2022-10-12 02:01:37 +00:00
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#include "totp_scene_authenticate.h"
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#include <dialogs/dialogs.h>
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#include "../../types/common.h"
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#include "../../services/ui/icons.h"
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#include "../../services/ui/constants.h"
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#include "../../services/config/config.h"
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#include "../scene_director.h"
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#include "../totp_scenes_enum.h"
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#define MAX_CODE_LENGTH TOTP_IV_SIZE
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#define CRYPTO_VERIFY_KEY "FFF_Crypto_pass"
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#define CRYPTO_VERIFY_KEY_LENGTH 16
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typedef struct {
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uint8_t code_input[MAX_CODE_LENGTH];
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uint8_t code_length;
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} SceneState;
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void totp_scene_authenticate_init(PluginState* plugin_state) {
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memset(&plugin_state->iv[0], 0, TOTP_IV_SIZE);
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}
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void totp_scene_authenticate_activate(PluginState* plugin_state) {
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SceneState* scene_state = malloc(sizeof(SceneState));
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scene_state->code_length = 0;
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memset(&scene_state->code_input[0], 0, MAX_CODE_LENGTH);
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plugin_state->current_scene_state = scene_state;
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}
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void totp_scene_authenticate_render(Canvas* const canvas, PluginState* plugin_state) {
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SceneState* scene_state = (SceneState*)plugin_state->current_scene_state;
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2022-10-12 02:01:37 +00:00
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int v_shift = 0;
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2022-10-13 14:00:20 +00:00
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if(scene_state->code_length > 0) {
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2022-10-12 02:01:37 +00:00
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v_shift = -10;
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}
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2022-10-13 14:00:20 +00:00
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if(plugin_state->crypto_verify_data == NULL) {
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canvas_draw_str_aligned(
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canvas,
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SCREEN_WIDTH_CENTER,
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SCREEN_HEIGHT_CENTER - 10 + v_shift,
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AlignCenter,
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AlignCenter,
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"Use arrow keys");
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canvas_draw_str_aligned(
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canvas,
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SCREEN_WIDTH_CENTER,
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SCREEN_HEIGHT_CENTER + 5 + v_shift,
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AlignCenter,
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AlignCenter,
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"to setup new PIN");
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2022-10-12 02:01:37 +00:00
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} else {
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canvas_draw_str_aligned(
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canvas,
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SCREEN_WIDTH_CENTER,
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SCREEN_HEIGHT_CENTER + v_shift,
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AlignCenter,
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AlignCenter,
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"Use arrow keys to enter PIN");
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2022-10-12 02:01:37 +00:00
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}
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const uint8_t PIN_ASTERISK_RADIUS = 3;
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const uint8_t PIN_ASTERISK_STEP = (PIN_ASTERISK_RADIUS << 1) + 2;
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if(scene_state->code_length > 0) {
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uint8_t left_start_x = (scene_state->code_length - 1) * PIN_ASTERISK_STEP >> 1;
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for(uint8_t i = 0; i < scene_state->code_length; i++) {
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canvas_draw_disc(
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canvas,
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SCREEN_WIDTH_CENTER - left_start_x + i * PIN_ASTERISK_STEP,
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SCREEN_HEIGHT_CENTER + 10,
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PIN_ASTERISK_RADIUS);
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}
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}
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}
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bool totp_scene_authenticate_handle_event(PluginEvent* const event, PluginState* plugin_state) {
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if(event->type == EventTypeKey) {
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if(event->input.type == InputTypeLong && event->input.key == InputKeyBack) {
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return false;
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} else if(event->input.type == InputTypePress) {
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SceneState* scene_state = (SceneState*)plugin_state->current_scene_state;
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const uint8_t ARROW_UP_CODE = 2;
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const uint8_t ARROW_RIGHT_CODE = 8;
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const uint8_t ARROW_DOWN_CODE = 11;
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const uint8_t ARROW_LEFT_CODE = 5;
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switch(event->input.key) {
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case InputKeyUp:
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if(scene_state->code_length < MAX_CODE_LENGTH) {
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scene_state->code_input[scene_state->code_length] = ARROW_UP_CODE;
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scene_state->code_length++;
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}
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break;
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case InputKeyDown:
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if(scene_state->code_length < MAX_CODE_LENGTH) {
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scene_state->code_input[scene_state->code_length] = ARROW_DOWN_CODE;
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scene_state->code_length++;
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}
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break;
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case InputKeyRight:
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if(scene_state->code_length < MAX_CODE_LENGTH) {
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scene_state->code_input[scene_state->code_length] = ARROW_RIGHT_CODE;
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scene_state->code_length++;
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}
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break;
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case InputKeyLeft:
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if(scene_state->code_length < MAX_CODE_LENGTH) {
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scene_state->code_input[scene_state->code_length] = ARROW_LEFT_CODE;
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scene_state->code_length++;
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}
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break;
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case InputKeyOk:
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if(plugin_state->crypto_verify_data == NULL) {
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FURI_LOG_D(LOGGING_TAG, "Generating new IV");
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furi_hal_random_fill_buf(&plugin_state->base_iv[0], TOTP_IV_SIZE);
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}
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memcpy(&plugin_state->iv[0], &plugin_state->base_iv[0], TOTP_IV_SIZE);
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for(uint8_t i = 0; i < scene_state->code_length; i++) {
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plugin_state->iv[i] = plugin_state->iv[i] ^
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(uint8_t)(scene_state->code_input[i] * (i + 1));
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}
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if(plugin_state->crypto_verify_data == NULL) {
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FURI_LOG_D(LOGGING_TAG, "Generating crypto verify data");
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plugin_state->crypto_verify_data = malloc(CRYPTO_VERIFY_KEY_LENGTH);
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plugin_state->crypto_verify_data_length = CRYPTO_VERIFY_KEY_LENGTH;
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Storage* storage = totp_open_storage();
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FlipperFormat* config_file = totp_open_config_file(storage);
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furi_hal_crypto_store_load_key(CRYPTO_KEY_SLOT, &plugin_state->iv[0]);
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furi_hal_crypto_encrypt(
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(uint8_t*)CRYPTO_VERIFY_KEY,
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plugin_state->crypto_verify_data,
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CRYPTO_VERIFY_KEY_LENGTH);
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furi_hal_crypto_store_unload_key(CRYPTO_KEY_SLOT);
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flipper_format_insert_or_update_hex(
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config_file, TOTP_CONFIG_KEY_BASE_IV, plugin_state->base_iv, TOTP_IV_SIZE);
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flipper_format_insert_or_update_hex(
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config_file,
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TOTP_CONFIG_KEY_CRYPTO_VERIFY,
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plugin_state->crypto_verify_data,
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CRYPTO_VERIFY_KEY_LENGTH);
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totp_close_config_file(config_file);
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totp_close_storage();
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}
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uint8_t decrypted_key[CRYPTO_VERIFY_KEY_LENGTH];
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furi_hal_crypto_store_load_key(CRYPTO_KEY_SLOT, &plugin_state->iv[0]);
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furi_hal_crypto_decrypt(
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plugin_state->crypto_verify_data, &decrypted_key[0], CRYPTO_VERIFY_KEY_LENGTH);
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furi_hal_crypto_store_unload_key(CRYPTO_KEY_SLOT);
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bool key_valid = true;
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for(uint8_t i = 0; i < CRYPTO_VERIFY_KEY_LENGTH && key_valid; i++) {
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if(decrypted_key[i] != CRYPTO_VERIFY_KEY[i]) key_valid = false;
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}
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if(key_valid) {
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FURI_LOG_D(LOGGING_TAG, "PIN is valid");
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totp_scene_director_activate_scene(plugin_state, TotpSceneGenerateToken, NULL);
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} else {
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FURI_LOG_D(LOGGING_TAG, "PIN is NOT valid");
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memset(&scene_state->code_input[0], 0, MAX_CODE_LENGTH);
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memset(&plugin_state->iv[0], 0, TOTP_IV_SIZE);
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scene_state->code_length = 0;
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DialogMessage* message = dialog_message_alloc();
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dialog_message_set_buttons(message, "Try again", NULL, NULL);
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dialog_message_set_header(
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message,
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"You entered\ninvalid PIN",
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SCREEN_WIDTH_CENTER - 25,
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SCREEN_HEIGHT_CENTER - 5,
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AlignCenter,
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AlignCenter);
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dialog_message_set_icon(message, &I_DolphinCommon_56x48, 72, 17);
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dialog_message_show(plugin_state->dialogs, message);
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dialog_message_free(message);
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}
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break;
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case InputKeyBack:
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if(scene_state->code_length > 0) {
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scene_state->code_input[scene_state->code_length - 1] = 0;
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scene_state->code_length--;
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}
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break;
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}
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}
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}
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return true;
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}
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void totp_scene_authenticate_deactivate(PluginState* plugin_state) {
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if(plugin_state->current_scene_state == NULL) return;
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free(plugin_state->current_scene_state);
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plugin_state->current_scene_state = NULL;
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}
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void totp_scene_authenticate_free(PluginState* plugin_state) {
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UNUSED(plugin_state);
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}
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