unleashed-firmware/furi/core/event_loop.h

135 lines
3.8 KiB
C
Raw Normal View History

/**
* @file event_loop.h
* @brief Furi Event Loop
*
* This module is designed to handle application event loop in fully
* asynchronous, reactive nature. On the low level this modules is
* inspired by epoll/kqueue concept, on the high level by asyncio
* event loop.
*
* This module is trying to best fit into Furi OS, so we don't
* provide any compatibility with other event driven APIs. But
* programming concepts are the same, except some runtime
* limitations from our side.
*/
#pragma once
#include "base.h"
#ifdef __cplusplus
extern "C" {
#endif
/** Event Loop events */
typedef enum {
FuriEventLoopEventOut, /**< On departure: item was retrieved from container, flag reset, etc... */
FuriEventLoopEventIn, /**< On arrival: item was inserted into container, flag set, etc... */
} FuriEventLoopEvent;
/** Anonymous message queue type */
typedef struct FuriEventLoop FuriEventLoop;
/** Allocate Event Loop instance
*
* Couple things to keep in mind:
* - You can have 1 event_loop per 1 thread
* - You can not use event_loop instance in the other thread
* - Do not use blocking api to query object delegated to Event Loop
*
* @return The Event Loop instance
*/
FuriEventLoop* furi_event_loop_alloc(void);
/** Free Event Loop instance
*
* @param instance The Event Loop instance
*/
void furi_event_loop_free(FuriEventLoop* instance);
/** Continuously poll for events
*
* Can be stopped with `furi_event_loop_stop`
*
* @param instance The Event Loop instance
*/
void furi_event_loop_run(FuriEventLoop* instance);
/** Stop Event Loop instance
*
* @param instance The Event Loop instance
*/
void furi_event_loop_stop(FuriEventLoop* instance);
/*
* Tick related API
*/
/** Tick callback type
*
* @param context The context for callback
*/
typedef void (*FuriEventLoopTickCallback)(void* context);
/** Set Event Loop tick callback
*
* Tick callback called after specified inactivity time. It's not periodic. If
* Event Loop is busy then ticks will be skipped.
*
* @param instance The Event Loop instance
* @param[in] interval The tick interval
* @param[in] callback The callback to call
* @param context The context for callback
*/
void furi_event_loop_tick_set(
FuriEventLoop* instance,
uint32_t interval,
FuriEventLoopTickCallback callback,
void* context);
/*
* Message queue related APIs
*/
/** Anonymous message queue type */
typedef struct FuriMessageQueue FuriMessageQueue;
/** Callback type for message queue
*
* @param queue The queue that triggered event
* @param context The context that was provided on
* furi_event_loop_message_queue_subscribe call
*
* @return true if event was processed, false if we need to delay processing
*/
typedef bool (*FuriEventLoopMessageQueueCallback)(FuriMessageQueue* queue, void* context);
/** Subscribe to message queue events
*
* @warning you can only have one subscription for one event type.
*
* @param instance The Event Loop instance
* @param message_queue The message queue to add
* @param[in] event The Event Loop event to trigger on
* @param[in] callback The callback to call on event
* @param context The context for callback
*/
void furi_event_loop_message_queue_subscribe(
FuriEventLoop* instance,
FuriMessageQueue* message_queue,
FuriEventLoopEvent event,
FuriEventLoopMessageQueueCallback callback,
void* context);
/** Unsubscribe from message queue
*
* @param instance The Event Loop instance
* @param message_queue The message queue
*/
void furi_event_loop_message_queue_unsubscribe(
FuriEventLoop* instance,
FuriMessageQueue* message_queue);
#ifdef __cplusplus
}
#endif