Display and UI implementation (#169)
* Menu app. Lib: add mlib submodule.
* Menu: new startup lib dependency definition
* Menu: hierarchy in menu. Cube: fix heap1/4 inconsistency, stack protection.
* GUI: rendering pipeline initial version.
* GUI: layered widget composing, FURI record. Menu: FURI record, api.
* GUI: input dispatching. Menu: switch to input from GUI.
* GUI, MENU: code style cleanup, fix type conversion warnings.
* GUI, Menu: syntax check.
* Makefile: check and reinit submodules, format.
* Menu: lock on event processing. Makefile: proper submodule initialization.
* Menu: fix stack corruption by queue.
* GUI: refactor.
* Makefile: format rule fix, st-util pid.
* GUI, Menu, FURI: format with clang-format.
* GUI, MENU: locks in critical sections, fix stack corruption, ready signaling.
* Makefile: clang format rule cleanup.
* GUI,MENU: migrate to new API.
* Applications: PRODUCTION_HW variable, skip drivers build on local target.
* refactor production build
* add git to dockerfile
* GUI: uncomment lock block
Co-authored-by: Aleksandr Kutuzov <aku@plooks.com>
2020-10-14 10:21:55 +00:00
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#pragma once
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#include <stdint.h>
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2020-10-15 15:56:47 +00:00
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#include <u8g2.h>
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2020-10-26 17:00:17 +00:00
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#include <gui/icon.h>
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2021-01-08 04:42:48 +00:00
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#include <assets_icons_i.h>
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Display and UI implementation (#169)
* Menu app. Lib: add mlib submodule.
* Menu: new startup lib dependency definition
* Menu: hierarchy in menu. Cube: fix heap1/4 inconsistency, stack protection.
* GUI: rendering pipeline initial version.
* GUI: layered widget composing, FURI record. Menu: FURI record, api.
* GUI: input dispatching. Menu: switch to input from GUI.
* GUI, MENU: code style cleanup, fix type conversion warnings.
* GUI, Menu: syntax check.
* Makefile: check and reinit submodules, format.
* Menu: lock on event processing. Makefile: proper submodule initialization.
* Menu: fix stack corruption by queue.
* GUI: refactor.
* Makefile: format rule fix, st-util pid.
* GUI, Menu, FURI: format with clang-format.
* GUI, MENU: locks in critical sections, fix stack corruption, ready signaling.
* Makefile: clang format rule cleanup.
* GUI,MENU: migrate to new API.
* Applications: PRODUCTION_HW variable, skip drivers build on local target.
* refactor production build
* add git to dockerfile
* GUI: uncomment lock block
Co-authored-by: Aleksandr Kutuzov <aku@plooks.com>
2020-10-14 10:21:55 +00:00
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2020-10-15 15:05:28 +00:00
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typedef enum {
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2020-10-15 15:57:21 +00:00
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ColorWhite = 0x00,
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ColorBlack = 0x01,
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2020-10-15 15:05:28 +00:00
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} Color;
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Display and UI implementation (#169)
* Menu app. Lib: add mlib submodule.
* Menu: new startup lib dependency definition
* Menu: hierarchy in menu. Cube: fix heap1/4 inconsistency, stack protection.
* GUI: rendering pipeline initial version.
* GUI: layered widget composing, FURI record. Menu: FURI record, api.
* GUI: input dispatching. Menu: switch to input from GUI.
* GUI, MENU: code style cleanup, fix type conversion warnings.
* GUI, Menu: syntax check.
* Makefile: check and reinit submodules, format.
* Menu: lock on event processing. Makefile: proper submodule initialization.
* Menu: fix stack corruption by queue.
* GUI: refactor.
* Makefile: format rule fix, st-util pid.
* GUI, Menu, FURI: format with clang-format.
* GUI, MENU: locks in critical sections, fix stack corruption, ready signaling.
* Makefile: clang format rule cleanup.
* GUI,MENU: migrate to new API.
* Applications: PRODUCTION_HW variable, skip drivers build on local target.
* refactor production build
* add git to dockerfile
* GUI: uncomment lock block
Co-authored-by: Aleksandr Kutuzov <aku@plooks.com>
2020-10-14 10:21:55 +00:00
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2020-11-18 08:01:51 +00:00
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typedef enum { FontPrimary = 0x00, FontSecondary = 0x01, FontGlyph = 0x02 } Font;
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2020-10-15 15:57:21 +00:00
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2020-12-14 10:50:32 +00:00
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typedef struct Canvas Canvas;
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/*
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* Canvas width
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* @return width in pixels.
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*/
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uint8_t canvas_width(Canvas* canvas);
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/*
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* Canvas height
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* @return height in pixels.
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*/
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uint8_t canvas_height(Canvas* canvas);
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/*
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* Clear canvas, clear rendering buffer
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*/
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void canvas_clear(Canvas* canvas);
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/*
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* Set drawing color
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*/
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void canvas_set_color(Canvas* canvas, Color color);
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/*
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* Set drawing font
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*/
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void canvas_set_font(Canvas* canvas, Font font);
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/*
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* Draw string at position of baseline defined by x, y.
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*/
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void canvas_draw_str(Canvas* canvas, uint8_t x, uint8_t y, const char* str);
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/*
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2021-01-08 04:42:48 +00:00
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* Draw stateful icon at position defined by x,y.
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2020-12-14 10:50:32 +00:00
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*/
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void canvas_draw_icon(Canvas* canvas, uint8_t x, uint8_t y, Icon* icon);
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2021-01-08 04:42:48 +00:00
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/*
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* Draw stateless icon at position defined by x,y.
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*/
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void canvas_draw_icon_name(Canvas* canvas, uint8_t x, uint8_t y, IconName name);
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2020-12-14 10:50:32 +00:00
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/*
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* Draw xbm icon of width, height at position defined by x,y.
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*/
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void canvas_draw_xbm(
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Canvas* canvas,
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uint8_t x,
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uint8_t y,
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uint8_t w,
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uint8_t h,
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const uint8_t* bitmap);
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/*
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* Draw dot at x,y
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*/
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void canvas_draw_dot(Canvas* canvas, uint8_t x, uint8_t y);
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/*
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* Draw box of width, height at x,y
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*/
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void canvas_draw_box(Canvas* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height);
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/*
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* Draw frame of width, height at x,y
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*/
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void canvas_draw_frame(Canvas* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height);
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/*
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* Draw line from x1,y1 to x2,y2
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*/
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void canvas_draw_line(Canvas* canvas, uint8_t x1, uint8_t y1, uint8_t x2, uint8_t y2);
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/*
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* Draw glyph
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*/
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void canvas_draw_glyph(Canvas* canvas, uint8_t x, uint8_t y, uint16_t ch);
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