unleashed-firmware/applications/infrared/scene/infrared_app_scene_universal_tv.cpp

124 lines
3.3 KiB
C++
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#include <stdint.h>
#include <gui/modules/loading.h>
#include <gui/view_stack.h>
#include "infrared/scene/infrared_app_scene.h"
#include "infrared/infrared_app.h"
void InfraredAppSceneUniversalTV::on_enter(InfraredApp* app) {
InfraredAppViewManager* view_manager = app->get_view_manager();
ButtonPanel* button_panel = view_manager->get_button_panel();
button_panel_reserve(button_panel, 2, 3);
int i = 0;
button_panel_add_item(
button_panel,
i,
0,
0,
3,
19,
&I_Power_25x27,
&I_Power_hvr_25x27,
infrared_app_item_callback,
app);
brute_force.add_record(i, "POWER");
++i;
button_panel_add_item(
button_panel,
i,
1,
0,
36,
19,
&I_Mute_25x27,
&I_Mute_hvr_25x27,
infrared_app_item_callback,
app);
brute_force.add_record(i, "MUTE");
++i;
button_panel_add_item(
button_panel,
i,
0,
1,
3,
66,
&I_Vol_up_25x27,
&I_Vol_up_hvr_25x27,
infrared_app_item_callback,
app);
brute_force.add_record(i, "VOL+");
++i;
button_panel_add_item(
button_panel,
i,
1,
1,
36,
66,
&I_Up_25x27,
&I_Up_hvr_25x27,
infrared_app_item_callback,
app);
brute_force.add_record(i, "CH+");
++i;
button_panel_add_item(
button_panel,
i,
0,
2,
3,
98,
&I_Vol_down_25x27,
&I_Vol_down_hvr_25x27,
infrared_app_item_callback,
app);
brute_force.add_record(i, "VOL-");
++i;
button_panel_add_item(
button_panel,
i,
1,
2,
36,
98,
&I_Down_25x27,
&I_Down_hvr_25x27,
infrared_app_item_callback,
app);
brute_force.add_record(i, "CH-");
button_panel_add_label(button_panel, 6, 11, FontPrimary, "TV remote");
button_panel_add_label(button_panel, 9, 64, FontSecondary, "Vol");
button_panel_add_label(button_panel, 43, 64, FontSecondary, "Ch");
view_manager->switch_to(InfraredAppViewManager::ViewId::UniversalRemote);
auto stack_view = app->get_view_manager()->get_universal_view_stack();
auto loading_view = app->get_view_manager()->get_loading();
view_stack_add_view(stack_view, loading_get_view(loading_view));
/**
* Problem: Update events are not handled in Loading View, because:
* 1) Timer task has least prio
* 2) Storage service uses drivers that capture whole CPU time
* to handle SD communication
*
* Ugly workaround, but it works for current situation:
* raise timer task prio for DB scanning period.
*/
TaskHandle_t timer_task = xTaskGetHandle(configTIMER_SERVICE_TASK_NAME);
TaskHandle_t storage_task = xTaskGetHandle("StorageSrv");
uint32_t timer_prio = uxTaskPriorityGet(timer_task);
uint32_t storage_prio = uxTaskPriorityGet(storage_task);
vTaskPrioritySet(timer_task, storage_prio + 1);
bool result = brute_force.calculate_messages();
vTaskPrioritySet(timer_task, timer_prio);
view_stack_remove_view(stack_view, loading_get_view(loading_view));
if(!result) {
app->switch_to_previous_scene();
}
}