mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-22 10:43:11 +00:00
234 lines
8.6 KiB
C
234 lines
8.6 KiB
C
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#include "bad_bt_view.h"
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#include "../helpers/ducky_script.h"
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#include "../bad_bt_app.h"
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#include <toolbox/path.h>
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#include <gui/elements.h>
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#include <assets_icons.h>
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#define MAX_NAME_LEN 64
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typedef struct {
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char file_name[MAX_NAME_LEN];
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char layout[MAX_NAME_LEN];
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BadBtState state;
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uint8_t anim_frame;
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} BadBtModel;
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static void bad_bt_draw_callback(Canvas* canvas, void* _model) {
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BadBtModel* model = _model;
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FuriString* disp_str;
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disp_str = furi_string_alloc_set("(BT) ");
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furi_string_cat_str(disp_str, model->file_name);
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elements_string_fit_width(canvas, disp_str, 128 - 2);
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canvas_set_font(canvas, FontSecondary);
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canvas_draw_str(canvas, 2, 8, furi_string_get_cstr(disp_str));
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if(strlen(model->layout) == 0) {
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furi_string_set(disp_str, "(default)");
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} else {
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furi_string_reset(disp_str);
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furi_string_push_back(disp_str, '(');
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for(size_t i = 0; i < strlen(model->layout); i++)
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furi_string_push_back(disp_str, model->layout[i]);
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furi_string_push_back(disp_str, ')');
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}
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if(model->state.pin) {
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furi_string_cat_printf(disp_str, " PIN: %ld", model->state.pin);
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}
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elements_string_fit_width(canvas, disp_str, 128 - 2);
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canvas_draw_str(
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canvas, 2, 8 + canvas_current_font_height(canvas), furi_string_get_cstr(disp_str));
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furi_string_reset(disp_str);
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if((model->state.state == BadBtStateIdle) || (model->state.state == BadBtStateDone) ||
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(model->state.state == BadBtStateNotConnected)) {
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elements_button_center(canvas, "Run");
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elements_button_left(canvas, "Config");
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} else if((model->state.state == BadBtStateRunning) || (model->state.state == BadBtStateDelay)) {
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elements_button_center(canvas, "Stop");
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} else if(model->state.state == BadBtStateWaitForBtn) {
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elements_button_center(canvas, "Press to continue");
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} else if(model->state.state == BadBtStateWillRun) {
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elements_button_center(canvas, "Cancel");
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}
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if(model->state.state == BadBtStateNotConnected) {
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canvas_draw_icon(canvas, 4, 26, &I_Clock_18x18);
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canvas_set_font(canvas, FontPrimary);
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canvas_draw_str_aligned(canvas, 127, 31, AlignRight, AlignBottom, "Connect to");
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canvas_draw_str_aligned(canvas, 127, 43, AlignRight, AlignBottom, "a device");
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} else if(model->state.state == BadBtStateWillRun) {
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canvas_draw_icon(canvas, 4, 26, &I_Clock_18x18);
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canvas_set_font(canvas, FontPrimary);
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canvas_draw_str_aligned(canvas, 127, 31, AlignRight, AlignBottom, "Will run");
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canvas_draw_str_aligned(canvas, 127, 43, AlignRight, AlignBottom, "on connect");
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} else if(model->state.state == BadBtStateFileError) {
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canvas_draw_icon(canvas, 4, 26, &I_Error_18x18);
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canvas_set_font(canvas, FontPrimary);
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canvas_draw_str_aligned(canvas, 127, 31, AlignRight, AlignBottom, "File");
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canvas_draw_str_aligned(canvas, 127, 43, AlignRight, AlignBottom, "ERROR");
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} else if(model->state.state == BadBtStateScriptError) {
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canvas_draw_icon(canvas, 4, 26, &I_Error_18x18);
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canvas_set_font(canvas, FontPrimary);
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canvas_draw_str_aligned(canvas, 127, 33, AlignRight, AlignBottom, "ERROR:");
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canvas_set_font(canvas, FontSecondary);
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furi_string_printf(disp_str, "line %u", model->state.error_line);
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canvas_draw_str_aligned(
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canvas, 127, 46, AlignRight, AlignBottom, furi_string_get_cstr(disp_str));
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furi_string_reset(disp_str);
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furi_string_set_str(disp_str, model->state.error);
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elements_string_fit_width(canvas, disp_str, canvas_width(canvas));
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canvas_draw_str_aligned(
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canvas, 127, 56, AlignRight, AlignBottom, furi_string_get_cstr(disp_str));
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furi_string_reset(disp_str);
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} else if(model->state.state == BadBtStateIdle) {
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canvas_draw_icon(canvas, 4, 26, &I_Smile_18x18);
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canvas_set_font(canvas, FontBigNumbers);
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canvas_draw_str_aligned(canvas, 114, 40, AlignRight, AlignBottom, "0");
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canvas_draw_icon(canvas, 117, 26, &I_Percent_10x14);
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} else if(model->state.state == BadBtStateRunning) {
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if(model->anim_frame == 0) {
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canvas_draw_icon(canvas, 4, 23, &I_EviSmile1_18x21);
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} else {
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canvas_draw_icon(canvas, 4, 23, &I_EviSmile2_18x21);
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}
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canvas_set_font(canvas, FontBigNumbers);
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furi_string_printf(
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disp_str, "%u", ((model->state.line_cur - 1) * 100) / model->state.line_nb);
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canvas_draw_str_aligned(
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canvas, 114, 40, AlignRight, AlignBottom, furi_string_get_cstr(disp_str));
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furi_string_reset(disp_str);
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canvas_draw_icon(canvas, 117, 26, &I_Percent_10x14);
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} else if(model->state.state == BadBtStateDone) {
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canvas_draw_icon(canvas, 4, 23, &I_EviSmile1_18x21);
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canvas_set_font(canvas, FontBigNumbers);
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canvas_draw_str_aligned(canvas, 114, 40, AlignRight, AlignBottom, "100");
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furi_string_reset(disp_str);
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canvas_draw_icon(canvas, 117, 26, &I_Percent_10x14);
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} else if(model->state.state == BadBtStateDelay) {
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if(model->anim_frame == 0) {
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canvas_draw_icon(canvas, 4, 23, &I_EviWaiting1_18x21);
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} else {
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canvas_draw_icon(canvas, 4, 23, &I_EviWaiting2_18x21);
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}
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canvas_set_font(canvas, FontBigNumbers);
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furi_string_printf(
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disp_str, "%u", ((model->state.line_cur - 1) * 100) / model->state.line_nb);
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canvas_draw_str_aligned(
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canvas, 114, 40, AlignRight, AlignBottom, furi_string_get_cstr(disp_str));
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furi_string_reset(disp_str);
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canvas_draw_icon(canvas, 117, 26, &I_Percent_10x14);
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canvas_set_font(canvas, FontSecondary);
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furi_string_printf(disp_str, "delay %lus", model->state.delay_remain);
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canvas_draw_str_aligned(
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canvas, 127, 50, AlignRight, AlignBottom, furi_string_get_cstr(disp_str));
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furi_string_reset(disp_str);
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} else {
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canvas_draw_icon(canvas, 4, 26, &I_Clock_18x18);
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}
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furi_string_free(disp_str);
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}
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static bool bad_bt_input_callback(InputEvent* event, void* context) {
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furi_assert(context);
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BadBt* bad_bt = context;
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bool consumed = false;
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if(event->type == InputTypeShort) {
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if((event->key == InputKeyLeft) || (event->key == InputKeyOk)) {
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consumed = true;
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furi_assert(bad_bt->callback);
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bad_bt->callback(event->key, bad_bt->context);
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}
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}
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return consumed;
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}
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BadBt* bad_bt_alloc() {
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BadBt* bad_bt = malloc(sizeof(BadBt));
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bad_bt->view = view_alloc();
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view_allocate_model(bad_bt->view, ViewModelTypeLocking, sizeof(BadBtModel));
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view_set_context(bad_bt->view, bad_bt);
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view_set_draw_callback(bad_bt->view, bad_bt_draw_callback);
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view_set_input_callback(bad_bt->view, bad_bt_input_callback);
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return bad_bt;
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}
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void bad_bt_free(BadBt* bad_bt) {
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furi_assert(bad_bt);
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view_free(bad_bt->view);
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free(bad_bt);
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}
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View* bad_bt_get_view(BadBt* bad_bt) {
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furi_assert(bad_bt);
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return bad_bt->view;
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}
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void bad_bt_set_button_callback(BadBt* bad_bt, BadBtButtonCallback callback, void* context) {
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furi_assert(bad_bt);
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furi_assert(callback);
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with_view_model(
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bad_bt->view,
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BadBtModel * model,
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{
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UNUSED(model);
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bad_bt->callback = callback;
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bad_bt->context = context;
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},
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true);
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}
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void bad_bt_set_file_name(BadBt* bad_bt, const char* name) {
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furi_assert(name);
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with_view_model(
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bad_bt->view, BadBtModel * model, { strlcpy(model->file_name, name, MAX_NAME_LEN); }, true);
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}
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void bad_bt_set_layout(BadBt* bad_bt, const char* layout) {
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furi_assert(layout);
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with_view_model(
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bad_bt->view, BadBtModel * model, { strlcpy(model->layout, layout, MAX_NAME_LEN); }, true);
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}
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void bad_bt_set_state(BadBt* bad_bt, BadBtState* st) {
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furi_assert(st);
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uint32_t pin = 0;
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if(bad_bt->context != NULL) {
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BadBtApp* app = bad_bt->context;
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if(app->bt != NULL) {
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pin = app->bt->pin;
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}
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}
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st->pin = pin;
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with_view_model(
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bad_bt->view,
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BadBtModel * model,
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{
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memcpy(&(model->state), st, sizeof(BadBtState));
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model->anim_frame ^= 1;
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},
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true);
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}
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bool bad_bt_is_idle_state(BadBt* bad_bt) {
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bool is_idle = false;
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with_view_model(
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bad_bt->view,
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BadBtModel * model,
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{
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if((model->state.state == BadBtStateIdle) || (model->state.state == BadBtStateDone) ||
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(model->state.state == BadBtStateNotConnected)) {
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is_idle = true;
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}
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},
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false);
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return is_idle;
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}
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