unleashed-firmware/applications/nfc/scenes/nfc_scene_save_success.c

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2.1 KiB
C
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#include "../nfc_i.h"
#define SCENE_SAVE_SUCCESS_CUSTOM_EVENT (0UL)
void nfc_scene_save_success_popup_callback(void* context) {
Nfc* nfc = (Nfc*)context;
view_dispatcher_send_custom_event(nfc->view_dispatcher, SCENE_SAVE_SUCCESS_CUSTOM_EVENT);
}
const void nfc_scene_save_success_on_enter(void* context) {
Nfc* nfc = (Nfc*)context;
// Setup view
Popup* popup = nfc->popup;
popup_set_icon(popup, 32, 5, &I_DolphinNice_96x59);
popup_set_header(popup, "Saved!", 13, 22, AlignLeft, AlignBottom);
popup_set_timeout(popup, 1500);
popup_set_context(popup, nfc);
popup_set_callback(popup, nfc_scene_save_success_popup_callback);
popup_enable_timeout(popup);
view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewPopup);
}
const bool nfc_scene_save_success_on_event(void* context, SceneManagerEvent event) {
Nfc* nfc = (Nfc*)context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == SCENE_SAVE_SUCCESS_CUSTOM_EVENT) {
if(scene_manager_has_previous_scene(nfc->scene_manager, NfcSceneCardMenu)) {
consumed = scene_manager_search_and_switch_to_previous_scene(
nfc->scene_manager, NfcSceneCardMenu);
} else if(scene_manager_has_previous_scene(nfc->scene_manager, NfcSceneSetType)) {
consumed = scene_manager_search_and_switch_to_another_scene(
nfc->scene_manager, NfcSceneFileSelect);
} else {
consumed = scene_manager_search_and_switch_to_previous_scene(
nfc->scene_manager, NfcSceneStart);
}
}
}
return consumed;
}
const void nfc_scene_save_success_on_exit(void* context) {
Nfc* nfc = (Nfc*)context;
// Clear view
Popup* popup = nfc->popup;
popup_set_header(popup, NULL, 0, 0, AlignCenter, AlignBottom);
popup_set_text(popup, NULL, 0, 0, AlignCenter, AlignTop);
popup_set_icon(popup, 0, 0, NULL);
popup_set_callback(popup, NULL);
popup_set_context(popup, NULL);
popup_set_timeout(popup, 0);
popup_disable_timeout(popup);
}