unleashed-firmware/applications/gui/gui.h

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#pragma once
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#include "widget.h"
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#include "canvas.h"
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typedef enum {
GuiLayerNone, /* Special layer for internal use only */
GuiLayerStatusBar, /* Status bar widget layer */
GuiLayerMain, /* Main widget layer, status bar is shown */
GuiLayerFullscreen, /* Fullscreen widget layer */
GuiLayerMAX /* Don't use or move, special value */
} GuiLayer;
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typedef struct GuiApi GuiApi;
struct GuiApi {
void (*add_widget)(GuiApi* gui_api, Widget* widget, GuiLayer layer);
void (*remove_widget)(GuiApi* gui_api, Widget* widget);
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};