unleashed-firmware/furi/core/message_queue.h

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/**
* @file message_queue.h
* FuriMessageQueue
*/
#pragma once
#include "core/base.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef void FuriMessageQueue;
/** Allocate furi message queue
*
* @param[in] msg_count The message count
* @param[in] msg_size The message size
*
* @return pointer to FuriMessageQueue instance
*/
FuriMessageQueue* furi_message_queue_alloc(uint32_t msg_count, uint32_t msg_size);
/** Free queue
*
* @param instance pointer to FuriMessageQueue instance
*/
void furi_message_queue_free(FuriMessageQueue* instance);
/** Put message into queue
*
* @param instance pointer to FuriMessageQueue instance
* @param[in] msg_ptr The message pointer
* @param[in] timeout The timeout
* @param[in] msg_prio The message prio
*
* @return The furi status.
*/
FuriStatus
furi_message_queue_put(FuriMessageQueue* instance, const void* msg_ptr, uint32_t timeout);
/** Get message from queue
*
* @param instance pointer to FuriMessageQueue instance
* @param msg_ptr The message pointer
* @param msg_prio The message prioority
* @param[in] timeout The timeout
*
* @return The furi status.
*/
FuriStatus furi_message_queue_get(FuriMessageQueue* instance, void* msg_ptr, uint32_t timeout);
/** Get queue capacity
*
* @param instance pointer to FuriMessageQueue instance
*
* @return capacity in object count
*/
uint32_t furi_message_queue_get_capacity(FuriMessageQueue* instance);
/** Get message size
*
* @param instance pointer to FuriMessageQueue instance
*
* @return Message size in bytes
*/
uint32_t furi_message_queue_get_message_size(FuriMessageQueue* instance);
/** Get message count in queue
*
* @param instance pointer to FuriMessageQueue instance
*
* @return Message count
*/
uint32_t furi_message_queue_get_count(FuriMessageQueue* instance);
/** Get queue available space
*
* @param instance pointer to FuriMessageQueue instance
*
* @return Message count
*/
uint32_t furi_message_queue_get_space(FuriMessageQueue* instance);
/** Reset queue
*
* @param instance pointer to FuriMessageQueue instance
*
* @return The furi status.
*/
FuriStatus furi_message_queue_reset(FuriMessageQueue* instance);
#ifdef __cplusplus
}
#endif