unleashed-firmware/applications/examples/example_ble_beacon/scenes/scenes.h

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ble: profile rework (#3272) * ble: profile rework, initial * apps: hid: fix for pairing cleanup * app: hid: select transport based on #define * fixing PVS warnings * ble: serial service: fixed uid naming * bt service: on-demand dialog init; ble profiles: docs; battery svc: proper update * Added shci_cmd_resp_wait/shci_cmd_resp_release impl with semaphore * app: hid: separated transport code * ble: fixed service init order for serial svc; moved hardfault check to ble_glue * cli: ps: added thread prio to output, fixed heap display * ble_glue: naming changes; separate thread for event processing; * furi: added runtime stats; cli: added cpu% to `ps` * cli: fixed thread time calculation * furi: added getter for thread priority * fixing pvs warnings * hid profile: fixed naming * more naming fixes * hal: ble init small cleanup * cleanup & draft beacon api * f18: api sync * apps: moved example_custom_font from debug to examples * BLE extra beacon demo app * naming fix * UI fixes for demo app (wip) * desktop, ble svc: added statusbar icon for beacon * minor cleanup * Minor cleanup & naming fixes * api sync * Removed stale header * hal: added FURI_BLE_EXTRA_LOG for extra logging; comments & code cleanup * naming & macro fixes * quick fixes from review * Eliminated stock svc_ctl * cli: ps: removed runtime stats * minor include fixes * (void) * naming fixes * More naming fixes * fbt: always build all libs * fbt: explicitly globbing libs; dist: logging SDK path * scripts: fixed lib path precedence * hal: bt: profiles: naming changes, support for passing params to a profile; include cleanup * ble: hid: added parameter processing for profile template * api sync * BLE HID: long name trim * Removed unused check * desktop: updated beacon status icon; ble: hid: cleaner device name management * desktop: updated status icon Co-authored-by: あく <alleteam@gmail.com> Co-authored-by: nminaylov <nm29719@gmail.com>
2024-02-16 07:20:45 +00:00
#pragma once
#include <gui/scene_manager.h>
// Generate scene id and total number
#define ADD_SCENE(prefix, name, id) BleBeaconAppScene##id,
typedef enum {
#include "scene_config.h"
BleBeaconAppSceneNum,
} BleBeaconAppScene;
#undef ADD_SCENE
extern const SceneManagerHandlers ble_beacon_app_scene_handlers;
// Generate scene on_enter handlers declaration
#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_enter(void*);
#include "scene_config.h"
#undef ADD_SCENE
// Generate scene on_event handlers declaration
#define ADD_SCENE(prefix, name, id) \
bool prefix##_scene_##name##_on_event(void* context, SceneManagerEvent event);
#include "scene_config.h"
#undef ADD_SCENE
// Generate scene on_exit handlers declaration
#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_exit(void* context);
#include "scene_config.h"
#undef ADD_SCENE