mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-24 03:33:08 +00:00
52 lines
1.9 KiB
C++
52 lines
1.9 KiB
C++
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#include "ibutton_scene_retry_confirm.h"
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#include "../ibutton_app.h"
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static void widget_callback(GuiButtonType result, InputType type, void* context) {
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furi_assert(context);
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iButtonApp* app = static_cast<iButtonApp*>(context);
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iButtonEvent event;
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if(type == InputTypeShort) {
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event.type = iButtonEvent::Type::EventTypeWidgetButtonResult;
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event.payload.widget_button_result = result;
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app->get_view_manager()->send_event(&event);
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}
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}
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void iButtonSceneRetryConfirm::on_enter(iButtonApp* app) {
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iButtonAppViewManager* view_manager = app->get_view_manager();
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Widget* widget = view_manager->get_widget();
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widget_add_button_element(widget, GuiButtonTypeLeft, "Exit", widget_callback, app);
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widget_add_button_element(widget, GuiButtonTypeRight, "Stay", widget_callback, app);
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widget_add_string_element(
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widget, 64, 19, AlignCenter, AlignBottom, FontPrimary, "Return to reading?");
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widget_add_string_element(
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widget, 64, 29, AlignCenter, AlignBottom, FontSecondary, "All unsaved data will be lost");
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view_manager->switch_to(iButtonAppViewManager::Type::iButtonAppViewWidget);
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}
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bool iButtonSceneRetryConfirm::on_event(iButtonApp* app, iButtonEvent* event) {
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bool consumed = false;
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if(event->type == iButtonEvent::Type::EventTypeWidgetButtonResult) {
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if(event->payload.widget_button_result == GuiButtonTypeLeft) {
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app->search_and_switch_to_previous_scene({iButtonApp::Scene::SceneRead});
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} else if(event->payload.widget_button_result == GuiButtonTypeRight) {
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app->switch_to_previous_scene();
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}
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consumed = true;
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} else if(event->type == iButtonEvent::Type::EventTypeBack) {
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consumed = true;
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}
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return consumed;
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}
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void iButtonSceneRetryConfirm::on_exit(iButtonApp* app) {
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iButtonAppViewManager* view_manager = app->get_view_manager();
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Widget* widget = view_manager->get_widget();
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widget_reset(widget);
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}
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