unleashed-firmware/assets/dolphin/animations/sleep/meta.txt

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[FL-2150] Dolphin animation refactoring (#938) * Dolphin Animation Refactoring, part 1 * Remove animations from desktop * Remove excess, first start * Split animation_manager with callbacks * allocate view inside animation_view * Work on ViewComposed * Draw white rectangles under bubble corners * Fix bubbles sequence * RPC: remove obsolete include "status.pb.h" * Add animations manifest decoding * Flipper file: add strict mode * FFF: Animation structures parsing * Assembling structure of animation * Lot of view fixes: Add multi-line bubbles Add support for passive bubbles (frame_order values starts from passive now) Add hard-coded delay (active_shift) for active state enabling Fix active state handling Fix leaks Fix parsing uncorrect bubble_animation meta file Fix bubble rules of showing * Animation load/unload & view freeze/unfreeze * Blocking & system animations, fixes: View correct activation Refactoring + blocking animation Freeze first passive/active frames Many insert/eject SD tests fixes Add system animations Add Loader events app started/finished Add system no_sd animation * Assets: dolphin packer. Scripts: minor refactoring. * Desktop: update logging tags. Scripts: add metadata to dolphin bundling process, extra sorting for fs traversing. Make: phony assets rules. * Github: rebuild assets on build * Docker: add missing dependencies for assets compilation * Docker: fix run command syntax * ReadMe: update naming rules with link to source * Assets: recompile icons * Loader: add loader event * Desktop, Gui, Furi Core: const shenanigans macros Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2022-01-02 21:39:56 +00:00
Filetype: Flipper Animation
Version: 1
Width: 128
Height: 64
Passive frames: 2
Active frames: 4
Frames order: 0 1 2 3 2 3
Active cycles: 2
Frame rate: 2
Duration: 3600
Active cooldown: 5
Bubble slots: 2
Slot: 0
X: 53
Y: 20
Text: In a lucid dream,\nI could walk...
AlignH: Left
AlignV: Bottom
StartFrame: 3
EndFrame: 9
Slot: 1
X: 53
Y: 20
Text: OH MY GOD!
AlignH: Left
AlignV: Bottom
StartFrame: 3
EndFrame: 5
Slot: 1
X: 53
Y: 31
Text: Just a dream...
AlignH: Left
AlignV: Bottom
StartFrame: 6
EndFrame: 9