unleashed-firmware/applications/external/game_2048/array_utils.c

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2022-12-22 18:36:50 +00:00
#include "array_utils.h"
void reverse_array(int length, uint8_t arr[length]) {
uint8_t tmp;
for(int low = 0, high = length - 1; low < high; low++, high--) {
tmp = arr[low];
arr[low] = arr[high];
arr[high] = tmp;
}
}
bool shift_array_to_left(int length, uint8_t arr[length], uint8_t from_index, uint8_t offset) {
if(from_index >= length) return false;
for(uint8_t i = from_index; i < length; i++) {
arr[i] = i < length - offset ? arr[i + offset] : 0;
}
return true;
}
void get_column_from_array(
int rows,
int cols,
uint8_t arr[rows][cols],
uint8_t column_index,
uint8_t* out) {
for(uint8_t i = 0; i < rows; i++) {
out[i] = arr[i][column_index];
}
}
void set_column_to_array(
int rows,
int cols,
uint8_t arr[rows][cols],
uint8_t column_index,
uint8_t* src) {
for(uint8_t i = 0; i < rows; i++) {
arr[i][column_index] = src[i];
}
}