unleashed-firmware/applications/debug_tools/blink_test.c

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#include <core/common_defines.h>
[FL-140] Core api dynamic records (#296) * SYSTEM: tickless mode with deep sleep. * Move FreeRTOS ticks to lptim2 * API: move all sumbodules init routines to one place. Timebase: working lptim2 at tick source. * API Timebase: lp-timer routines, timer access safe zones prediction and synchronization. FreeRTOS: adjust configuration for tickless mode. * NFC: support for tickless mode. * API Timebase: improve tick error handling in IRQ. Apploader: use insomnia mode to run applications. * BLE: prevent sleep while core2 starting * HAL: nap while in insomnia mode * init records work * try to implement record delete * tests and flapp * flapp subsystem * new core functions to get app stat, simplify core code * fix thread termination * add strdup to core * fix tests * Refactoring: remove all unusued parts, update API usage, aggreagate API sources and headers, new record storage * Refactoring: update furi record api usage, cleanup code * Fix broken merge for freertos apps * Core, Target: fix compilation warnings * Drop firmware target local * HAL Timebase, Power, Clock: semaphore guarded access to clock and power modes, better sleep mode. * SD-Filesystem: wait for all deps to arrive before adding widget. Core, BLE: disable debug dump to serial. * delete old app example-ipc * delete old app fatfs list * fix strobe app, add input header * delete old display driver * comment old app qr-code * fix sd-card test, add forced widget update * remove unused new core test * increase heap to 128k * comment and assert old core tests * fix syntax Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2021-01-20 16:09:26 +00:00
#include <furi.h>
#include <furi_hal.h>
#include <gui/gui.h>
#include <input/input.h>
#include <notification/notification_messages.h>
[FL-1237] Notifications app (#476) * Notification app: init * Notification app: separate message sequences * Notification app: rename notifications to notification * Notification app: rework api * Notification app: new sequences for charger * Power app: add state for better led handling * Power app: NotificationSequence type, notification led process * Blink app: use notifications * Notification app: sound and vibro notifications * Notification app: note messages * Notification app: more messages * Notification app: update note message generator * Blink app: fix state counter * Notification app: fix delay event * App sd-filesystem: notifications * App notifications: headers c++ compatibility * App notifications: Cmaj success chord sequence * App iButton: use notifications * App notification: display backlight notifications * App notification: add "display on" message to success and error sequences * App accessor: use notifications * App ibutton: guard onewire key read * Lib-RFAL: remove api_hal_light usage * App notification: add blocking mode, rework display api * Cli led command: use internal notification instead of direc access to leds. * App unit test: use notifications * App lfrfid: use notifications * Apps: close notification record * App subghz: rough use of notifications * App notificaton: ignore reset flag * App strobe: removed * Lib irda decoder: fix nec decoding * App irda: fix assert, use notifications * Apps: use notifications * Fix IRDA tests * Cli: better var naming * App notification: readable sources Co-authored-by: Albert Kharisov <albert@flipperdevices.com> Co-authored-by: あく <alleteam@gmail.com>
2021-05-24 13:44:14 +00:00
typedef enum {
BlinkEventTypeTick,
BlinkEventTypeInput,
} BlinkEventType;
typedef struct {
BlinkEventType type;
InputEvent input;
} BlinkEvent;
static const NotificationSequence blink_test_sequence_hw_blink_start_red = {
&message_blink_start_10,
&message_blink_set_color_red,
&message_do_not_reset,
NULL,
};
static const NotificationSequence blink_test_sequence_hw_blink_green = {
&message_blink_set_color_green,
NULL,
};
static const NotificationSequence blink_test_sequence_hw_blink_blue = {
&message_blink_set_color_blue,
NULL,
};
static const NotificationSequence blink_test_sequence_hw_blink_stop = {
&message_blink_stop,
NULL,
};
static const NotificationSequence* blink_test_colors[] = {
&sequence_blink_red_100,
&sequence_blink_green_100,
&sequence_blink_blue_100,
&sequence_blink_yellow_100,
&sequence_blink_cyan_100,
&sequence_blink_magenta_100,
&sequence_blink_white_100,
&blink_test_sequence_hw_blink_start_red,
&blink_test_sequence_hw_blink_green,
&blink_test_sequence_hw_blink_blue,
&blink_test_sequence_hw_blink_stop,
};
static void blink_test_update(void* ctx) {
furi_assert(ctx);
FuriMessageQueue* event_queue = ctx;
BlinkEvent event = {.type = BlinkEventTypeTick};
// It's OK to loose this event if system overloaded
furi_message_queue_put(event_queue, &event, 0);
}
static void blink_test_draw_callback(Canvas* canvas, void* ctx) {
UNUSED(ctx);
canvas_clear(canvas);
canvas_set_font(canvas, FontPrimary);
canvas_draw_str(canvas, 2, 10, "Blink application");
}
static void blink_test_input_callback(InputEvent* input_event, void* ctx) {
furi_assert(ctx);
FuriMessageQueue* event_queue = ctx;
BlinkEvent event = {.type = BlinkEventTypeInput, .input = *input_event};
furi_message_queue_put(event_queue, &event, FuriWaitForever);
}
int32_t blink_test_app(void* p) {
UNUSED(p);
FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(BlinkEvent));
// Configure view port
ViewPort* view_port = view_port_alloc();
view_port_draw_callback_set(view_port, blink_test_draw_callback, NULL);
view_port_input_callback_set(view_port, blink_test_input_callback, event_queue);
FuriTimer* timer = furi_timer_alloc(blink_test_update, FuriTimerTypePeriodic, event_queue);
furi_timer_start(timer, furi_kernel_get_tick_frequency());
// Register view port in GUI
Gui* gui = furi_record_open(RECORD_GUI);
gui_add_view_port(gui, view_port, GuiLayerFullscreen);
NotificationApp* notifications = furi_record_open(RECORD_NOTIFICATION);
[FL-1237] Notifications app (#476) * Notification app: init * Notification app: separate message sequences * Notification app: rename notifications to notification * Notification app: rework api * Notification app: new sequences for charger * Power app: add state for better led handling * Power app: NotificationSequence type, notification led process * Blink app: use notifications * Notification app: sound and vibro notifications * Notification app: note messages * Notification app: more messages * Notification app: update note message generator * Blink app: fix state counter * Notification app: fix delay event * App sd-filesystem: notifications * App notifications: headers c++ compatibility * App notifications: Cmaj success chord sequence * App iButton: use notifications * App notification: display backlight notifications * App notification: add "display on" message to success and error sequences * App accessor: use notifications * App ibutton: guard onewire key read * Lib-RFAL: remove api_hal_light usage * App notification: add blocking mode, rework display api * Cli led command: use internal notification instead of direc access to leds. * App unit test: use notifications * App lfrfid: use notifications * Apps: close notification record * App subghz: rough use of notifications * App notificaton: ignore reset flag * App strobe: removed * Lib irda decoder: fix nec decoding * App irda: fix assert, use notifications * Apps: use notifications * Fix IRDA tests * Cli: better var naming * App notification: readable sources Co-authored-by: Albert Kharisov <albert@flipperdevices.com> Co-authored-by: あく <alleteam@gmail.com>
2021-05-24 13:44:14 +00:00
uint8_t state = 0;
BlinkEvent event;
while(1) {
furi_check(furi_message_queue_get(event_queue, &event, FuriWaitForever) == FuriStatusOk);
if(event.type == BlinkEventTypeInput) {
if((event.input.type == InputTypeShort) && (event.input.key == InputKeyBack)) {
break;
}
} else {
notification_message(notifications, blink_test_colors[state]);
[FL-1237] Notifications app (#476) * Notification app: init * Notification app: separate message sequences * Notification app: rename notifications to notification * Notification app: rework api * Notification app: new sequences for charger * Power app: add state for better led handling * Power app: NotificationSequence type, notification led process * Blink app: use notifications * Notification app: sound and vibro notifications * Notification app: note messages * Notification app: more messages * Notification app: update note message generator * Blink app: fix state counter * Notification app: fix delay event * App sd-filesystem: notifications * App notifications: headers c++ compatibility * App notifications: Cmaj success chord sequence * App iButton: use notifications * App notification: display backlight notifications * App notification: add "display on" message to success and error sequences * App accessor: use notifications * App ibutton: guard onewire key read * Lib-RFAL: remove api_hal_light usage * App notification: add blocking mode, rework display api * Cli led command: use internal notification instead of direc access to leds. * App unit test: use notifications * App lfrfid: use notifications * Apps: close notification record * App subghz: rough use of notifications * App notificaton: ignore reset flag * App strobe: removed * Lib irda decoder: fix nec decoding * App irda: fix assert, use notifications * Apps: use notifications * Fix IRDA tests * Cli: better var naming * App notification: readable sources Co-authored-by: Albert Kharisov <albert@flipperdevices.com> Co-authored-by: あく <alleteam@gmail.com>
2021-05-24 13:44:14 +00:00
state++;
if(state >= COUNT_OF(blink_test_colors)) {
state = 0;
}
}
}
notification_message(notifications, &blink_test_sequence_hw_blink_stop);
furi_timer_free(timer);
gui_remove_view_port(gui, view_port);
view_port_free(view_port);
furi_message_queue_free(event_queue);
furi_record_close(RECORD_NOTIFICATION);
furi_record_close(RECORD_GUI);
return 0;
}