unleashed-firmware/applications/services/loader/loader_menu.c

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C
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#include <gui/gui.h>
#include <gui/view_dispatcher.h>
#include <gui/modules/menu.h>
#include <gui/modules/submenu.h>
#include <assets_icons.h>
#include <applications.h>
#include "loader_menu.h"
#define TAG "LoaderMenu"
struct LoaderMenu {
Gui* gui;
ViewDispatcher* view_dispatcher;
Menu* primary_menu;
Submenu* settings_menu;
void (*closed_callback)(void*);
void* closed_callback_context;
void (*click_callback)(const char*, void*);
void* click_callback_context;
FuriThread* thread;
};
typedef enum {
LoaderMenuViewPrimary,
LoaderMenuViewSettings,
} LoaderMenuView;
static int32_t loader_menu_thread(void* p);
LoaderMenu* loader_menu_alloc() {
LoaderMenu* loader_menu = malloc(sizeof(LoaderMenu));
loader_menu->gui = furi_record_open(RECORD_GUI);
loader_menu->view_dispatcher = view_dispatcher_alloc();
loader_menu->primary_menu = menu_alloc();
loader_menu->settings_menu = submenu_alloc();
loader_menu->thread = NULL;
return loader_menu;
}
void loader_menu_free(LoaderMenu* loader_menu) {
furi_assert(loader_menu);
// check if thread is running
furi_assert(!loader_menu->thread);
submenu_free(loader_menu->settings_menu);
menu_free(loader_menu->primary_menu);
view_dispatcher_free(loader_menu->view_dispatcher);
furi_record_close(RECORD_GUI);
free(loader_menu);
}
void loader_menu_start(LoaderMenu* loader_menu) {
furi_assert(loader_menu);
furi_assert(!loader_menu->thread);
loader_menu->thread = furi_thread_alloc_ex(TAG, 1024, loader_menu_thread, loader_menu);
furi_thread_start(loader_menu->thread);
}
void loader_menu_stop(LoaderMenu* loader_menu) {
furi_assert(loader_menu);
furi_assert(loader_menu->thread);
view_dispatcher_stop(loader_menu->view_dispatcher);
furi_thread_join(loader_menu->thread);
furi_thread_free(loader_menu->thread);
loader_menu->thread = NULL;
}
void loader_menu_set_closed_callback(
LoaderMenu* loader_menu,
void (*callback)(void*),
void* context) {
loader_menu->closed_callback = callback;
loader_menu->closed_callback_context = context;
}
void loader_menu_set_click_callback(
LoaderMenu* loader_menu,
void (*callback)(const char*, void*),
void* context) {
loader_menu->click_callback = callback;
loader_menu->click_callback_context = context;
}
static void loader_menu_callback(void* context, uint32_t index) {
LoaderMenu* loader_menu = context;
const char* name = FLIPPER_APPS[index].name;
if(loader_menu->click_callback) {
loader_menu->click_callback(name, loader_menu->click_callback_context);
}
}
static void loader_menu_settings_menu_callback(void* context, uint32_t index) {
LoaderMenu* loader_menu = context;
const char* name = FLIPPER_SETTINGS_APPS[index].name;
if(loader_menu->click_callback) {
loader_menu->click_callback(name, loader_menu->click_callback_context);
}
}
static void loader_menu_switch_to_settings(void* context, uint32_t index) {
UNUSED(index);
LoaderMenu* loader_menu = context;
view_dispatcher_switch_to_view(loader_menu->view_dispatcher, LoaderMenuViewSettings);
}
static uint32_t loader_menu_switch_to_primary(void* context) {
UNUSED(context);
return LoaderMenuViewPrimary;
}
static uint32_t loader_menu_exit(void* context) {
UNUSED(context);
return VIEW_NONE;
}
static void loader_menu_build_menu(LoaderMenu* loader_menu) {
size_t i;
for(i = 0; i < FLIPPER_APPS_COUNT; i++) {
menu_add_item(
loader_menu->primary_menu,
FLIPPER_APPS[i].name,
FLIPPER_APPS[i].icon,
i,
loader_menu_callback,
(void*)loader_menu);
}
menu_add_item(
loader_menu->primary_menu,
"Settings",
&A_Settings_14,
i++,
loader_menu_switch_to_settings,
loader_menu);
};
static void loader_menu_build_submenu(LoaderMenu* loader_menu) {
for(size_t i = 0; i < FLIPPER_SETTINGS_APPS_COUNT; i++) {
submenu_add_item(
loader_menu->settings_menu,
FLIPPER_SETTINGS_APPS[i].name,
i,
loader_menu_settings_menu_callback,
loader_menu);
}
}
static int32_t loader_menu_thread(void* p) {
LoaderMenu* loader_menu = p;
furi_assert(loader_menu);
loader_menu_build_menu(loader_menu);
loader_menu_build_submenu(loader_menu);
view_dispatcher_attach_to_gui(
loader_menu->view_dispatcher, loader_menu->gui, ViewDispatcherTypeFullscreen);
// Primary menu
View* primary_view = menu_get_view(loader_menu->primary_menu);
view_set_context(primary_view, loader_menu->primary_menu);
view_set_previous_callback(primary_view, loader_menu_exit);
view_dispatcher_add_view(loader_menu->view_dispatcher, LoaderMenuViewPrimary, primary_view);
// Settings menu
View* settings_view = submenu_get_view(loader_menu->settings_menu);
view_set_context(settings_view, loader_menu->settings_menu);
view_set_previous_callback(settings_view, loader_menu_switch_to_primary);
view_dispatcher_add_view(loader_menu->view_dispatcher, LoaderMenuViewSettings, settings_view);
view_dispatcher_enable_queue(loader_menu->view_dispatcher);
view_dispatcher_switch_to_view(loader_menu->view_dispatcher, LoaderMenuViewPrimary);
// run view dispatcher
view_dispatcher_run(loader_menu->view_dispatcher);
view_dispatcher_remove_view(loader_menu->view_dispatcher, LoaderMenuViewPrimary);
view_dispatcher_remove_view(loader_menu->view_dispatcher, LoaderMenuViewSettings);
if(loader_menu->closed_callback) {
loader_menu->closed_callback(loader_menu->closed_callback_context);
}
return 0;
}