unleashed-firmware/applications/plugins/subbrute/scenes/subbrute_scene_start.c

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#include "../subbrute_i.h"
#include "subbrute_scene.h"
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#define TAG "SubBruteSceneStart"
void subbrute_scene_start_callback(SubBruteCustomEvent event, void* context) {
furi_assert(context);
SubBruteState* instance = (SubBruteState*)context;
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#ifdef FURI_DEBUG
FURI_LOG_D(TAG, "subbrute_scene_start_callback");
#endif
view_dispatcher_send_custom_event(instance->view_dispatcher, event);
}
void subbrute_scene_start_on_enter(void* context) {
furi_assert(context);
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#ifdef FURI_DEBUG
FURI_LOG_I(TAG, "subbrute_scene_start_on_enter");
#endif
SubBruteState* instance = (SubBruteState*)context;
SubBruteMainView* view = instance->view_main;
instance->current_view = SubBruteViewMain;
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subbrute_main_view_set_callback(view, subbrute_scene_start_callback, instance);
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subbrute_main_view_set_index(view, instance->device->attack, false, NULL);
view_dispatcher_switch_to_view(instance->view_dispatcher, instance->current_view);
}
void subbrute_scene_start_on_exit(void* context) {
UNUSED(context);
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#ifdef FURI_DEBUG
FURI_LOG_I(TAG, "subbrute_scene_start_on_exit");
#endif
}
bool subbrute_scene_start_on_event(void* context, SceneManagerEvent event) {
SubBruteState* instance = (SubBruteState*)context;
bool consumed = false;
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if(event.type == SceneManagerEventTypeCustom) {
#ifdef FURI_DEBUG
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FURI_LOG_D(TAG, "Event: %ld", event.event);
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#endif
if(event.event == SubBruteCustomEventTypeMenuSelected) {
SubBruteAttacks attack = subbrute_main_view_get_index(instance->view_main);
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if(subbrute_device_attack_set(instance->device, attack) != SubBruteFileResultOk ||
!subbrute_worker_init_default_attack(
instance->worker,
attack,
instance->device->key_index,
instance->device->protocol_info)) {
furi_crash("Invalid attack set!");
}
scene_manager_next_scene(instance->scene_manager, SubBruteSceneSetupAttack);
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consumed = true;
} else if(event.event == SubBruteCustomEventTypeLoadFile) {
scene_manager_next_scene(instance->scene_manager, SubBruteSceneLoadFile);
consumed = true;
}
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} else if(event.type == SceneManagerEventTypeBack) {
//exit app
scene_manager_stop(instance->scene_manager);
view_dispatcher_stop(instance->view_dispatcher);
consumed = true;
}
return consumed;
}