2021-07-18 18:09:00 +00:00
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#pragma once
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2023-05-04 03:48:13 +00:00
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#include <furi.h>
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2021-07-18 18:09:00 +00:00
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2022-09-14 16:11:38 +00:00
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#ifdef __cplusplus
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extern "C" {
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#endif
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2024-07-15 04:38:49 +00:00
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#define RECORD_LOADER "loader"
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2023-08-02 14:58:59 +00:00
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#define LOADER_APPLICATIONS_NAME "Apps"
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2022-07-26 12:21:51 +00:00
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2021-07-18 18:09:00 +00:00
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typedef struct Loader Loader;
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2021-10-13 15:39:37 +00:00
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typedef enum {
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LoaderStatusOk,
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LoaderStatusErrorAppStarted,
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LoaderStatusErrorUnknownApp,
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LoaderStatusErrorInternal,
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} LoaderStatus;
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2022-01-02 21:39:56 +00:00
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typedef enum {
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2024-04-09 13:42:03 +00:00
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LoaderEventTypeApplicationBeforeLoad,
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LoaderEventTypeApplicationLoadFailed,
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2022-01-02 21:39:56 +00:00
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LoaderEventTypeApplicationStopped
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} LoaderEventType;
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typedef struct {
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LoaderEventType type;
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} LoaderEvent;
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2023-06-23 12:01:40 +00:00
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/**
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* @brief Start application
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* @param[in] instance loader instance
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2023-10-30 15:17:30 +00:00
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* @param[in] name application name or id
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2023-06-23 12:01:40 +00:00
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* @param[in] args application arguments
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* @param[out] error_message detailed error message, can be NULL
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2024-04-09 13:42:03 +00:00
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* @return LoaderStatus
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2021-07-18 18:09:00 +00:00
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*/
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2023-06-23 12:01:40 +00:00
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LoaderStatus
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loader_start(Loader* instance, const char* name, const char* args, FuriString* error_message);
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2021-07-18 18:09:00 +00:00
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2023-06-23 12:01:40 +00:00
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/**
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* @brief Start application with GUI error message
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* @param[in] instance loader instance
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2023-10-30 15:17:30 +00:00
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* @param[in] name application name or id
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2023-06-23 12:01:40 +00:00
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* @param[in] args application arguments
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2024-04-09 13:42:03 +00:00
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* @return LoaderStatus
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2023-06-23 12:01:40 +00:00
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*/
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LoaderStatus loader_start_with_gui_error(Loader* loader, const char* name, const char* args);
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2024-04-09 13:42:03 +00:00
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/**
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* @brief Start application detached with GUI error message
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* @param[in] instance loader instance
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* @param[in] name application name or id
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* @param[in] args application arguments
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*/
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void loader_start_detached_with_gui_error(Loader* loader, const char* name, const char* args);
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/**
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2023-06-23 12:01:40 +00:00
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* @brief Lock application start
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* @param[in] instance loader instance
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* @return true on success
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2021-07-18 18:09:00 +00:00
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*/
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bool loader_lock(Loader* instance);
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2023-06-23 12:01:40 +00:00
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/**
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* @brief Unlock application start
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* @param[in] instance loader instance
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*/
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2021-07-18 18:09:00 +00:00
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void loader_unlock(Loader* instance);
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2021-09-28 13:10:13 +00:00
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2023-06-23 12:01:40 +00:00
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/**
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* @brief Check if loader is locked
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* @param[in] instance loader instance
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* @return true if locked
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*/
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2023-05-04 03:48:13 +00:00
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bool loader_is_locked(Loader* instance);
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2021-12-15 12:23:16 +00:00
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2023-06-23 12:01:40 +00:00
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/**
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* @brief Show loader menu
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* @param[in] instance loader instance
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*/
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2023-05-04 03:48:13 +00:00
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void loader_show_menu(Loader* instance);
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2022-01-02 21:39:56 +00:00
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2023-06-23 12:01:40 +00:00
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/**
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* @brief Get loader pubsub
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* @param[in] instance loader instance
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* @return FuriPubSub*
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*/
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[FL-2183] [FL-2209] Dolphin Deeds, Level up, assets generation, refactoring (#965)
* Desktop: cleanup headers
* Get loader pubsub via record
* [FL-2183] Dolphin refactoring 2022.01
* Restruct animations assets structure
* Rename assets
* Cleanup headers
* Update Recording animation
* Add BadBattery animation
* Provide loader's pubsub via record
* Fix load/unload animations
* Scripts: add flipper format support, initial dolphin packager rework. Assets: internal and external dolphin.
* Sync internal meta.txt and manifest.txt
* Reorder, rename dolphin assets
* Split essential generated assets
* Add ReadMe for dolphin assets
* Separate essential blocking animations
* Scripts: full dolphin validation before packaging
* Assets, Scripts: dolphin external resources packer
* Github: update codeowners
* Scripts: proper slots handling in dolphin animation meta
* Scripts: correct frames enumeration and fix compiled assets.
* [FL-2209] Add Dolphin Deeds points and many more
* Remove excess frame_rate
* Change dolphin assets directory
* Scripts: add internal resource support to dolphin compiler
* Scripts: add internal assets generation, renaming
* Scripts: correct assert, renaming
* Code cleanup, documentation, fixes
* Update Levelup animations
* Rename essential -> blocking
* Fix Unlocked hint
* Scripts: rewrite Templite compiller, replace regexps with token parser, split block types into code and variable blocks. Update dolphin templates.
* Documentation: add key combos description and use information
* Scripts: cleanup templit, more debug info and add dev comment
Co-authored-by: あく <alleteam@gmail.com>
2022-01-29 09:20:41 +00:00
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FuriPubSub* loader_get_pubsub(Loader* instance);
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2022-09-14 16:11:38 +00:00
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2024-06-21 20:44:36 +00:00
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/**
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* @brief Send a signal to the currently running application
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*
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* @param[in] instance pointer to the loader instance
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* @param[in] signal signal value to be sent
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* @param[in,out] arg optional argument (can be of any value, including NULL)
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*
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* @return true if the signal was handled by the application, false otherwise
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*/
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bool loader_signal(Loader* instance, uint32_t signal, void* arg);
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/**
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* @brief Get the name of the currently running application
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*
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* @param[in] instance pointer to the loader instance
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* @param[in,out] name pointer to the string to contain the name (must be allocated)
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* @return true if it was possible to get an application name, false otherwise
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*/
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bool loader_get_application_name(Loader* instance, FuriString* name);
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2022-09-14 16:11:38 +00:00
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#ifdef __cplusplus
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}
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2024-06-21 20:44:36 +00:00
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#endif
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