unleashed-firmware/applications/plugins/subbrute/views/subbrute_attack_view.c

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#include "subbrute_attack_view.h"
#include "../subbrute_i.h"
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#include "../subbrute_protocols.h"
#include <input/input.h>
#include <gui/elements.h>
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#include <gui/icon.h>
#include <gui/icon_animation.h>
#include <assets_icons.h>
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#define TAG "SubBruteAttackView"
struct SubBruteAttackView {
View* view;
SubBruteAttackViewCallback callback;
void* context;
};
typedef struct {
SubBruteAttacks index;
uint64_t max_value;
uint64_t current_step;
bool is_attacking;
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bool is_continuous_worker;
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IconAnimation* icon;
} SubBruteAttackViewModel;
void subbrute_attack_view_set_callback(
SubBruteAttackView* instance,
SubBruteAttackViewCallback callback,
void* context) {
furi_assert(instance);
furi_assert(callback);
instance->callback = callback;
instance->context = context;
}
bool subbrute_attack_view_input(InputEvent* event, void* context) {
furi_assert(event);
furi_assert(context);
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#ifdef FURI_DEBUG
FURI_LOG_D(TAG, "InputKey: %d", event->key);
#endif
SubBruteAttackView* instance = context;
if(event->key == InputKeyBack && event->type == InputTypeShort) {
instance->callback(SubBruteCustomEventTypeBackPressed, instance->context);
with_view_model(
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instance->view,
SubBruteAttackViewModel * model,
{
model->is_attacking = false;
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model->is_continuous_worker = false;
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},
true);
return true;
}
bool is_attacking = false;
with_view_model(
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instance->view,
SubBruteAttackViewModel * model,
{ is_attacking = model->is_attacking; },
false);
// if(!is_attacking) {
// instance->callback(SubBruteCustomEventTypeTransmitNotStarted, instance->context);
// } else {
// instance->callback(SubBruteCustomEventTypeTransmitStarted, instance->context);
// }
if(!is_attacking) {
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if(event->type == InputTypeShort && event->key == InputKeyOk) {
#ifdef FURI_DEBUG
FURI_LOG_D(TAG, "InputKey: %d OK", event->key);
#endif
with_view_model(
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instance->view,
SubBruteAttackViewModel * model,
{
model->is_attacking = true;
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model->is_continuous_worker = false;
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icon_animation_stop(model->icon);
icon_animation_start(model->icon);
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},
true);
instance->callback(SubBruteCustomEventTypeTransmitStarted, instance->context);
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/*if(event->type == InputTypeRepeat && event->key == InputKeyOk) {
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#ifdef FURI_DEBUG
FURI_LOG_D(TAG, "InputKey: %d OK. SubBruteCustomEventTypeTransmitContinuousStarted", event->key);
#endif
with_view_model(
instance->view, (SubBruteAttackViewModel * model) {
model->is_attacking = true;
model->is_continuous_worker = true;
icon_animation_stop(model->icon);
icon_animation_start(model->icon);
return true;
});
instance->callback(SubBruteCustomEventTypeTransmitContinuousStarted, instance->context);
} else if(event->type == InputTypeShort && event->key == InputKeyOk) {
#ifdef FURI_DEBUG
FURI_LOG_D(TAG, "InputKey: %d OK", event->key);
#endif
with_view_model(
instance->view, (SubBruteAttackViewModel * model) {
model->is_attacking = true;
model->is_continuous_worker = false;
icon_animation_stop(model->icon);
icon_animation_start(model->icon);
return true;
});
instance->callback(SubBruteCustomEventTypeTransmitStarted, instance->context);*/
} else if(event->key == InputKeyUp) {
instance->callback(SubBruteCustomEventTypeSaveFile, instance->context);
} else if(event->key == InputKeyDown) {
instance->callback(SubBruteCustomEventTypeTransmitCustom, instance->context);
} else if(event->type == InputTypeShort) {
if(event->key == InputKeyLeft) {
instance->callback(SubBruteCustomEventTypeChangeStepDown, instance->context);
} else if(event->key == InputKeyRight) {
instance->callback(SubBruteCustomEventTypeChangeStepUp, instance->context);
}
// with_view_model(
// instance->view, (SubBruteAttackViewModel * model) {
// if(event->key == InputKeyLeft) {
// model->current_step =
// ((model->current_step - 1) + model->max_value) % model->max_value;
// } else if(event->key == InputKeyRight) {
// model->current_step = (model->current_step + 1) % model->max_value;
// }
// return true;
// });
// instance->callback(SubBruteCustomEventTypeChangeStep, instance->context);
} else if(event->type == InputTypeRepeat) {
if(event->key == InputKeyLeft) {
instance->callback(SubBruteCustomEventTypeChangeStepDownMore, instance->context);
} else if(event->key == InputKeyRight) {
instance->callback(SubBruteCustomEventTypeChangeStepUpMore, instance->context);
}
/*with_view_model(
instance->view, (SubBruteAttackViewModel * model) {
if(event->key == InputKeyLeft) {
model->current_step =
((model->current_step - 100) + model->max_value) % model->max_value;
} else if(event->key == InputKeyRight) {
model->current_step = (model->current_step + 100) % model->max_value;
}
return true;
});
instance->callback(SubBruteCustomEventTypeChangeStep, instance->context);*/
}
} else {
if((event->type == InputTypeShort || event->type == InputTypeRepeat) &&
(event->key == InputKeyOk || event->key == InputKeyBack)) {
with_view_model(
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instance->view,
SubBruteAttackViewModel * model,
{
model->is_attacking = false;
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model->is_continuous_worker = false;
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icon_animation_stop(model->icon);
icon_animation_start(model->icon);
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},
true);
instance->callback(SubBruteCustomEventTypeTransmitNotStarted, instance->context);
}
}
return true;
}
SubBruteAttackView* subbrute_attack_view_alloc() {
SubBruteAttackView* instance = malloc(sizeof(SubBruteAttackView));
instance->view = view_alloc();
view_allocate_model(instance->view, ViewModelTypeLocking, sizeof(SubBruteAttackViewModel));
view_set_context(instance->view, instance);
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with_view_model(
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instance->view,
SubBruteAttackViewModel * model,
{
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model->icon = icon_animation_alloc(&A_Sub1ghz_14);
view_tie_icon_animation(instance->view, model->icon);
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},
false);
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view_set_draw_callback(instance->view, (ViewDrawCallback)subbrute_attack_view_draw);
view_set_input_callback(instance->view, subbrute_attack_view_input);
view_set_enter_callback(instance->view, subbrute_attack_view_enter);
view_set_exit_callback(instance->view, subbrute_attack_view_exit);
return instance;
}
void subbrute_attack_view_enter(void* context) {
furi_assert(context);
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#ifdef FURI_DEBUG
FURI_LOG_D(TAG, "subbrute_attack_view_enter");
#endif
}
void subbrute_attack_view_free(SubBruteAttackView* instance) {
furi_assert(instance);
#ifdef FURI_DEBUG
FURI_LOG_D(TAG, "subbrute_attack_view_free");
#endif
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with_view_model(
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instance->view,
SubBruteAttackViewModel * model,
{ icon_animation_free(model->icon); },
false);
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view_free(instance->view);
free(instance);
}
View* subbrute_attack_view_get_view(SubBruteAttackView* instance) {
furi_assert(instance);
return instance->view;
}
void subbrute_attack_view_set_current_step(SubBruteAttackView* instance, uint64_t current_step) {
furi_assert(instance);
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#ifdef FURI_DEBUG
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//FURI_LOG_D(TAG, "Set step: %d", current_step);
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#endif
with_view_model(
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instance->view,
SubBruteAttackViewModel * model,
{ model->current_step = current_step; },
true);
}
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void subbrute_attack_view_set_worker_type(SubBruteAttackView* instance, bool is_continuous_worker) {
furi_assert(instance);
with_view_model(
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instance->view,
SubBruteAttackViewModel * model,
{ model->is_continuous_worker = is_continuous_worker; },
true);
}
// We need to call init every time, because not every time we calls enter
// normally, call enter only once
void subbrute_attack_view_init_values(
SubBruteAttackView* instance,
uint8_t index,
uint64_t max_value,
uint64_t current_step,
bool is_attacking) {
#ifdef FURI_DEBUG
FURI_LOG_D(
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TAG,
"init, index: %d, max_value: %lld, current_step: %lld",
index,
max_value,
current_step);
#endif
with_view_model(
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instance->view,
SubBruteAttackViewModel * model,
{
model->max_value = max_value;
model->index = index;
model->current_step = current_step;
model->is_attacking = is_attacking;
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if(is_attacking) {
icon_animation_start(model->icon);
} else {
icon_animation_stop(model->icon);
}
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},
true);
}
void subbrute_attack_view_exit(void* context) {
furi_assert(context);
SubBruteAttackView* instance = context;
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#ifdef FURI_DEBUG
FURI_LOG_D(TAG, "subbrute_attack_view_exit");
#endif
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with_view_model(
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instance->view,
SubBruteAttackViewModel * model,
{ icon_animation_stop(model->icon); },
false);
}
void elements_button_top_left(Canvas* canvas, const char* str) {
const Icon* icon = &I_ButtonUp_7x4;
const uint8_t button_height = 12;
const uint8_t vertical_offset = 9; //
const uint8_t horizontal_offset = 3;
const uint8_t string_width = canvas_string_width(canvas, str);
const uint8_t icon_h_offset = 3;
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const uint8_t icon_width_with_offset = icon_get_width(icon) + icon_h_offset;
const uint8_t icon_v_offset = icon_get_height(icon); //
const uint8_t button_width = string_width + horizontal_offset * 2 + icon_width_with_offset + 1;
const uint8_t x = 0;
const uint8_t y = 0;
canvas_draw_box(canvas, x, y, button_width, button_height);
// canvas_draw_line(canvas, x + button_width + 0, y, x + button_width + 0, y + button_height - 0); //
// canvas_draw_line(canvas, x + button_width + 1, y, x + button_width + 1, y + button_height - 1);
// canvas_draw_line(canvas, x + button_width + 2, y, x + button_width + 2, y + button_height - 2);
canvas_invert_color(canvas);
canvas_draw_icon(canvas, x + horizontal_offset, y + icon_v_offset, icon);
canvas_draw_str(
canvas, x + horizontal_offset + icon_width_with_offset, y + vertical_offset, str);
canvas_invert_color(canvas);
}
void elements_button_top_right(Canvas* canvas, const char* str) {
const Icon* icon = &I_ButtonDown_7x4;
const uint8_t button_height = 12;
const uint8_t vertical_offset = 9;
const uint8_t horizontal_offset = 3;
const uint8_t string_width = canvas_string_width(canvas, str);
const uint8_t icon_h_offset = 3;
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const uint8_t icon_width_with_offset = icon_get_width(icon) + icon_h_offset;
const uint8_t icon_v_offset = icon_get_height(icon); // + vertical_offset;
const uint8_t button_width = string_width + horizontal_offset * 2 + icon_width_with_offset + 1;
const uint8_t x = canvas_width(canvas);
const uint8_t y = 0;
canvas_draw_box(canvas, x - button_width, y, button_width, button_height);
// canvas_draw_line(canvas, x - button_width - 1, y, x + button_width - 1, y + button_height - 0);
// canvas_draw_line(canvas, x - button_width - 2, y, x + button_width - 2, y + button_height - 1);
// canvas_draw_line(canvas, x - button_width - 3, y, x + button_width - 3, y + button_height - 2);
canvas_invert_color(canvas);
canvas_draw_str(canvas, x - button_width + horizontal_offset, y + vertical_offset, str);
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canvas_draw_icon(canvas, x - horizontal_offset - icon_get_width(icon), y + icon_v_offset, icon);
canvas_invert_color(canvas);
}
void subbrute_attack_view_draw(Canvas* canvas, void* context) {
furi_assert(context);
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SubBruteAttackViewModel* model = (SubBruteAttackViewModel*)context;
char buffer[26];
const char* attack_name = NULL;
attack_name = subbrute_protocol_name(model->index);
// Title
if(model->is_attacking) {
canvas_set_color(canvas, ColorBlack);
canvas_set_font(canvas, FontSecondary);
canvas_draw_str_aligned(canvas, 64, 2, AlignCenter, AlignTop, attack_name);
}
// Value
canvas_set_font(canvas, FontBigNumbers);
snprintf(buffer, sizeof(buffer), "%04d/%04d", (int)model->current_step, (int)model->max_value);
canvas_draw_str_aligned(canvas, 64, 17, AlignCenter, AlignTop, buffer);
canvas_set_font(canvas, FontSecondary);
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if(!model->is_attacking) {
canvas_set_color(canvas, ColorBlack);
canvas_set_font(canvas, FontSecondary);
canvas_draw_str_aligned(canvas, 64, 44, AlignCenter, AlignBottom, attack_name);
elements_button_left(canvas, "-1");
elements_button_right(canvas, "+1");
elements_button_center(canvas, "Start");
elements_button_top_left(canvas, "Save");
elements_button_top_right(canvas, "Resend");
} else {
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if(model->is_continuous_worker) {
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canvas_invert_color(canvas);
}
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// canvas_draw_icon_animation
const uint8_t icon_h_offset = 0;
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const uint8_t icon_width_with_offset = icon_animation_get_width(model->icon) + icon_h_offset;
const uint8_t icon_v_offset = icon_animation_get_height(model->icon); // + vertical_offset;
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const uint8_t x = canvas_width(canvas);
const uint8_t y = canvas_height(canvas);
canvas_draw_icon_animation(
canvas, x - icon_width_with_offset, y - icon_v_offset, model->icon);
// Progress bar
// Resolution: 128x64 px
float progress_value = (float)model->current_step / model->max_value;
elements_progress_bar(canvas, 8, 37, 110, progress_value > 1 ? 1 : progress_value);
elements_button_center(canvas, "Stop");
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if(model->is_continuous_worker) {
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canvas_invert_color(canvas);
}
}
}