unleashed-firmware/applications/external/bad_bt/views/bad_bt_view.c

234 lines
8.6 KiB
C
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#include "bad_bt_view.h"
#include "../helpers/ducky_script.h"
#include "../bad_bt_app.h"
#include <toolbox/path.h>
#include <gui/elements.h>
#include <assets_icons.h>
#define MAX_NAME_LEN 64
typedef struct {
char file_name[MAX_NAME_LEN];
char layout[MAX_NAME_LEN];
BadBtState state;
uint8_t anim_frame;
} BadBtModel;
static void bad_bt_draw_callback(Canvas* canvas, void* _model) {
BadBtModel* model = _model;
FuriString* disp_str;
disp_str = furi_string_alloc_set("(BT) ");
furi_string_cat_str(disp_str, model->file_name);
elements_string_fit_width(canvas, disp_str, 128 - 2);
canvas_set_font(canvas, FontSecondary);
canvas_draw_str(canvas, 2, 8, furi_string_get_cstr(disp_str));
if(strlen(model->layout) == 0) {
furi_string_set(disp_str, "(default)");
} else {
furi_string_reset(disp_str);
furi_string_push_back(disp_str, '(');
for(size_t i = 0; i < strlen(model->layout); i++)
furi_string_push_back(disp_str, model->layout[i]);
furi_string_push_back(disp_str, ')');
}
if(model->state.pin) {
furi_string_cat_printf(disp_str, " PIN: %ld", model->state.pin);
}
elements_string_fit_width(canvas, disp_str, 128 - 2);
canvas_draw_str(
canvas, 2, 8 + canvas_current_font_height(canvas), furi_string_get_cstr(disp_str));
furi_string_reset(disp_str);
if((model->state.state == BadBtStateIdle) || (model->state.state == BadBtStateDone) ||
(model->state.state == BadBtStateNotConnected)) {
elements_button_center(canvas, "Run");
elements_button_left(canvas, "Config");
} else if((model->state.state == BadBtStateRunning) || (model->state.state == BadBtStateDelay)) {
elements_button_center(canvas, "Stop");
} else if(model->state.state == BadBtStateWaitForBtn) {
elements_button_center(canvas, "Press to continue");
} else if(model->state.state == BadBtStateWillRun) {
elements_button_center(canvas, "Cancel");
}
if(model->state.state == BadBtStateNotConnected) {
canvas_draw_icon(canvas, 4, 26, &I_Clock_18x18);
canvas_set_font(canvas, FontPrimary);
canvas_draw_str_aligned(canvas, 127, 31, AlignRight, AlignBottom, "Connect to");
canvas_draw_str_aligned(canvas, 127, 43, AlignRight, AlignBottom, "a device");
} else if(model->state.state == BadBtStateWillRun) {
canvas_draw_icon(canvas, 4, 26, &I_Clock_18x18);
canvas_set_font(canvas, FontPrimary);
canvas_draw_str_aligned(canvas, 127, 31, AlignRight, AlignBottom, "Will run");
canvas_draw_str_aligned(canvas, 127, 43, AlignRight, AlignBottom, "on connect");
} else if(model->state.state == BadBtStateFileError) {
canvas_draw_icon(canvas, 4, 26, &I_Error_18x18);
canvas_set_font(canvas, FontPrimary);
canvas_draw_str_aligned(canvas, 127, 31, AlignRight, AlignBottom, "File");
canvas_draw_str_aligned(canvas, 127, 43, AlignRight, AlignBottom, "ERROR");
} else if(model->state.state == BadBtStateScriptError) {
canvas_draw_icon(canvas, 4, 26, &I_Error_18x18);
canvas_set_font(canvas, FontPrimary);
canvas_draw_str_aligned(canvas, 127, 33, AlignRight, AlignBottom, "ERROR:");
canvas_set_font(canvas, FontSecondary);
furi_string_printf(disp_str, "line %u", model->state.error_line);
canvas_draw_str_aligned(
canvas, 127, 46, AlignRight, AlignBottom, furi_string_get_cstr(disp_str));
furi_string_reset(disp_str);
furi_string_set_str(disp_str, model->state.error);
elements_string_fit_width(canvas, disp_str, canvas_width(canvas));
canvas_draw_str_aligned(
canvas, 127, 56, AlignRight, AlignBottom, furi_string_get_cstr(disp_str));
furi_string_reset(disp_str);
} else if(model->state.state == BadBtStateIdle) {
canvas_draw_icon(canvas, 4, 26, &I_Smile_18x18);
canvas_set_font(canvas, FontBigNumbers);
canvas_draw_str_aligned(canvas, 114, 40, AlignRight, AlignBottom, "0");
canvas_draw_icon(canvas, 117, 26, &I_Percent_10x14);
} else if(model->state.state == BadBtStateRunning) {
if(model->anim_frame == 0) {
canvas_draw_icon(canvas, 4, 23, &I_EviSmile1_18x21);
} else {
canvas_draw_icon(canvas, 4, 23, &I_EviSmile2_18x21);
}
canvas_set_font(canvas, FontBigNumbers);
furi_string_printf(
disp_str, "%u", ((model->state.line_cur - 1) * 100) / model->state.line_nb);
canvas_draw_str_aligned(
canvas, 114, 40, AlignRight, AlignBottom, furi_string_get_cstr(disp_str));
furi_string_reset(disp_str);
canvas_draw_icon(canvas, 117, 26, &I_Percent_10x14);
} else if(model->state.state == BadBtStateDone) {
canvas_draw_icon(canvas, 4, 23, &I_EviSmile1_18x21);
canvas_set_font(canvas, FontBigNumbers);
canvas_draw_str_aligned(canvas, 114, 40, AlignRight, AlignBottom, "100");
furi_string_reset(disp_str);
canvas_draw_icon(canvas, 117, 26, &I_Percent_10x14);
} else if(model->state.state == BadBtStateDelay) {
if(model->anim_frame == 0) {
canvas_draw_icon(canvas, 4, 23, &I_EviWaiting1_18x21);
} else {
canvas_draw_icon(canvas, 4, 23, &I_EviWaiting2_18x21);
}
canvas_set_font(canvas, FontBigNumbers);
furi_string_printf(
disp_str, "%u", ((model->state.line_cur - 1) * 100) / model->state.line_nb);
canvas_draw_str_aligned(
canvas, 114, 40, AlignRight, AlignBottom, furi_string_get_cstr(disp_str));
furi_string_reset(disp_str);
canvas_draw_icon(canvas, 117, 26, &I_Percent_10x14);
canvas_set_font(canvas, FontSecondary);
furi_string_printf(disp_str, "delay %lus", model->state.delay_remain);
canvas_draw_str_aligned(
canvas, 127, 50, AlignRight, AlignBottom, furi_string_get_cstr(disp_str));
furi_string_reset(disp_str);
} else {
canvas_draw_icon(canvas, 4, 26, &I_Clock_18x18);
}
furi_string_free(disp_str);
}
static bool bad_bt_input_callback(InputEvent* event, void* context) {
furi_assert(context);
BadBt* bad_bt = context;
bool consumed = false;
if(event->type == InputTypeShort) {
if((event->key == InputKeyLeft) || (event->key == InputKeyOk)) {
consumed = true;
furi_assert(bad_bt->callback);
bad_bt->callback(event->key, bad_bt->context);
}
}
return consumed;
}
BadBt* bad_bt_alloc() {
BadBt* bad_bt = malloc(sizeof(BadBt));
bad_bt->view = view_alloc();
view_allocate_model(bad_bt->view, ViewModelTypeLocking, sizeof(BadBtModel));
view_set_context(bad_bt->view, bad_bt);
view_set_draw_callback(bad_bt->view, bad_bt_draw_callback);
view_set_input_callback(bad_bt->view, bad_bt_input_callback);
return bad_bt;
}
void bad_bt_free(BadBt* bad_bt) {
furi_assert(bad_bt);
view_free(bad_bt->view);
free(bad_bt);
}
View* bad_bt_get_view(BadBt* bad_bt) {
furi_assert(bad_bt);
return bad_bt->view;
}
void bad_bt_set_button_callback(BadBt* bad_bt, BadBtButtonCallback callback, void* context) {
furi_assert(bad_bt);
furi_assert(callback);
with_view_model(
bad_bt->view,
BadBtModel * model,
{
UNUSED(model);
bad_bt->callback = callback;
bad_bt->context = context;
},
true);
}
void bad_bt_set_file_name(BadBt* bad_bt, const char* name) {
furi_assert(name);
with_view_model(
bad_bt->view, BadBtModel * model, { strlcpy(model->file_name, name, MAX_NAME_LEN); }, true);
}
void bad_bt_set_layout(BadBt* bad_bt, const char* layout) {
furi_assert(layout);
with_view_model(
bad_bt->view, BadBtModel * model, { strlcpy(model->layout, layout, MAX_NAME_LEN); }, true);
}
void bad_bt_set_state(BadBt* bad_bt, BadBtState* st) {
furi_assert(st);
uint32_t pin = 0;
if(bad_bt->context != NULL) {
BadBtApp* app = bad_bt->context;
if(app->bt != NULL) {
pin = app->bt->pin;
}
}
st->pin = pin;
with_view_model(
bad_bt->view,
BadBtModel * model,
{
memcpy(&(model->state), st, sizeof(BadBtState));
model->anim_frame ^= 1;
},
true);
}
bool bad_bt_is_idle_state(BadBt* bad_bt) {
bool is_idle = false;
with_view_model(
bad_bt->view,
BadBtModel * model,
{
if((model->state.state == BadBtStateIdle) || (model->state.state == BadBtStateDone) ||
(model->state.state == BadBtStateNotConnected)) {
is_idle = true;
}
},
false);
return is_idle;
}