);
consumed = true;
break;
case DesktopSlideshowPoweroff:
power = furi_record_open(RECORD_POWER);
power_off(power);
furi_record_close(RECORD_POWER);
consumed = true;
break;
default:
break;
}
}
return consumed;
}
void desktop_scene_slideshow_on_exit(void* context) {
UNUSED(context);
Storage* storage = furi_record_open(RECORD_STORAGE);
storage_common_remove(storage, SLIDESHOW_FS_PATH);
furi_record_close(RECORD_STORAGE);
}