unleashed-firmware/applications/desktop/desktop_settings/desktop_settings_app.h

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#pragma once
#include <furi.h>
#include <gui/gui.h>
#include <gui/view.h>
#include <gui/view_dispatcher.h>
#include <gui/scene_manager.h>
#include <gui/modules/submenu.h>
#include "desktop_settings.h"
#include "scenes/desktop_settings_scene.h"
typedef enum {
DesktopSettingsAppViewMain,
DesktopSettingsAppViewFavorite,
} DesktopSettingsAppView;
typedef struct {
DesktopSettings settings;
Gui* gui;
SceneManager* scene_manager;
ViewDispatcher* view_dispatcher;
Submenu* submenu;
} DesktopSettingsApp;