unleashed-firmware/applications/plugins/wav_player/wav_player_view.h

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#pragma once
#include <gui/view.h>
#ifdef __cplusplus
extern "C" {
#endif
typedef struct WavPlayerView WavPlayerView;
typedef enum {
WavPlayerCtrlVolUp,
WavPlayerCtrlVolDn,
WavPlayerCtrlMoveL,
WavPlayerCtrlMoveR,
WavPlayerCtrlOk,
WavPlayerCtrlBack,
} WavPlayerCtrl;
typedef void (*WavPlayerCtrlCallback)(WavPlayerCtrl ctrl, void* context);
WavPlayerView* wav_player_view_alloc();
void wav_player_view_free(WavPlayerView* wav_view);
View* wav_player_view_get_view(WavPlayerView* wav_view);
void wav_player_view_set_volume(WavPlayerView* wav_view, float volume);
void wav_player_view_set_start(WavPlayerView* wav_view, size_t start);
void wav_player_view_set_end(WavPlayerView* wav_view, size_t end);
void wav_player_view_set_current(WavPlayerView* wav_view, size_t current);
void wav_player_view_set_play(WavPlayerView* wav_view, bool play);
void wav_player_view_set_data(WavPlayerView* wav_view, uint16_t* data, size_t data_count);
void wav_player_view_set_ctrl_callback(WavPlayerView* wav_view, WavPlayerCtrlCallback callback);
void wav_player_view_set_context(WavPlayerView* wav_view, void* context);
#ifdef __cplusplus
}
#endif