unleashed-firmware/applications/rpc/rpc_status.c

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#include "flipper.pb.h"
#include "rpc_i.h"
#include "status.pb.h"
void rpc_system_status_ping_process(const PB_Main* msg_request, void* context) {
PB_Main msg_response = PB_Main_init_default;
msg_response.has_next = false;
msg_response.command_status = PB_CommandStatus_OK;
msg_response.command_id = msg_request->command_id;
msg_response.which_content = PB_Main_ping_response_tag;
rpc_send_and_release(context, &msg_response);
pb_release(&PB_Main_msg, &msg_response);
}
void* rpc_system_status_alloc(Rpc* rpc) {
RpcHandler rpc_handler = {
.message_handler = rpc_system_status_ping_process,
.decode_submessage = NULL,
.context = rpc,
};
rpc_add_handler(rpc, PB_Main_ping_request_tag, &rpc_handler);
return NULL;
}