unleashed-firmware/applications/external/picopass/scenes/picopass_scene_save_success.c

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#include "../picopass_i.h"
#include <dolphin/dolphin.h>
void picopass_scene_save_success_popup_callback(void* context) {
Picopass* picopass = context;
view_dispatcher_send_custom_event(picopass->view_dispatcher, PicopassCustomEventViewExit);
}
void picopass_scene_save_success_on_enter(void* context) {
Picopass* picopass = context;
DOLPHIN_DEED(DolphinDeedNfcSave);
// Setup view
Popup* popup = picopass->popup;
popup_set_icon(popup, 32, 5, &I_DolphinNice_96x59);
popup_set_header(popup, "Saved!", 13, 22, AlignLeft, AlignBottom);
popup_set_timeout(popup, 1500);
popup_set_context(popup, picopass);
popup_set_callback(popup, picopass_scene_save_success_popup_callback);
popup_enable_timeout(popup);
view_dispatcher_switch_to_view(picopass->view_dispatcher, PicopassViewPopup);
}
bool picopass_scene_save_success_on_event(void* context, SceneManagerEvent event) {
Picopass* picopass = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == PicopassCustomEventViewExit) {
if(scene_manager_has_previous_scene(picopass->scene_manager, PicopassSceneCardMenu)) {
consumed = scene_manager_search_and_switch_to_previous_scene(
picopass->scene_manager, PicopassSceneCardMenu);
} else {
consumed = scene_manager_search_and_switch_to_previous_scene(
picopass->scene_manager, PicopassSceneStart);
}
}
}
return consumed;
}
void picopass_scene_save_success_on_exit(void* context) {
Picopass* picopass = context;
// Clear view
popup_reset(picopass->popup);
}