unleashed-firmware/applications/plugins/totp/totp_app.c

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#include <furi.h>
#include <furi_hal.h>
#include <gui/gui.h>
#include <input/input.h>
#include <dialogs/dialogs.h>
#include <stdlib.h>
#include <flipper_format/flipper_format.h>
#include <notification/notification.h>
#include <notification/notification_messages.h>
#include "services/base32/base32.h"
#include "services/list/list.h"
#include "services/config/config.h"
#include "types/plugin_state.h"
#include "types/token_info.h"
#include "types/plugin_event.h"
#include "types/event_type.h"
#include "types/common.h"
#include "scenes/scene_director.h"
#define IDLE_TIMEOUT 60000
static void render_callback(Canvas* const canvas, void* ctx) {
PluginState* plugin_state = acquire_mutex((ValueMutex*)ctx, 25);
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if(plugin_state != NULL && !plugin_state->changing_scene) {
totp_scene_director_render(canvas, plugin_state);
}
release_mutex((ValueMutex*)ctx, plugin_state);
}
static void input_callback(InputEvent* input_event, FuriMessageQueue* event_queue) {
furi_assert(event_queue);
PluginEvent event = {.type = EventTypeKey, .input = *input_event};
furi_message_queue_put(event_queue, &event, FuriWaitForever);
}
static void totp_state_init(PluginState* const plugin_state) {
plugin_state->gui = furi_record_open(RECORD_GUI);
plugin_state->notification = furi_record_open(RECORD_NOTIFICATION);
plugin_state->dialogs = furi_record_open(RECORD_DIALOGS);
totp_config_file_load_base(plugin_state);
totp_scene_director_init_scenes(plugin_state);
totp_scene_director_activate_scene(plugin_state, TotpSceneAuthentication, NULL);
}
static void dispose_plugin_state(PluginState* plugin_state) {
totp_scene_director_deactivate_active_scene(plugin_state);
totp_scene_director_dispose(plugin_state);
furi_record_close(RECORD_GUI);
furi_record_close(RECORD_NOTIFICATION);
furi_record_close(RECORD_DIALOGS);
ListNode* node = plugin_state->tokens_list;
ListNode* tmp;
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while(node != NULL) {
tmp = node->next;
TokenInfo* tokenInfo = (TokenInfo*)node->data;
token_info_free(tokenInfo);
free(node);
node = tmp;
}
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if(plugin_state->crypto_verify_data != NULL) {
free(plugin_state->crypto_verify_data);
}
free(plugin_state);
}
int32_t totp_app() {
FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(PluginEvent));
PluginState* plugin_state = malloc(sizeof(PluginState));
totp_state_init(plugin_state);
ValueMutex state_mutex;
if(!init_mutex(&state_mutex, plugin_state, sizeof(PluginState))) {
FURI_LOG_E(LOGGING_TAG, "Cannot create mutex\r\n");
dispose_plugin_state(plugin_state);
return 255;
}
// Set system callbacks
ViewPort* view_port = view_port_alloc();
view_port_draw_callback_set(view_port, render_callback, &state_mutex);
view_port_input_callback_set(view_port, input_callback, event_queue);
// Open GUI and register view_port
gui_add_view_port(plugin_state->gui, view_port, GuiLayerFullscreen);
PluginEvent event;
bool processing = true;
uint32_t last_user_interaction_time = furi_get_tick();
while(processing) {
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if(plugin_state->changing_scene) continue;
FuriStatus event_status = furi_message_queue_get(event_queue, &event, 100);
PluginState* plugin_state = (PluginState*)acquire_mutex_block(&state_mutex);
if(event_status == FuriStatusOk) {
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if(event.type == EventTypeKey) {
last_user_interaction_time = furi_get_tick();
}
processing = totp_scene_director_handle_event(&event, plugin_state);
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} else if(
plugin_state->current_scene != TotpSceneAuthentication &&
furi_get_tick() - last_user_interaction_time > IDLE_TIMEOUT) {
totp_scene_director_activate_scene(plugin_state, TotpSceneAuthentication, NULL);
}
view_port_update(view_port);
release_mutex(&state_mutex, plugin_state);
}
view_port_enabled_set(view_port, false);
gui_remove_view_port(plugin_state->gui, view_port);
view_port_free(view_port);
furi_message_queue_free(event_queue);
delete_mutex(&state_mutex);
dispose_plugin_state(plugin_state);
return 0;
}