unleashed-firmware/applications/ibutton/ibutton_mode_dallas_emulate.h

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C
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#pragma once
#include "ibutton.h"
#include "one_wire_slave_gpio.h"
#include "one_wire_device_ds_1990.h"
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class AppiButtonModeDallasEmulate : public AppTemplateMode<AppiButtonState, AppiButtonEvent> {
public:
const char* name = "dallas emulate";
AppiButton* app;
OneWireGpioSlave* onewire_slave;
DS1990 key;
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void event(AppiButtonEvent* event, AppiButtonState* state);
void render(CanvasApi* canvas, AppiButtonState* state);
void acquire();
void release();
AppiButtonModeDallasEmulate(AppiButton* parent_app)
: key(1, 2, 3, 4, 5, 6, 7) {
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app = parent_app;
// TODO open record
const GpioPin* one_wire_pin_record = &ibutton_gpio;
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onewire_slave = new OneWireGpioSlave(one_wire_pin_record);
onewire_slave->attach(key);
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};
};
void AppiButtonModeDallasEmulate::event(AppiButtonEvent* event, AppiButtonState* state) {
if(event->type == AppiButtonEvent::EventTypeTick) {
onewire_slave->detach(key);
memcpy(key.id_storage, state->dallas_address[state->dallas_address_index], 8);
onewire_slave->attach(key);
if(onewire_slave->emulate()) {
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app->blink_green();
}
} else if(event->type == AppiButtonEvent::EventTypeKey) {
if(event->value.input.state && event->value.input.input == InputUp) {
app->decrease_dallas_address();
}
if(event->value.input.state && event->value.input.input == InputDown) {
app->increase_dallas_address();
}
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}
}
void AppiButtonModeDallasEmulate::render(CanvasApi* canvas, AppiButtonState* state) {
canvas->set_font(canvas, FontSecondary);
canvas->draw_str(canvas, 2, 25, "< Dallas emulate >");
app->render_dallas_list(canvas, state);
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}
void AppiButtonModeDallasEmulate::acquire() {
onewire_slave->start();
}
void AppiButtonModeDallasEmulate::release() {
onewire_slave->stop();
}