unleashed-firmware/applications/debug/accessor/accessor_view_manager.cpp

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#include "accessor_view_manager.h"
#include "accessor_event.h"
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#include <callback-connector.h>
AccessorAppViewManager::AccessorAppViewManager() {
event_queue = furi_message_queue_alloc(10, sizeof(AccessorEvent));
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view_dispatcher = view_dispatcher_alloc();
auto callback = cbc::obtain_connector(this, &AccessorAppViewManager::previous_view_callback);
// allocate views
submenu = submenu_alloc();
add_view(ViewType::Submenu, submenu_get_view(submenu));
popup = popup_alloc();
add_view(ViewType::Popup, popup_get_view(popup));
gui = static_cast<Gui*>(furi_record_open(RECORD_GUI));
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view_dispatcher_attach_to_gui(view_dispatcher, gui, ViewDispatcherTypeFullscreen);
// set previous view callback for all views
view_set_previous_callback(submenu_get_view(submenu), callback);
view_set_previous_callback(popup_get_view(popup), callback);
}
AccessorAppViewManager::~AccessorAppViewManager() {
// remove views
view_dispatcher_remove_view(
view_dispatcher, static_cast<uint32_t>(AccessorAppViewManager::ViewType::Submenu));
view_dispatcher_remove_view(
view_dispatcher, static_cast<uint32_t>(AccessorAppViewManager::ViewType::Popup));
// free view modules
furi_record_close(RECORD_GUI);
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submenu_free(submenu);
popup_free(popup);
// free dispatcher
view_dispatcher_free(view_dispatcher);
// free event queue
furi_message_queue_free(event_queue);
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}
void AccessorAppViewManager::switch_to(ViewType type) {
view_dispatcher_switch_to_view(view_dispatcher, static_cast<uint32_t>(type));
}
Submenu* AccessorAppViewManager::get_submenu() {
return submenu;
}
Popup* AccessorAppViewManager::get_popup() {
return popup;
}
void AccessorAppViewManager::receive_event(AccessorEvent* event) {
if(furi_message_queue_get(event_queue, event, 100) != FuriStatusOk) {
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event->type = AccessorEvent::Type::Tick;
}
}
void AccessorAppViewManager::send_event(AccessorEvent* event) {
FuriStatus result = furi_message_queue_put(event_queue, event, 0);
furi_check(result == FuriStatusOk);
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}
uint32_t AccessorAppViewManager::previous_view_callback(void*) {
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if(event_queue != NULL) {
AccessorEvent event;
event.type = AccessorEvent::Type::Back;
send_event(&event);
}
return VIEW_IGNORE;
}
void AccessorAppViewManager::add_view(ViewType view_type, View* view) {
view_dispatcher_add_view(view_dispatcher, static_cast<uint32_t>(view_type), view);
}