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https://github.com/DarkFlippers/unleashed-firmware
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38 lines
1,018 B
C
38 lines
1,018 B
C
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#pragma once
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#include <stdbool.h>
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#include <stdint.h>
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typedef void (*MusicWorkerCallback)(
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uint8_t semitone,
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uint8_t dots,
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uint8_t duration,
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float position,
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void* context);
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typedef struct MusicWorker MusicWorker;
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MusicWorker* music_worker_alloc();
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void music_worker_clear(MusicWorker* instance);
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void music_worker_free(MusicWorker* instance);
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bool music_worker_load(MusicWorker* instance, const char* file_path);
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bool music_worker_load_fmf_from_file(MusicWorker* instance, const char* file_path);
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bool music_worker_load_rtttl_from_file(MusicWorker* instance, const char* file_path);
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bool music_worker_load_rtttl_from_string(MusicWorker* instance, const char* string);
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void music_worker_set_callback(MusicWorker* instance, MusicWorkerCallback callback, void* context);
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void music_worker_set_volume(MusicWorker* instance, float volume);
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void music_worker_start(MusicWorker* instance);
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void music_worker_stop(MusicWorker* instance);
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bool music_worker_is_playing(MusicWorker* instance);
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