unleashed-firmware/applications/main/archive/scenes/archive_scene_new_dir.c

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2023-07-18 20:46:28 +00:00
#include "../archive_i.h"
#include "../helpers/archive_favorites.h"
#include "../helpers/archive_files.h"
#include "../helpers/archive_browser.h"
#include "archive/views/archive_browser_view.h"
#include "toolbox/path.h"
#include <dialogs/dialogs.h>
#define TAG "Archive"
#define SCENE_NEW_DIR_CUSTOM_EVENT (0UL)
void archive_scene_new_dir_text_input_callback(void* context) {
furi_assert(context);
ArchiveApp* archive = context;
view_dispatcher_send_custom_event(archive->view_dispatcher, SCENE_NEW_DIR_CUSTOM_EVENT);
}
void archive_scene_new_dir_on_enter(void* context) {
ArchiveApp* archive = context;
TextInput* text_input = archive->text_input;
archive->text_store[0] = '\0';
text_input_set_header_text(text_input, "New directory:");
text_input_set_result_callback(
text_input,
archive_scene_new_dir_text_input_callback,
context,
archive->text_store,
MAX_NAME_LEN,
false);
view_dispatcher_switch_to_view(archive->view_dispatcher, ArchiveViewTextInput);
}
bool archive_scene_new_dir_on_event(void* context, SceneManagerEvent event) {
ArchiveApp* archive = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == SCENE_NEW_DIR_CUSTOM_EVENT) {
FuriString* path_dst = furi_string_alloc();
path_concat(
furi_string_get_cstr(archive->browser->path), archive->text_store, path_dst);
view_dispatcher_switch_to_view(archive->view_dispatcher, ArchiveViewStack);
archive_show_loading_popup(archive, true);
FS_Error error;
if(!path_contains_only_ascii(furi_string_get_cstr(path_dst))) {
error = FSE_INVALID_NAME;
} else {
Storage* fs_api = furi_record_open(RECORD_STORAGE);
error = storage_common_mkdir(fs_api, furi_string_get_cstr(path_dst));
furi_record_close(RECORD_STORAGE);
}
archive_show_loading_popup(archive, false);
if(error != FSE_OK) {
FuriString* dialog_msg;
dialog_msg = furi_string_alloc();
furi_string_cat_printf(
dialog_msg, "Cannot mkdir:\n%s", storage_error_get_desc(error));
dialog_message_show_storage_error(
archive->dialogs, furi_string_get_cstr(dialog_msg));
furi_string_free(dialog_msg);
} else {
ArchiveFile_t* current = archive_get_current_file(archive->browser);
if(current != NULL) furi_string_set(current->path, path_dst);
}
furi_string_free(path_dst);
scene_manager_previous_scene(archive->scene_manager);
consumed = true;
}
}
return consumed;
}
void archive_scene_new_dir_on_exit(void* context) {
ArchiveApp* archive = context;
text_input_reset(archive->text_input);
}