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https://github.com/DarkFlippers/unleashed-firmware
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22 lines
493 B
C
22 lines
493 B
C
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#pragma once
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#include <gui/gui.h>
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#include <gui/view.h>
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class GenericElement {
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public:
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GenericElement(){};
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virtual ~GenericElement(){};
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virtual void draw(Canvas* canvas) = 0;
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virtual bool input(InputEvent* event) = 0;
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// TODO that must be accessible only to ContainerVMData
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void set_parent_view(View* view);
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// TODO that must be accessible only to inheritors
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void lock_model();
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void unlock_model(bool need_redraw);
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private:
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View* view = nullptr;
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};
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