unleashed-firmware/applications/gui/gui_event.c

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#include "gui_event.h"
#include <flipper_v2.h>
#define GUI_EVENT_MQUEUE_SIZE 8
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struct GuiEvent {
PubSub* input_event_record;
osMessageQueueId_t mqueue;
};
void gui_event_input_events_callback(const void* value, void* ctx) {
furi_assert(value);
furi_assert(ctx);
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GuiEvent* gui_event = ctx;
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GuiMessage message;
message.type = GuiMessageTypeInput;
message.input = *(InputEvent*)value;
osMessageQueuePut(gui_event->mqueue, &message, 0, osWaitForever);
}
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GuiEvent* gui_event_alloc() {
GuiEvent* gui_event = furi_alloc(sizeof(GuiEvent));
// Allocate message queue
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gui_event->mqueue = osMessageQueueNew(GUI_EVENT_MQUEUE_SIZE, sizeof(GuiMessage), NULL);
furi_check(gui_event->mqueue);
// Input
gui_event->input_event_record = furi_open("input_events");
furi_check(gui_event->input_event_record != NULL);
subscribe_pubsub(gui_event->input_event_record, gui_event_input_events_callback, gui_event);
return gui_event;
}
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void gui_event_free(GuiEvent* gui_event) {
furi_assert(gui_event);
furi_check(osMessageQueueDelete(gui_event->mqueue) == osOK);
free(gui_event);
}
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void gui_event_messsage_send(GuiEvent* gui_event, GuiMessage* message) {
furi_assert(gui_event);
furi_assert(message);
osMessageQueuePut(gui_event->mqueue, message, 0, 0);
}
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GuiMessage gui_event_message_next(GuiEvent* gui_event) {
furi_assert(gui_event);
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GuiMessage message;
furi_check(osMessageQueueGet(gui_event->mqueue, &message, NULL, osWaitForever) == osOK);
return message;
}