2022-10-12 02:01:37 +00:00
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#pragma once
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#include <gui/gui.h>
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#include "../types/plugin_state.h"
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#include "../types/plugin_event.h"
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#include "totp_scenes_enum.h"
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2022-10-13 13:57:08 +00:00
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void totp_scene_director_activate_scene(PluginState* const plugin_state, Scene scene, const void* context);
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2022-10-12 02:01:37 +00:00
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void totp_scene_director_deactivate_active_scene(PluginState* const plugin_state);
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void totp_scene_director_init_scenes(PluginState* const plugin_state);
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void totp_scene_director_render(Canvas* const canvas, PluginState* const plugin_state);
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void totp_scene_director_dispose(PluginState* const plugin_state);
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bool totp_scene_director_handle_event(PluginEvent* const event, PluginState* const plugin_state);
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