unleashed-firmware/applications/ibutton/ibutton.h

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#pragma once
#include "app-template.h"
#include "ibutton_mode_template.h"
// event enumeration type
typedef uint8_t event_t;
class AppiButtonState {
public:
// state data
static const uint8_t dallas_address_count = 3;
uint8_t dallas_address[dallas_address_count][8] = {
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},
{0x01, 0x41, 0xCE, 0x67, 0x0F, 0x00, 0x00, 0xB6},
{0x01, 0xFD, 0x0E, 0x84, 0x01, 0x00, 0x00, 0xDB}};
uint8_t dallas_address_index;
static const uint8_t cyfral_address_count = 3;
uint8_t cyfral_address[cyfral_address_count][4] = {
{0x00, 0x00, 0x00, 0x00},
{0xBB, 0xBB, 0x7B, 0xBD},
{0x7B, 0xDE, 0x7B, 0xDE}};
uint8_t cyfral_address_index;
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uint8_t mode_index;
// state initializer
AppiButtonState() {
mode_index = 0;
dallas_address_index = 0;
cyfral_address_index = 0;
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}
};
// events class
class AppiButtonEvent {
public:
// events enum
static const event_t EventTypeTick = 0;
static const event_t EventTypeKey = 1;
// payload
union {
InputEvent input;
} value;
// event type
event_t type;
};
// our app derived from base AppTemplate class
// with template variables <state, events>
class AppiButton : public AppTemplate<AppiButtonState, AppiButtonEvent> {
public:
const GpioPin* red_led_record;
const GpioPin* green_led_record;
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static const uint8_t modes_count = 4;
AppTemplateMode<AppiButtonState, AppiButtonEvent>* mode[modes_count];
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void run();
void render(Canvas* canvas);
void render_dallas_list(Canvas* canvas, AppiButtonState* state);
void render_cyfral_list(Canvas* canvas, AppiButtonState* state);
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void blink_red();
void blink_green();
void increase_mode();
void decrease_mode();
void increase_dallas_address();
void decrease_dallas_address();
void increase_cyfral_address();
void decrease_cyfral_address();
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void switch_to_mode(uint8_t mode_index);
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};