unleashed-firmware/lib/flipper_format/SConscript

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Import("env")
env.Append(
CPPPATH=[
"#/lib/flipper_format",
],
SDK_HEADERS=[
File("flipper_format.h"),
File("flipper_format_i.h"),
],
)
libenv = env.Clone(FW_LIB_NAME="flipperformat")
libenv.ApplyLibFlags()
if libenv["RAM_EXEC"]:
libenv.Append(
CPPDEFINES=[
"FLIPPER_STREAM_LITE",
],
)
sources = libenv.GlobRecursive("*.c")
lib = libenv.StaticLibrary("${FW_LIB_NAME}", sources)
libenv.Install("${LIB_DIST_DIR}", lib)
Return("lib")