mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-24 03:33:08 +00:00
231 lines
8.2 KiB
C
231 lines
8.2 KiB
C
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#include "subbrute.h"
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#include "scene/subbrute_scene_load_file.h"
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#include "scene/subbrute_scene_select_field.h"
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#include "scene/subbrute_scene_run_attack.h"
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#include "scene/subbrute_scene_entrypoint.h"
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static void draw_callback(Canvas* const canvas, void* ctx) {
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SubBruteState* subbrute_state = (SubBruteState*)acquire_mutex((ValueMutex*)ctx, 100);
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if(subbrute_state == NULL) {
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return;
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}
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// Draw correct Canvas
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switch(subbrute_state->current_scene) {
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case NoneScene:
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case SceneSelectFile:
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subbrute_scene_load_file_on_draw(canvas, subbrute_state);
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break;
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case SceneSelectField:
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subbrute_scene_select_field_on_draw(canvas, subbrute_state);
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break;
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case SceneAttack:
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subbrute_scene_run_attack_on_draw(canvas, subbrute_state);
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break;
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case SceneEntryPoint:
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subbrute_scene_entrypoint_on_draw(canvas, subbrute_state);
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break;
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}
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release_mutex((ValueMutex*)ctx, subbrute_state);
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}
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void input_callback(InputEvent* input_event, FuriMessageQueue* event_queue) {
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furi_assert(event_queue);
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SubBruteEvent event = {
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.evt_type = EventTypeKey, .key = input_event->key, .input_type = input_event->type};
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furi_message_queue_put(event_queue, &event, 100);
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}
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static void timer_callback(FuriMessageQueue* event_queue) {
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furi_assert(event_queue);
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SubBruteEvent event = {
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.evt_type = EventTypeTick, .key = InputKeyUp, .input_type = InputTypeRelease};
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furi_message_queue_put(event_queue, &event, 100);
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}
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SubBruteState* subbrute_alloc() {
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SubBruteState* subbrute = malloc(sizeof(SubBruteState));
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string_init(subbrute->protocol);
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string_init(subbrute->preset);
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string_init(subbrute->file_path);
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string_init(subbrute->file_path_tmp);
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string_init_set(subbrute->notification_msg, "");
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string_init(subbrute->candidate);
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string_init(subbrute->flipper_format_string);
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subbrute->previous_scene = NoneScene;
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subbrute->current_scene = SceneSelectFile;
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subbrute->is_running = true;
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subbrute->is_attacking = false;
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subbrute->key_index = 0;
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subbrute->notify = furi_record_open(RECORD_NOTIFICATION);
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//Dialog
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subbrute->dialogs = furi_record_open(RECORD_DIALOGS);
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subbrute->flipper_format = flipper_format_string_alloc();
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subbrute->environment = subghz_environment_alloc();
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subbrute->receiver = subghz_receiver_alloc_init(subbrute->environment);
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subghz_receiver_set_filter(subbrute->receiver, SubGhzProtocolFlag_Decodable);
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return subbrute;
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}
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void subbrute_free(SubBruteState* subbrute) {
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//Dialog
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furi_record_close(RECORD_DIALOGS);
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notification_message(subbrute->notify, &sequence_blink_stop);
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string_clear(subbrute->preset);
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string_clear(subbrute->candidate);
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// Path strings
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string_clear(subbrute->file_path);
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string_clear(subbrute->file_path_tmp);
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string_clear(subbrute->notification_msg);
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string_clear(subbrute->candidate);
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string_clear(subbrute->flipper_format_string);
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// The rest
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free(subbrute);
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}
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// ENTRYPOINT
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int32_t subbrute_start(void* p) {
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UNUSED(p);
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// Input
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FURI_LOG_I(TAG, "Initializing input");
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FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(SubBruteEvent));
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SubBruteState* subbrute_state = subbrute_alloc();
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ValueMutex subbrute_state_mutex;
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// Mutex
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FURI_LOG_I(TAG, "Initializing flipfrid mutex");
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if(!init_mutex(&subbrute_state_mutex, subbrute_state, sizeof(SubBruteState))) {
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FURI_LOG_E(TAG, "cannot create mutex\r\n");
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furi_message_queue_free(event_queue);
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free(subbrute_state);
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}
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// Configure view port
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FURI_LOG_I(TAG, "Initializing viewport");
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ViewPort* view_port = view_port_alloc();
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view_port_draw_callback_set(view_port, draw_callback, &subbrute_state_mutex);
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view_port_input_callback_set(view_port, input_callback, event_queue);
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// Configure timer
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FURI_LOG_I(TAG, "Initializing timer");
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FuriTimer* timer = furi_timer_alloc(timer_callback, FuriTimerTypePeriodic, event_queue);
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furi_timer_start(timer, furi_kernel_get_tick_frequency() / 10); // 10 times per second
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// Register view port in GUI
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FURI_LOG_I(TAG, "Initializing gui");
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Gui* gui = (Gui*)furi_record_open(RECORD_GUI);
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gui_add_view_port(gui, view_port, GuiLayerFullscreen);
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subbrute_state->current_scene = SceneEntryPoint;
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// Init values
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SubBruteEvent event;
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while(subbrute_state->is_running) {
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// Get next event
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FuriStatus event_status = furi_message_queue_get(event_queue, &event, 25);
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if(event_status == FuriStatusOk) {
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if(event.evt_type == EventTypeKey) {
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//Handle event key
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FURI_LOG_D(TAG, "EVENT ###");
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switch(subbrute_state->current_scene) {
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case SceneSelectFile:
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subbrute_scene_load_file_on_event(event, subbrute_state);
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break;
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case SceneSelectField:
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subbrute_scene_select_field_on_event(event, subbrute_state);
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break;
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case SceneAttack:
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subbrute_scene_run_attack_on_event(event, subbrute_state);
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break;
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case NoneScene:
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case SceneEntryPoint:
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subbrute_scene_entrypoint_on_event(event, subbrute_state);
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break;
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}
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} else if(event.evt_type == EventTypeTick) {
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//Handle event tick
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if(subbrute_state->current_scene != subbrute_state->previous_scene) {
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// Trigger Exit Scene
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switch(subbrute_state->previous_scene) {
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case SceneSelectFile:
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subbrute_scene_load_file_on_exit(subbrute_state);
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break;
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case SceneSelectField:
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subbrute_scene_select_field_on_exit(subbrute_state);
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break;
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case SceneAttack:
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subbrute_scene_run_attack_on_exit(subbrute_state);
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break;
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case SceneEntryPoint:
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subbrute_scene_entrypoint_on_exit(subbrute_state);
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break;
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case NoneScene:
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break;
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}
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// Trigger Entry Scene
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switch(subbrute_state->current_scene) {
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case NoneScene:
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case SceneSelectFile:
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subbrute_scene_load_file_on_enter(subbrute_state);
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break;
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case SceneSelectField:
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subbrute_scene_select_field_on_enter(subbrute_state);
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break;
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case SceneAttack:
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subbrute_scene_run_attack_on_enter(subbrute_state);
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break;
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case SceneEntryPoint:
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subbrute_scene_entrypoint_on_enter(subbrute_state);
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break;
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}
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subbrute_state->previous_scene = subbrute_state->current_scene;
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}
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// Trigger Tick Scene
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switch(subbrute_state->current_scene) {
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case NoneScene:
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case SceneSelectFile:
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subbrute_scene_load_file_on_tick(subbrute_state);
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break;
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case SceneSelectField:
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subbrute_scene_select_field_on_tick(subbrute_state);
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break;
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case SceneAttack:
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subbrute_scene_run_attack_on_tick(subbrute_state);
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break;
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case SceneEntryPoint:
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subbrute_scene_entrypoint_on_tick(subbrute_state);
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break;
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}
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view_port_update(view_port);
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}
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}
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}
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// Cleanup
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furi_timer_stop(timer);
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furi_timer_free(timer);
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FURI_LOG_I(TAG, "Cleaning up");
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gui_remove_view_port(gui, view_port);
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view_port_free(view_port);
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furi_message_queue_free(event_queue);
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furi_record_close(RECORD_GUI);
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subbrute_free(subbrute_state);
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return 0;
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}
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