unleashed-firmware/applications/ibutton/ibutton_mode_cyfral_emulate.h

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C
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#pragma once
#include "ibutton.h"
#include "cyfral_emulator.h"
class AppiButtonModeCyfralEmulate : public AppTemplateMode<AppiButtonState, AppiButtonEvent> {
public:
const char* name = "cyfral emulate";
AppiButton* app;
CyfralEmulator* cyfral_emulator;
void event(AppiButtonEvent* event, AppiButtonState* state);
void render(CanvasApi* canvas, AppiButtonState* state);
void acquire();
void release();
AppiButtonModeCyfralEmulate(AppiButton* parent_app) {
app = parent_app;
// TODO open record
const GpioPin* one_wire_pin_record = &ibutton_gpio;
cyfral_emulator = new CyfralEmulator(one_wire_pin_record);
};
};
void AppiButtonModeCyfralEmulate::event(AppiButtonEvent* event, AppiButtonState* state) {
if(event->type == AppiButtonEvent::EventTypeTick) {
// repeat key sending 8 times
cyfral_emulator->send(state->cyfral_address[state->cyfral_address_index], 4, 8);
app->blink_green();
} else if(event->type == AppiButtonEvent::EventTypeKey) {
if(event->value.input.state && event->value.input.input == InputUp) {
app->decrease_cyfral_address();
}
if(event->value.input.state && event->value.input.input == InputDown) {
app->increase_cyfral_address();
}
}
}
void AppiButtonModeCyfralEmulate::render(CanvasApi* canvas, AppiButtonState* state) {
canvas->set_font(canvas, FontSecondary);
canvas->draw_str(canvas, 2, 25, "< Cyfral emulate");
app->render_cyfral_list(canvas, state);
}
void AppiButtonModeCyfralEmulate::acquire() {
cyfral_emulator->start();
}
void AppiButtonModeCyfralEmulate::release() {
cyfral_emulator->stop();
}